#ifndef SEGMENTS_H #define SEGMENTS_H #include "segment_names.h" #ifndef LINKER #include "segment_symbols.h" #endif /* * Memory addresses for segments. Ideally, this header file would not be * needed, and the addresses would be defined in sm64.ld and linker-inserted * into C code. However, there are some cases where that would not match, where * addresses are loaded using lui/ori rather than lui/addiu. * To avoid duplication, this file is included from sm64.ld. We make sure not * to cast the addresses to pointers in this file, since that would be invalid * linker script syntax. */ // Starting address of RAM #define RAM_START 0x80000000 // 1MB of RAM #define RAM_1MB 0x00100000 #define USE_EXT_RAM // Calculate total amount of RAM #ifndef USE_EXT_RAM #define TOTAL_RAM_SIZE (RAM_1MB * 4) #else #define TOTAL_RAM_SIZE (RAM_1MB * 8) #endif // Ending address of RAM #define RAM_END (RAM_START + TOTAL_RAM_SIZE) /* * Workaround for running out of pool space due to * importing large custom content. */ #define SEG_POOL_START _engineSegmentBssEnd // 0x0165000 in size #define POOL_SIZE RAM_END - SEG_POOL_START #define MAP_PARSER_ADDRESS 0x80345678 #endif // SEGMENTS_H