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Configurable number of segments for Chain Chomp, Pokey, and Wiggler
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@@ -123,6 +123,14 @@
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// -- SPECIFIC OBJECT SETTINGS --
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// Allow for retries on collecting the remaining blue coins from a blue coin switch
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#define BLUE_COIN_SWITCH_RETRY
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// The number of chain balls the Chain Chomp has. Vanilla is 5.
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#define CHAIN_CHOMP_NUM_SEGMENTS 5
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// The number of parts Pokey has, including the head. Vanilla is 5, max is 30.
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#define POKEY_NUM_SEGMENTS 5
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// The number of segments Wiggler has, not including the head. Vanilla is 4.
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#define WIGGLER_NUM_SEGMENTS 4
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// -- CUTSCENE SKIPS --
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// Skip peach letter cutscene
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@@ -1282,7 +1282,7 @@
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/* Pokey Body Part */
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/* oBehParams2ndByte */
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#define POKEY_PART_BP_HEAD 0x0
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#define POKEY_PART_BP_LOWEST POKEY_NUM_PARTS-0x1
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#define POKEY_PART_BP_LOWEST (POKEY_NUM_SEGMENTS - 0x1)
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/* Swoop */
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/* oAction */
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