# Makefile for s2d_engine.a TARGET = libs2d_engine.a default: all BUILD_DIR ?= build DUMMY != mkdir -p $(BUILD_DIR) C_FILES = $(wildcard ./*.c) O_FILES = $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o)) CROSS := mips-linux-gnu- CC = $(CROSS)gcc AR = $(CROSS)ar INCLUDE_BASE := ../../ I_DIRS = src include/n64/PR include/n64 include/libc include . FULL_I_DIRS = $(addprefix $(INCLUDE_BASE),$(I_DIRS)) I_FLAGS = $(foreach i,$(FULL_I_DIRS),-I$(i)) TARGET_CFLAGS = -nostdinc -I include/libc -DTARGET_N64 -DF3DEX_GBI_2 -DNON_MATCHING -DAVOID_UB CFLAGS := -Wall $(TARGET_CFLAGS) $(I_FLAGS) -fno-stack-protector -march=vr4300 -mtune=vr4300 -mfix4300 -mabi=32 -mno-shared -G 0 -fno-PIC -mno-abicalls -fno-zero-initialized-in-bss -fno-toplevel-reorder -Wno-missing-braces all: $(BUILD_DIR)/$(TARGET) clean: rm -r build/ COPY_DIR := none ifeq ($(COPY_DIR),none) $(error S2DEX Text Engine: No COPY_DIR defined!) endif $(BUILD_DIR)/$(TARGET): $(O_FILES) $(AR) rcs -o $@ $(O_FILES) cp $@ $(COPY_DIR) $(BUILD_DIR)/%.o: %.c $(CC) -c $(CFLAGS) -o $@ $< print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true