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wall fix (#734)
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@@ -5873,7 +5873,7 @@ const BehaviorScript bhvRacingPenguin[] = {
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OR_INT(oFlags, (OBJ_FLAG_COMPUTE_ANGLE_TO_MARIO | OBJ_FLAG_ACTIVE_FROM_AFAR | OBJ_FLAG_COMPUTE_DIST_TO_MARIO | OBJ_FLAG_SET_FACE_YAW_TO_MOVE_YAW | OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE)),
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LOAD_ANIMATIONS(oAnimations, penguin_seg5_anims_05008B74),
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ANIMATE(PENGUIN_ANIM_IDLE),
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SET_OBJ_PHYSICS(/*Wall hitbox radius*/ 300, /*Gravity*/ -800, /*Bounciness*/ -5, /*Drag strength*/ 0, /*Friction*/ 0, /*Buoyancy*/ 0, /*Unused*/ 0, 0),
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SET_OBJ_PHYSICS(/*Wall hitbox radius*/ 200, /*Gravity*/ -800, /*Bounciness*/ -5, /*Drag strength*/ 0, /*Friction*/ 0, /*Buoyancy*/ 0, /*Unused*/ 0, 0),
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SCALE(/*Unused*/ 0, /*Field*/ 400),
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CALL_NATIVE(bhv_racing_penguin_init),
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BEGIN_LOOP(),
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