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Add Silhouette
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@@ -5,6 +5,7 @@
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#include <PR/gbi.h>
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#include "types.h"
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#include "sm64.h"
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#include "game/memory.h"
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#define UCODE_DEFAULT 0
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@@ -46,7 +47,7 @@
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// The number of master lists. A master list determines the order and render
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// mode with which display lists are drawn.
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#define GFX_NUM_MASTER_LISTS 8
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#define GFX_NUM_MASTER_LISTS (LAYER_LAST_ALL + 1)
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// Passed as first argument to a GraphNodeFunc to give information about in
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// which context it was called and what it is expected to do.
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