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Remove sharp transitions (#702)
* Cannon render mode fix Slipped past me. * Removed sharp transitions I like the idea but it really isn´t vanilla and causes issues. Might be worth revisiting but for now lets just get rid of it. * fixes Missing render mode set for transitions, reduced display list alloc for cannon tested more this time
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@@ -145,11 +145,6 @@
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*/
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#define EASE_IN_OUT_TRANSITIONS
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/**
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* Makes use of the tex edge render mode to deliver smooth transition textures
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*/
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// #define SHARP_TRANSITION_TEXTURES
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/**
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* Uses frustratio of 2 instead of 1.
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* Can improve performance in some circumstances, though it can also cause large tris to warp if cut off from the camera.
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