Files
Reonu 5a9b5a9751 Mat Stack Fix
* Implemented new lightweight CPU/RDP profiler
* Added RSP profiling to the lightweight profiler
* Added CPU audio to lightweight profiler
* Changed lingering manual light struct definitions to gdSPDefLights1, made a dummy light for Koopa's pink shorts
* Ran script to convert all light commands to lightcolor commands
* Added define guards for the profiler
* Wrote function for setting up global light direction in the frame
* Moved camera matrix into projection stack
* Corrected cameraToObject for the new matrix stack (fixes culling and sound)
* Fixed billboarding with new matrix stack
* Fixed shadows with new matrix stack
* Fixed some areas where the game was previously extracting the camera matrix from various matrices
* Restored vanilla light and env map directions under new matrix stack
* Fix goddard crash
* Fix geo_process_level_of_detail
* Remove 'construct_float' from 'geo_process_level_of_detail'
* Removed some accidentally added files
* Removed unnecessary matrix multiplications in geo_process_object
* Added fixlights script to build system for fixing custom assets and added option to disable it if needed
* Fixed visual debug with new matstack and cleaned up visual debug code
* Fixed handling of WORLD_SCALE in view matrix so it doesn't get cancelled out
* Fixed clip planes not scaling based on WORLD_SCALE

Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
Co-authored-by: Arceveti <arceveti@gmail.com>
Co-authored-by: thecozies <collinpferguson@gmail.com>
2022-07-19 08:04:54 -05:00

566 lines
29 KiB
C

// Wiggler Head
// 0x0500C878
// 0x0500C890
// Unreferenced light group
// Unreferenced light group
// 0x0500C8D8
static const Vtx wiggler_seg5_vertex_0500C8D8[] = {
{{{ 19, 5, -31}, 0, { 0, 0}, {0x40, 0x2b, 0x9d, 0x00}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x48, 0xeb, 0x9a, 0x00}}},
{{{ -5, -36, -43}, 0, { 0, 0}, {0xbd, 0xe4, 0x99, 0x00}}},
{{{ -2, 5, -31}, 0, { 0, 0}, {0xca, 0x32, 0x9a, 0xff}}},
{{{ 20, -66, -21}, 0, { 0, 0}, {0x42, 0xa1, 0xce, 0xff}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x42, 0xa1, 0x32, 0xff}}},
{{{ 0, -59, 21}, 0, { 0, 0}, {0xb7, 0xa1, 0x27, 0xff}}},
{{{ 0, -59, -21}, 0, { 0, 0}, {0xb7, 0xa1, 0xd9, 0xff}}},
{{{ 20, -37, 43}, 0, { 0, 0}, {0x48, 0xeb, 0x66, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x40, 0x2b, 0x63, 0xff}}},
{{{ -2, 5, 31}, 0, { 0, 0}, {0xca, 0x32, 0x66, 0xff}}},
{{{ -5, -36, 43}, 0, { 0, 0}, {0xbd, 0xe4, 0x67, 0xff}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x41, 0x5b, 0x3a, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x41, 0x5b, 0xc6, 0xff}}},
{{{ 0, 28, -15}, 0, { 0, 0}, {0xba, 0x5b, 0xcc, 0xff}}},
{{{ 0, 28, 15}, 0, { 0, 0}, {0xba, 0x5b, 0x34, 0xff}}},
};
// 0x0500C9D8
static const Vtx wiggler_seg5_vertex_0500C9D8[] = {
{{{ 0, -59, 21}, 0, { 0, 0}, {0xb7, 0xa1, 0x27, 0xff}}},
{{{ -5, -36, 43}, 0, { 0, 0}, {0xbd, 0xe4, 0x67, 0x00}}},
{{{ -17, -33, 21}, 0, { 0, 0}, {0x89, 0xe3, 0x1f, 0x00}}},
{{{ -2, 5, 31}, 0, { 0, 0}, {0xca, 0x32, 0x66, 0xff}}},
{{{ 0, 28, 15}, 0, { 0, 0}, {0xba, 0x5b, 0x34, 0xff}}},
{{{ -15, 5, 15}, 0, { 0, 0}, {0x8f, 0x2a, 0x26, 0xff}}},
{{{ -15, 5, -15}, 0, { 0, 0}, {0x8f, 0x2a, 0xda, 0xff}}},
{{{ -17, -33, -21}, 0, { 0, 0}, {0x89, 0xe3, 0xe1, 0xff}}},
{{{ -2, 5, -31}, 0, { 0, 0}, {0xca, 0x32, 0x9a, 0xff}}},
{{{ -5, -36, -43}, 0, { 0, 0}, {0xbd, 0xe4, 0x99, 0xff}}},
{{{ 0, 28, -15}, 0, { 0, 0}, {0xba, 0x5b, 0xcc, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x41, 0x5b, 0xc6, 0xff}}},
{{{ 19, 5, -31}, 0, { 0, 0}, {0x40, 0x2b, 0x9d, 0xff}}},
{{{ 0, -59, -21}, 0, { 0, 0}, {0xb7, 0xa1, 0xd9, 0xff}}},
{{{ 20, -66, -21}, 0, { 0, 0}, {0x42, 0xa1, 0xce, 0xff}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x48, 0xeb, 0x9a, 0xff}}},
};
// 0x0500CAD8
static const Vtx wiggler_seg5_vertex_0500CAD8[] = {
{{{ 20, -37, 43}, 0, { 0, 0}, {0x48, 0xeb, 0x66, 0xff}}},
{{{ -5, -36, 43}, 0, { 0, 0}, {0xbd, 0xe4, 0x67, 0x00}}},
{{{ 0, -59, 21}, 0, { 0, 0}, {0xb7, 0xa1, 0x27, 0x00}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x42, 0xa1, 0x32, 0xff}}},
{{{ -15, 5, 15}, 0, { 0, 0}, {0x8f, 0x2a, 0x26, 0xff}}},
{{{ -17, -33, 21}, 0, { 0, 0}, {0x89, 0xe3, 0x1f, 0xff}}},
{{{ -2, 5, 31}, 0, { 0, 0}, {0xca, 0x32, 0x66, 0xff}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x41, 0x5b, 0x3a, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x40, 0x2b, 0x63, 0xff}}},
{{{ 0, 28, 15}, 0, { 0, 0}, {0xba, 0x5b, 0x34, 0xff}}},
{{{ 20, -66, -21}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x3d, 0xed, 0x93, 0xff}}},
{{{ 19, 5, -31}, 0, { 0, 0}, {0x1b, 0x32, 0x8f, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x06, 0x6e, 0x3e, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x39, 0x2b, 0x68, 0xff}}},
};
// 0x0500CBD8
static const Vtx wiggler_seg5_vertex_0500CBD8[] = {
{{{ 20, -66, -21}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x39, 0x2b, 0x68, 0x00}}},
{{{ 20, -37, 43}, 0, { 0, 0}, {0x1b, 0xe7, 0x79, 0x00}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
};
// 0x0500CC18
static const Vtx wiggler_seg5_vertex_0500CC18[] = {
{{{ 53, -2, -13}, 0, { 0, 0}, {0x00, 0xd8, 0x88, 0x00}}},
{{{ 53, -11, 0}, 0, { 0, 0}, {0x01, 0x81, 0x01, 0x00}}},
{{{ -3, -12, 0}, 0, { 0, 0}, {0x01, 0x81, 0x01, 0x00}}},
{{{ -3, -2, -13}, 0, { 0, 0}, {0x00, 0xd8, 0x88, 0xff}}},
{{{ 53, -1, 13}, 0, { 0, 0}, {0x00, 0xda, 0x79, 0xff}}},
{{{ 53, 13, 8}, 0, { 0, 0}, {0xff, 0x67, 0x49, 0xff}}},
{{{ -4, 13, 8}, 0, { 0, 0}, {0xff, 0x67, 0x49, 0xff}}},
{{{ -3, -2, 13}, 0, { 0, 0}, {0x00, 0xda, 0x79, 0xff}}},
{{{ 53, 13, -8}, 0, { 0, 0}, {0xff, 0x66, 0xb5, 0xff}}},
{{{ -4, 13, -8}, 0, { 0, 0}, {0xff, 0x66, 0xb5, 0xff}}},
{{{ -3, -2, 13}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0xff}}},
{{{ -4, 13, 8}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0xff}}},
{{{ -4, 13, -8}, 0, { 0, 0}, {0xd0, 0x6b, 0xd3, 0xff}}},
{{{ -3, -2, -13}, 0, { 0, 0}, {0xd2, 0xf6, 0x8b, 0xff}}},
{{{ -3, -12, 0}, 0, { 0, 0}, {0xd3, 0x8d, 0xe6, 0xff}}},
};
// 0x0500CD08
static const Vtx wiggler_seg5_vertex_0500CD08[] = {
{{{ 42, -2, -13}, 0, { 0, 0}, {0x00, 0xd8, 0x88, 0x00}}},
{{{ 42, -12, 0}, 0, { 0, 0}, {0x00, 0x81, 0x01, 0x00}}},
{{{ -6, -12, 0}, 0, { 0, 0}, {0x00, 0x81, 0x01, 0x00}}},
{{{ -6, -2, -13}, 0, { 0, 0}, {0x00, 0xd8, 0x88, 0xff}}},
{{{ 42, -2, 13}, 0, { 0, 0}, {0x00, 0xda, 0x79, 0xff}}},
{{{ 42, 13, 8}, 0, { 0, 0}, {0x00, 0x67, 0x49, 0xff}}},
{{{ -6, 13, 8}, 0, { 0, 0}, {0x00, 0x67, 0x49, 0xff}}},
{{{ -6, -2, 13}, 0, { 0, 0}, {0x00, 0xda, 0x79, 0xff}}},
{{{ 42, 13, -8}, 0, { 0, 0}, {0x00, 0x66, 0xb5, 0xff}}},
{{{ -6, 13, -8}, 0, { 0, 0}, {0x00, 0x66, 0xb5, 0xff}}},
{{{ 42, 13, -8}, 0, { 0, 0}, {0x2f, 0x4b, 0xa6, 0xff}}},
{{{ 42, 13, 8}, 0, { 0, 0}, {0x2f, 0x6d, 0x2c, 0xff}}},
{{{ 42, -2, 13}, 0, { 0, 0}, {0x2f, 0xf8, 0x75, 0xff}}},
{{{ 42, -12, 0}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 42, -2, -13}, 0, { 0, 0}, {0x2f, 0xc2, 0x9d, 0xff}}},
};
// 0x0500CDF8
static const Vtx wiggler_seg5_vertex_0500CDF8[] = {
{{{ -2, 5, 31}, 0, { 0, 0}, {0xca, 0x32, 0x66, 0x00}}},
{{{ -5, -36, 43}, 0, { 0, 0}, {0xbd, 0xe4, 0x67, 0x00}}},
{{{ 20, -37, 43}, 0, { 0, 0}, {0x48, 0xeb, 0x66, 0x00}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x40, 0x2b, 0x63, 0xff}}},
{{{ 0, -59, 21}, 0, { 0, 0}, {0xb7, 0xa1, 0x27, 0xff}}},
{{{ 0, -59, -21}, 0, { 0, 0}, {0xb7, 0xa1, 0xd9, 0xff}}},
{{{ 20, -66, -21}, 0, { 0, 0}, {0x42, 0xa1, 0xce, 0xff}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x42, 0xa1, 0x32, 0xff}}},
{{{ -5, -36, -43}, 0, { 0, 0}, {0xbd, 0xe4, 0x99, 0xff}}},
{{{ -2, 5, -31}, 0, { 0, 0}, {0xca, 0x32, 0x9a, 0xff}}},
{{{ 19, 5, -31}, 0, { 0, 0}, {0x40, 0x2b, 0x9d, 0xff}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x48, 0xeb, 0x9a, 0xff}}},
{{{ 0, 28, -15}, 0, { 0, 0}, {0xba, 0x5b, 0xcc, 0xff}}},
{{{ 0, 28, 15}, 0, { 0, 0}, {0xba, 0x5b, 0x34, 0xff}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x41, 0x5b, 0x3a, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x41, 0x5b, 0xc6, 0xff}}},
};
// 0x0500CEF8
static const Vtx wiggler_seg5_vertex_0500CEF8[] = {
{{{ -17, -33, -21}, 0, { 0, 0}, {0x89, 0xe3, 0xe1, 0xff}}},
{{{ -5, -36, -43}, 0, { 0, 0}, {0xbd, 0xe4, 0x99, 0x00}}},
{{{ 0, -59, -21}, 0, { 0, 0}, {0xb7, 0xa1, 0xd9, 0x00}}},
{{{ -15, 5, -15}, 0, { 0, 0}, {0x8f, 0x2a, 0xda, 0xff}}},
{{{ 0, 28, -15}, 0, { 0, 0}, {0xba, 0x5b, 0xcc, 0xff}}},
{{{ -2, 5, -31}, 0, { 0, 0}, {0xca, 0x32, 0x9a, 0xff}}},
{{{ -17, -33, 21}, 0, { 0, 0}, {0x89, 0xe3, 0x1f, 0xff}}},
{{{ -15, 5, 15}, 0, { 0, 0}, {0x8f, 0x2a, 0x26, 0xff}}},
{{{ -5, -36, 43}, 0, { 0, 0}, {0xbd, 0xe4, 0x67, 0xff}}},
{{{ -2, 5, 31}, 0, { 0, 0}, {0xca, 0x32, 0x66, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x40, 0x2b, 0x63, 0xff}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x41, 0x5b, 0x3a, 0xff}}},
{{{ 0, 28, 15}, 0, { 0, 0}, {0xba, 0x5b, 0x34, 0xff}}},
{{{ 0, -59, 21}, 0, { 0, 0}, {0xb7, 0xa1, 0x27, 0xff}}},
{{{ 20, -37, 43}, 0, { 0, 0}, {0x48, 0xeb, 0x66, 0xff}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x42, 0xa1, 0x32, 0xff}}},
};
// 0x0500CFF8
static const Vtx wiggler_seg5_vertex_0500CFF8[] = {
{{{ 20, -66, -21}, 0, { 0, 0}, {0x42, 0xa1, 0xce, 0xff}}},
{{{ 0, -59, -21}, 0, { 0, 0}, {0xb7, 0xa1, 0xd9, 0x00}}},
{{{ -5, -36, -43}, 0, { 0, 0}, {0xbd, 0xe4, 0x99, 0x00}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x48, 0xeb, 0x9a, 0xff}}},
{{{ -2, 5, -31}, 0, { 0, 0}, {0xca, 0x32, 0x9a, 0xff}}},
{{{ -17, -33, -21}, 0, { 0, 0}, {0x89, 0xe3, 0xe1, 0xff}}},
{{{ -15, 5, -15}, 0, { 0, 0}, {0x8f, 0x2a, 0xda, 0xff}}},
{{{ 19, 5, -31}, 0, { 0, 0}, {0x40, 0x2b, 0x9d, 0xff}}},
{{{ 0, 28, -15}, 0, { 0, 0}, {0xba, 0x5b, 0xcc, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x41, 0x5b, 0xc6, 0xff}}},
{{{ 20, -37, 43}, 0, { 0, 0}, {0x1b, 0xe7, 0x79, 0xff}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
{{{ 20, -66, -21}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x3d, 0xed, 0x93, 0xff}}},
{{{ 19, 5, -31}, 0, { 0, 0}, {0x1b, 0x32, 0x8f, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
};
// 0x0500D0F8
static const Vtx wiggler_seg5_vertex_0500D0F8[] = {
{{{ 20, -37, 43}, 0, { 0, 0}, {0x1b, 0xe7, 0x79, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0x00}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x06, 0x6e, 0x3e, 0x00}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x39, 0x2b, 0x68, 0xff}}},
};
// 0x0500D138
static const Vtx wiggler_seg5_vertex_0500D138[] = {
{{{ -3, -2, 13}, 0, { 0, 0}, {0x00, 0xd8, 0x78, 0x00}}},
{{{ -3, -12, 0}, 0, { 0, 0}, {0x01, 0x81, 0xff, 0x00}}},
{{{ 53, -11, 0}, 0, { 0, 0}, {0x01, 0x81, 0xff, 0x00}}},
{{{ 53, -2, 13}, 0, { 0, 0}, {0x00, 0xd8, 0x78, 0xff}}},
{{{ -3, -2, -13}, 0, { 0, 0}, {0x00, 0xda, 0x87, 0xff}}},
{{{ -4, 13, -8}, 0, { 0, 0}, {0xff, 0x67, 0xb7, 0xff}}},
{{{ 53, 13, -8}, 0, { 0, 0}, {0xff, 0x67, 0xb7, 0xff}}},
{{{ 53, -1, -13}, 0, { 0, 0}, {0x00, 0xda, 0x87, 0xff}}},
{{{ -4, 13, 8}, 0, { 0, 0}, {0xff, 0x66, 0x4b, 0xff}}},
{{{ 53, 13, 8}, 0, { 0, 0}, {0xff, 0x66, 0x4b, 0xff}}},
{{{ -3, -2, -13}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0xff}}},
{{{ -3, -12, 0}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0xff}}},
{{{ -3, -2, 13}, 0, { 0, 0}, {0xd2, 0xc1, 0x63, 0xff}}},
{{{ -4, 13, 8}, 0, { 0, 0}, {0xd0, 0x4b, 0x5a, 0xff}}},
{{{ -4, 13, -8}, 0, { 0, 0}, {0xd0, 0x6c, 0xd5, 0xff}}},
};
// 0x0500D228
static const Vtx wiggler_seg5_vertex_0500D228[] = {
{{{ -6, -2, 13}, 0, { 0, 0}, {0x00, 0xd8, 0x78, 0x00}}},
{{{ -6, -12, 0}, 0, { 0, 0}, {0x00, 0x81, 0xff, 0x00}}},
{{{ 42, -12, 0}, 0, { 0, 0}, {0x00, 0x81, 0xff, 0x00}}},
{{{ 42, -2, 13}, 0, { 0, 0}, {0x00, 0xd8, 0x78, 0xff}}},
{{{ -6, -2, -13}, 0, { 0, 0}, {0x00, 0xda, 0x87, 0xff}}},
{{{ -6, 13, -8}, 0, { 0, 0}, {0x00, 0x67, 0xb7, 0xff}}},
{{{ 42, 13, -8}, 0, { 0, 0}, {0x00, 0x67, 0xb7, 0xff}}},
{{{ 42, -2, -13}, 0, { 0, 0}, {0x00, 0xda, 0x87, 0xff}}},
{{{ -6, 13, 8}, 0, { 0, 0}, {0x00, 0x66, 0x4b, 0xff}}},
{{{ 42, 13, 8}, 0, { 0, 0}, {0x00, 0x66, 0x4b, 0xff}}},
{{{ 42, 13, -8}, 0, { 0, 0}, {0x2f, 0x4d, 0xa7, 0xff}}},
{{{ 42, 13, 8}, 0, { 0, 0}, {0x2f, 0x6c, 0x2d, 0xff}}},
{{{ 42, -2, 13}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 42, -12, 0}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 42, -2, -13}, 0, { 0, 0}, {0x2f, 0xc4, 0x9c, 0xff}}},
};
// 0x0500DC18 - 0x0500DD70
const Gfx wiggler_seg5_dl_0500DC18[] = {
gsSPLightColor(LIGHT_1, 0xdf0000ff),
gsSPLightColor(LIGHT_2, 0x370000ff),
gsSPVertex(wiggler_seg5_vertex_0500C8D8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500C9D8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 2, 0x0, 6, 2, 5, 0x0),
gsSP2Triangles( 7, 6, 8, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 8, 0x0),
gsSP2Triangles( 9, 13, 7, 0x0, 10, 8, 6, 0x0),
gsSP2Triangles(14, 13, 9, 0x0, 14, 9, 15, 0x0),
gsSP2Triangles( 2, 7, 13, 0x0, 2, 13, 0, 0x0),
gsSP2Triangles( 6, 4, 10, 0x0, 6, 5, 4, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500CAD8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 1, 0x0, 4, 1, 6, 0x0),
gsSP2Triangles( 7, 6, 8, 0x0, 7, 9, 6, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP2Triangles(10, 13, 14, 0x0, 10, 14, 15, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500CBD8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500DD70 - 0x0500DDF8
const Gfx wiggler_seg5_dl_0500DD70[] = {
gsSPLightColor(LIGHT_1, 0xe74700ff),
gsSPLightColor(LIGHT_2, 0x391100ff),
gsSPVertex(wiggler_seg5_vertex_0500CC18, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 0, 3, 0x0, 8, 3, 9, 0x0),
gsSP2Triangles( 1, 4, 7, 0x0, 1, 7, 2, 0x0),
gsSP2Triangles( 5, 8, 9, 0x0, 5, 9, 6, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP1Triangle(10, 13, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0500DDF8 - 0x0500DE80
const Gfx wiggler_seg5_dl_0500DDF8[] = {
gsSPLightColor(LIGHT_1, 0xe74700ff),
gsSPLightColor(LIGHT_2, 0x391100ff),
gsSPVertex(wiggler_seg5_vertex_0500CD08, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 0, 3, 0x0, 8, 3, 9, 0x0),
gsSP2Triangles( 1, 4, 7, 0x0, 1, 7, 2, 0x0),
gsSP2Triangles( 5, 8, 9, 0x0, 5, 9, 6, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP1Triangle(10, 13, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0500DE80 - 0x0500DFD8
const Gfx wiggler_seg5_dl_0500DE80[] = {
gsSPLightColor(LIGHT_1, 0xdf0000ff),
gsSPLightColor(LIGHT_2, 0x370000ff),
gsSPVertex(wiggler_seg5_vertex_0500CDF8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500CEF8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 0, 6, 0x0, 3, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 7, 0x0, 8, 7, 6, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 9, 11, 12, 0x0),
gsSP2Triangles( 6, 13, 8, 0x0, 7, 9, 12, 0x0),
gsSP2Triangles(14, 8, 13, 0x0, 14, 13, 15, 0x0),
gsSP2Triangles( 2, 13, 6, 0x0, 2, 6, 0, 0x0),
gsSP2Triangles(12, 3, 7, 0x0, 12, 4, 3, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500CFF8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 2, 5, 0x0, 4, 5, 6, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 7, 4, 8, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP2Triangles(10, 13, 14, 0x0, 10, 14, 15, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500D0F8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500DFD8 - 0x0500E060
const Gfx wiggler_seg5_dl_0500DFD8[] = {
gsSPLightColor(LIGHT_1, 0xe74700ff),
gsSPLightColor(LIGHT_2, 0x391100ff),
gsSPVertex(wiggler_seg5_vertex_0500D138, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 0, 3, 0x0, 8, 3, 9, 0x0),
gsSP2Triangles( 1, 4, 7, 0x0, 1, 7, 2, 0x0),
gsSP2Triangles( 5, 8, 9, 0x0, 5, 9, 6, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP1Triangle(10, 13, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0500E060 - 0x0500E0E8
const Gfx wiggler_seg5_dl_0500E060[] = {
gsSPLightColor(LIGHT_1, 0xe74700ff),
gsSPLightColor(LIGHT_2, 0x391100ff),
gsSPVertex(wiggler_seg5_vertex_0500D228, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 0, 3, 0x0, 8, 3, 9, 0x0),
gsSP2Triangles( 1, 4, 7, 0x0, 1, 7, 2, 0x0),
gsSP2Triangles( 5, 8, 9, 0x0, 5, 9, 6, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP1Triangle(10, 13, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0500E0E8
static const Vtx wiggler_seg5_vertex_0500E0E8[] = {
{{{ 0, 15, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -15, -15, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -15, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -15, 15, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500E128
static const Vtx wiggler_seg5_vertex_0500E128[] = {
{{{ 15, 15, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -15, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 15, -15, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 15, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500E168 - 0x0500E1A0
const Gfx wiggler_seg5_dl_0500E168[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wiggler_seg5_texture_05009230),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(wiggler_seg5_vertex_0500E0E8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500E1A0 - 0x0500E1D8
const Gfx wiggler_seg5_dl_0500E1A0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wiggler_seg5_texture_0500A230),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(wiggler_seg5_vertex_0500E128, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500E1D8 - 0x0500E250
const Gfx wiggler_seg5_dl_0500E1D8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wiggler_seg5_dl_0500E168),
gsSPDisplayList(wiggler_seg5_dl_0500E1A0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500E250
static const Vtx wiggler_seg5_vertex_0500E250[] = {
{{{ 58, 87, 0}, 0, { 478, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 84, 50, 23}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 88, 54, 0}, 0, { 478, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 54, 83, -21}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 84, 50, -21}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 54, 83, 23}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500E2B0 - 0x0500E2F8
const Gfx wiggler_seg5_dl_0500E2B0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wiggler_seg5_texture_05008A30),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(wiggler_seg5_vertex_0500E250, 6, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 2, 4, 3, 0x0, 0, 5, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500E2F8 - 0x0500E368
const Gfx wiggler_seg5_dl_0500E2F8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wiggler_seg5_dl_0500E2B0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500E368
static const Vtx wiggler_seg5_vertex_0500E368[] = {
{{{ 58, -82, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 88, -35, -43}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 94, -40, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 51, -77, -43}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 94, -40, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 51, -77, 44}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 58, -82, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 88, -35, 44}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500E3E8 - 0x0500E430
const Gfx wiggler_seg5_dl_0500E3E8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wiggler_seg5_texture_05007A30),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(wiggler_seg5_vertex_0500E368, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x0500E430 - 0x0500E4A0
const Gfx wiggler_seg5_dl_0500E430[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wiggler_seg5_dl_0500E3E8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500E4A0
static const Vtx wiggler_seg5_vertex_0500E4A0[] = {
{{{ -77, -98, 2}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 8, -83, 94}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -74, -53, 79}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 6, -128, 16}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500E4E0 - 0x0500E518
const Gfx wiggler_seg5_dl_0500E4E0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wiggler_seg5_texture_05008230),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(wiggler_seg5_vertex_0500E4A0, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500E518 - 0x0500E588
const Gfx wiggler_seg5_dl_0500E518[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wiggler_seg5_dl_0500E4E0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};
// 0x0500E588
static const Vtx wiggler_seg5_vertex_0500E588[] = {
{{{ 0, 26, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -26, -26, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -26, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -26, 26, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500E5C8
static const Vtx wiggler_seg5_vertex_0500E5C8[] = {
{{{ 26, 26, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -26, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 26, -26, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 26, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500E608 - 0x0500E640
const Gfx wiggler_seg5_dl_0500E608[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wiggler_seg5_texture_05005A30),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(wiggler_seg5_vertex_0500E588, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500E640 - 0x0500E678
const Gfx wiggler_seg5_dl_0500E640[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wiggler_seg5_texture_05006A30),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(wiggler_seg5_vertex_0500E5C8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500E678 - 0x0500E6F0
const Gfx wiggler_seg5_dl_0500E678[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wiggler_seg5_dl_0500E608),
gsSPDisplayList(wiggler_seg5_dl_0500E640),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};