#ifndef INTRO_HEADER_H #define INTRO_HEADER_H #include "types.h" // geo extern const GeoLayout intro_geo_splash_screen[]; extern const GeoLayout intro_geo_mario_head_regular[]; extern const GeoLayout intro_geo_mario_head_dizzy[]; extern const GeoLayout intro_geo_debug_level_select[]; // leveldata extern const Gfx intro_seg7_dl_main_logo[]; extern const Gfx intro_seg7_dl_copyright_trademark[]; extern const f32 intro_seg7_table_scale_1[]; extern const f32 intro_seg7_table_scale_2[]; // script extern const LevelScript level_intro_splash_screen[]; extern const LevelScript level_intro_mario_head_regular[]; extern const LevelScript level_intro_mario_head_dizzy[]; extern const LevelScript level_intro_entry_level_select[]; extern const LevelScript script_intro_file_select[]; extern const LevelScript script_intro_level_select[]; extern const LevelScript script_intro_main_level_entry_stop_music[]; extern const LevelScript script_intro_main_level_entry[]; extern const LevelScript script_intro_splash_screen[]; #endif