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Revert "Name some HMC geolayouts + some demo fixes"
This reverts commit 72be706ec7.
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@@ -15,7 +15,7 @@
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#include "make_const_nonconst.h"
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#include "levels/ddd/header.h"
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static const LevelScript script_func_local_hmc_flames_and_poles[] = {
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static const LevelScript script_func_local_1[] = {
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OBJECT(/*model*/ MODEL_SUSHI, /*pos*/ -3071, -270, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSushiShark),
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OBJECT(/*model*/ MODEL_SUSHI, /*pos*/ -3071, -4270, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSushiShark),
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ -3071, -130, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFewBlueFishSpawner),
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@@ -26,13 +26,13 @@ static const LevelScript script_func_local_hmc_flames_and_poles[] = {
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RETURN(),
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};
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static const LevelScript script_func_local_hmc_platforms[] = {
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static const LevelScript script_func_local_2[] = {
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OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ -2400, -4607, 125, /*angle*/ 0, 0, 0, /*behParam*/ 0x01000000, /*beh*/ bhvTreasureChests, /*acts*/ ALL_ACTS),
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OBJECT_WITH_ACTS(/*model*/ MODEL_MANTA_RAY, /*pos*/ -4640, -1380, 40, /*angle*/ 0, 0, 0, /*behParam*/ 0x04000000, /*beh*/ bhvMantaRay, /*acts*/ ACT_2 | ACT_3 | ACT_4 | ACT_5 | ACT_6),
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RETURN(),
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};
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static const LevelScript script_func_local_hmc_dorrie_and_spawners[] = {
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static const LevelScript script_func_local_3[] = {
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OBJECT(/*model*/ MODEL_DDD_BOWSER_SUB_DOOR, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBowserSubDoor),
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OBJECT(/*model*/ MODEL_DDD_BOWSER_SUB, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBowsersSub),
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OBJECT(/*model*/ MODEL_DDD_POLE, /*pos*/ 5120, 1005, 3584, /*angle*/ 0, 180, 0, /*behParam*/ 0x001E0000, /*beh*/ bhvDDDPole),
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@@ -47,7 +47,7 @@ static const LevelScript script_func_local_hmc_dorrie_and_spawners[] = {
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RETURN(),
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};
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static const LevelScript script_func_local_hmc_stars[] = {
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static const LevelScript script_func_local_4[] = {
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OBJECT(/*model*/ MODEL_NONE, /*pos*/ 3404, -3319, -489, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvJetStream),
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RETURN(),
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};
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@@ -87,8 +87,8 @@ const LevelScript level_ddd_entry[] = {
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WARP_NODE(/*id*/ 0xF0, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x03, /*destNode*/ 0x35, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x03, /*destNode*/ 0x67, /*flags*/ WARP_NO_CHECKPOINT),
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WHIRLPOOL(/*unk2*/ 0, /*unk3*/ 0, /*pos*/ -3174, -4915, 102, /*strength*/ 20),
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JUMP_LINK(script_func_local_hmc_flames_and_poles),
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JUMP_LINK(script_func_local_hmc_platforms),
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JUMP_LINK(script_func_local_1),
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JUMP_LINK(script_func_local_2),
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INSTANT_WARP(/*index*/ 3, /*destArea*/ 2, /*displace*/ -8192, 0, 0),
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TERRAIN(/*terrainData*/ ddd_seg7_area_1_collision),
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MACRO_OBJECTS(/*objList*/ ddd_seg7_area_1_macro_objs),
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@@ -102,8 +102,8 @@ const LevelScript level_ddd_entry[] = {
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WARP_NODE(/*id*/ 0xF0, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x03, /*destNode*/ 0x35, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x03, /*destNode*/ 0x67, /*flags*/ WARP_NO_CHECKPOINT),
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WARP_NODE(/*id*/ 0xF3, /*destLevel*/ LEVEL_CASTLE_GROUNDS, /*destArea*/ 0x01, /*destNode*/ 0x1E, /*flags*/ WARP_NO_CHECKPOINT),
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JUMP_LINK(script_func_local_hmc_dorrie_and_spawners),
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JUMP_LINK(script_func_local_hmc_stars),
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JUMP_LINK(script_func_local_3),
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JUMP_LINK(script_func_local_4),
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JUMP_LINK(script_func_local_5),
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INSTANT_WARP(/*index*/ 2, /*destArea*/ 1, /*displace*/ 8192, 0, 0),
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TERRAIN(/*terrainData*/ ddd_seg7_area_2_collision),
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