Fix GRAPH_RENDER_FLAGS_SIZE + Add OBJ_FLAG_OCCLUDE_SILHOUETTE + name Bowser 1 painting dl's

This commit is contained in:
Arceveti
2021-09-28 23:43:44 -07:00
parent 3af946e2bd
commit f8a9eaea4b
18 changed files with 104 additions and 106 deletions

View File

@@ -59,8 +59,8 @@ static const LevelScript goto_debug_level_select[6];
#undef STUB_LEVEL
const LevelScript level_main_scripts_entry[] = {
LOAD_YAY0(/*seg*/ 0x04, _group0_yay0SegmentRomStart, _group0_yay0SegmentRomEnd),
LOAD_YAY0(/*seg*/ 0x03, _common1_yay0SegmentRomStart, _common1_yay0SegmentRomEnd),
LOAD_YAY0( /*seg*/ 0x04, _group0_yay0SegmentRomStart, _group0_yay0SegmentRomEnd),
LOAD_YAY0( /*seg*/ 0x03, _common1_yay0SegmentRomStart, _common1_yay0SegmentRomEnd),
LOAD_RAW_WITH_CODE( /*seg*/ 0x17, _group0_geoSegmentRomStart, _group0_geoSegmentRomEnd, _group0_geoSegmentBssStart, _group0_geoSegmentBssEnd),
LOAD_RAW_WITH_CODE( /*seg*/ 0x16, _common1_geoSegmentRomStart, _common1_geoSegmentRomEnd, _common1_geoSegmentBssStart, _common1_geoSegmentBssEnd),
LOAD_RAW_WITH_CODE( /*seg*/ 0x13, _behaviorSegmentRomStart, _behaviorSegmentRomEnd, _behaviorSegmentBssStart, _behaviorSegmentBssEnd),