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Area node fix
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@@ -830,6 +830,7 @@ static void level_cmd_puppyvolume(void)
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sPuppyVolumeStack[gPuppyVolumeCount]->shape = CMD_GET(u8, 33);
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sPuppyVolumeStack[gPuppyVolumeCount]->room = CMD_GET(s16, 34);
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sPuppyVolumeStack[gPuppyVolumeCount]->area = sCurrAreaIndex;
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gPuppyVolumeCount++;
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#endif
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@@ -876,6 +877,8 @@ static void level_cmd_puppylight_node(void)
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gPuppyLights[gNumLights]->epicentre = CMD_GET(u8, 20);
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gPuppyLights[gNumLights]->flags |= CMD_GET(u8, 21);
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gPuppyLights[gNumLights]->active = TRUE;
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gPuppyLights[gNumLights]->area = sCurrAreaIndex;
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gPuppyLights[gNumLights]->room = CMD_GET(s16, 22);
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gNumLights++;
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