* Fixed one or two bugs, cleaned up a few things, put every non vanilla styled change into POLISHED_TRANSITIONS
And renamed set_and_reset_transition_fade_timer
* Undid the renaming of set_and_reset_transition_fade_timer as suggested
* add displaylist macros
* implement displaylist macro in memory.c
* API update
* implement displaylist macro on all 'hot' code paths
* Remove the macro entirely
* rename tmpDL
* remove the other two macros
* catch the last 2 missing statements
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Co-authored-by: someone2639 <someone2639@gmail.com>
* math util cleanup
* clean up min/max 3 and also distance and angle functions
* improve pipelining and make macros safe
* macros safer and cleaned approaches
* fix build
* made sure puppycam builds (and fixed unused var warnings)
* added 32 bit mins and maxs
* removed extraneous mat stack index decrement in geo_process_camera (#708)
* Fixed typo in FCR enums (#707)
* v2.1.1
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Co-authored-by: Matt Pharoah <mtpharoah@gmail.com>
* Cannon render mode fix
Slipped past me.
* Removed sharp transitions
I like the idea but it really isn´t vanilla and causes issues.
Might be worth revisiting but for now lets just get rid of it.
* fixes
Missing render mode set for transitions, reduced display list alloc for cannon
tested more this time