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bparam4 fix
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@@ -18,6 +18,7 @@ Fork of the ultrasm64 repo by CrashOveride which includes the following commonly
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- If you don't want this, you can disable it by removing `#define wide` in `ingame_menu.c`
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- Removed course-specific camera processing
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- Increased maximum pole lenght (The game will read bparam1 and bparam2 together as a single value, so you can have a Snake Eater pole)
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- bparam4 fix (the game no longer uses bparam4 to check if an object is mario and therefore you can safely use it)
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It also uncringes the way that apply_patch.sh works, and removes the black border.
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