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@@ -1,7 +1,8 @@
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#ifndef TEXTURES_H
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#define TEXTURES_H
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#include <ultra64.h>
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#include <PR/ultratypes.h>
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#include <PR/gbi.h>
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// cave
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extern const u8 cave_09000000[];
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@@ -277,4 +278,4 @@ extern const Gfx title_screen_bg_dl_0A000190[];
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extern const u8 *const mario_title_texture_table[];
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extern const u8 *const game_over_texture_table[];
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#endif
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#endif // TEXTURES_H
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