From be3f9407144435ca3853069e4270bf1a9cd96670 Mon Sep 17 00:00:00 2001 From: Fazana <52551480+FazanaJ@users.noreply.github.com> Date: Sat, 21 Aug 2021 00:20:20 +0100 Subject: [PATCH] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index a9261b12..17036c49 100644 --- a/README.md +++ b/README.md @@ -59,6 +59,7 @@ This is a fork of the ultrasm64 repo by CrashOveride which includes the followin - Colored ia4 text support. Format: `"@XXXXXXXX[YOUR TEXT]@--------"` (By ArcticJaguar725) - Example Text: `"@FF0000FFRED @00FF00FFGREEN @0000FFFFBLUE @FFFFFF00INVISIBLE @--------NORMAL"` - NOTE: It is not mandatory to reset the text color with `"@--------"`, but text will need to be recolored each time it scrolls in a dialog box, or the custom color will reset. +- Toggle visiblity of collision surfaces and object hitboxes with Visual Surface Debug. `config.h` has VISUAL_DEBUG which can be turned on to enable this feature. **Other Bugfixes:** - Castle music fix (Fixes the castle music sometimes triggering after getting a dialog) *