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Merge branch 'master' of https://github.com/CrashOveride95/ultrasm64
This commit is contained in:
2
Makefile
2
Makefile
@@ -515,7 +515,7 @@ $(BUILD_DIR)/asm/boot.o: $(IPL3_RAW_FILES)
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$(BUILD_DIR)/src/game/crash_screen.o: $(CRASH_TEXTURE_C_FILES)
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$(BUILD_DIR)/src/game/crash_screen.o: $(CRASH_TEXTURE_C_FILES)
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$(BUILD_DIR)/src/game/version.o: $(BUILD_DIR)/src/game/version_data.h
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$(BUILD_DIR)/src/game/version.o: $(BUILD_DIR)/src/game/version_data.h
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$(BUILD_DIR)/lib/rsp.o: $(BUILD_DIR)/rsp/rspboot.bin $(BUILD_DIR)/rsp/fast3d.bin $(BUILD_DIR)/rsp/audio.bin
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$(BUILD_DIR)/lib/rsp.o: $(BUILD_DIR)/rsp/rspboot.bin $(BUILD_DIR)/rsp/fast3d.bin $(BUILD_DIR)/rsp/audio.bin
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$(SOUND_BIN_DIR)/sound_data.o: $(SOUND_BIN_DIR)/sound_data.ctl.inc.c $(SOUND_BIN_DIR)/sound_data.tbl.inc.c $(SOUND_BIN_DIR)/sequences.bin.inc.c $(SOUND_BIN_DIR)/bank_sets.inc.c
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$(SOUND_BIN_DIR)/sound_data.o: $(SOUND_BIN_DIR)/sound_data.ctl $(SOUND_BIN_DIR)/sound_data.tbl $(SOUND_BIN_DIR)/sequences.bin $(SOUND_BIN_DIR)/bank_sets
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$(BUILD_DIR)/levels/scripts.o: $(BUILD_DIR)/include/level_headers.h
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$(BUILD_DIR)/levels/scripts.o: $(BUILD_DIR)/include/level_headers.h
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ifeq ($(VERSION),sh)
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ifeq ($(VERSION),sh)
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@@ -1,17 +0,0 @@
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unsigned char gSoundDataADSR[] = {
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#include "sound/sound_data.ctl.inc.c"
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};
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unsigned char gSoundDataRaw[] = {
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#include "sound/sound_data.tbl.inc.c"
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};
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unsigned char gMusicData[] = {
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#include "sound/sequences.bin.inc.c"
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};
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#ifndef VERSION_SH
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unsigned char gBankSetsData[] = {
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#include "sound/bank_sets.inc.c"
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};
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#endif
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21
sound/sound_data.s
Normal file
21
sound/sound_data.s
Normal file
@@ -0,0 +1,21 @@
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.include "macros.inc"
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.section .data
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glabel gSoundDataADSR
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.incbin "sound/sound_data.ctl"
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.balign 16
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glabel gSoundDataRaw
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.incbin "sound/sound_data.tbl"
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.balign 16
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glabel gMusicData
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.incbin "sound/sequences.bin"
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.balign 16
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#ifndef VERSION_SH
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glabel gBankSetsData
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.incbin "sound/bank_sets"
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.balign 16
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#endif
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