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Add OBJ_FLAG_VELOCITY_PLATFORM for velocity-based platform displacement for certain objects like the TTC treadmills
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@@ -43,10 +43,8 @@
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#define OBJ_FLAG_1000 (1 << 12) // 0x00001000
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#define OBJ_FLAG_COMPUTE_ANGLE_TO_MARIO (1 << 13) // 0x00002000
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#define OBJ_FLAG_PERSISTENT_RESPAWN (1 << 14) // 0x00004000
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#define OBJ_FLAG_8000 (1 << 15) // 0x00008000
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#ifdef AUTO_COLLISION_DISTANCE
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#define OBJ_FLAG_VELOCITY_PLATFORM (1 << 15) // 0x00008000
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#define OBJ_FLAG_DONT_CALC_COLL_DIST (1 << 16) // 0x00010000
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#endif
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#define OBJ_FLAG_EMIT_LIGHT (1 << 17) // 0x00020000
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#define OBJ_FLAG_HITBOX_WAS_SET (1 << 30) // 0x40000000
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