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Add define for using JP red coin sound (#489)
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@@ -9,6 +9,11 @@
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*/
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#define PERSISTENT_CAP_MUSIC
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/**
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* Red coins should use the unchanging JP sound effect.
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*/
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// #define JP_RED_COIN_SOUND
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/**
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* Increase audio heap size to allow for larger/more custom sequences/banks/sfx to be imported without causing issues (not supported for SH).
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* Note that this is REQUIRED in order to use the extended 0C audio bank. Do not disable this if you're planning on using it.
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