reverted geo bone (#474)

This commit is contained in:
thecozies
2022-09-21 19:14:12 -05:00
committed by GitHub
parent d5019ffd78
commit c09f178df0
6 changed files with 3 additions and 131 deletions

View File

@@ -58,7 +58,6 @@ enum GeoLayoutCommands {
/*0x1E*/ GEO_CMD_NOP_1E,
/*0x1F*/ GEO_CMD_NOP_1F,
/*0x20*/ GEO_CMD_NODE_CULLING_RADIUS,
/*0x21*/ GEO_CMD_BONE,
};
// geo layout macros
@@ -468,20 +467,4 @@ enum GeoLayoutCommands {
#define GEO_CULLING_RADIUS(cullingRadius) \
CMD_BBH(GEO_CMD_NODE_CULLING_RADIUS, 0x00, cullingRadius)
/**
* 0x21: Create a scene graph node that is rotated by the object's animation + an initial rotation.
* u8 drawingLayer
* s16 xTranslation
* s16 yTranslation
* s16 zTranslation
* s16 xRotation
* s16 yRotation
* s16 zRotation
* u32 displayList: dislay list segmented address
*/
#define GEO_BONE(layer, tx, ty, tz, rx, ry, rz, displayList) \
CMD_BBH(GEO_CMD_BONE, layer, 0x0000), \
CMD_HHHHHH(tx, ty, tz, rx, ry, rz), \
CMD_PTR(displayList)
#endif // GEO_COMMANDS_H