Fix GRAPH_RENDER_FLAGS_SIZE + Add OBJ_FLAG_OCCLUDE_SILHOUETTE + name Bowser 1 painting dl's

This commit is contained in:
Arceveti
2021-09-28 23:43:44 -07:00
parent 3af946e2bd
commit f8a9eaea4b
18 changed files with 104 additions and 106 deletions

View File

@@ -176,7 +176,6 @@ extern const BehaviorScript bhvMoatGrills[];
extern const BehaviorScript bhvClockMinuteHand[];
extern const BehaviorScript bhvClockHourHand[];
extern const BehaviorScript bhvMacroUkiki[];
extern const BehaviorScript bhvStub1D0C[];
extern const BehaviorScript bhvLllRotatingHexagonalPlatform[];
extern const BehaviorScript bhvLllSinkingRockBlock[];
extern const BehaviorScript bhvStub1D70[];

View File

@@ -109,7 +109,7 @@ struct MacroPreset MacroObjectPresets[] = {
{bhvSmallBully, MODEL_BULLY, 0},
{bhvSmallBully, MODEL_BULLY_BOSS, 0}, // unused
{bhvYellowCoin, MODEL_YELLOW_COIN, 0},
{bhvStub1D0C, MODEL_UNKNOWN_58, 0}, // unused
{bhvYellowCoin, MODEL_UNKNOWN_58, 0}, // unused
{bhvBouncingFireball, MODEL_NONE, 0},
{bhvFlamethrower, MODEL_NONE, 4},
{bhvYellowCoin, MODEL_YELLOW_COIN, 0},

View File

@@ -47,7 +47,8 @@
#define OBJ_FLAG_EMIT_LIGHT (1 << 17) // 0x00020000
#define OBJ_FLAG_UCODE_LARGE (1 << 18) // 0x00040000
#define OBJ_FLAG_SILHOUETTE (1 << 19) // 0x00080000
#define OBJ_FLAG_OPACITY_FROM_CAMERA_DIST (1 << 20) // 0x00100000
#define OBJ_FLAG_OCCLUDE_SILHOUETTE (1 << 20) // 0x00100000
#define OBJ_FLAG_OPACITY_FROM_CAMERA_DIST (1 << 21) // 0x00200000
#define OBJ_FLAG_HITBOX_WAS_SET (1 << 30) // 0x40000000
/* oHeldState */