bparam4 fix

This commit is contained in:
Reonu
2021-05-24 22:36:56 +01:00
parent 8f8b24764a
commit bbfd4129ce
2 changed files with 2 additions and 1 deletions

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@@ -18,6 +18,7 @@ Fork of the ultrasm64 repo by CrashOveride which includes the following commonly
- If you don't want this, you can disable it by removing `#define wide` in `ingame_menu.c`
- Removed course-specific camera processing
- Increased maximum pole lenght (The game will read bparam1 and bparam2 together as a single value, so you can have a Snake Eater pole)
- bparam4 fix (the game no longer uses bparam4 to check if an object is mario and therefore you can safely use it)
It also uncringes the way that apply_patch.sh works, and removes the black border.