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@@ -497,9 +497,9 @@ struct GraphNodeBackground *init_graph_node_background(struct AllocOnlyPool *poo
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*/
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struct GraphNodeHeldObject *init_graph_node_held_object(struct AllocOnlyPool *pool,
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struct GraphNodeHeldObject *graphNode,
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struct GraphNodeObject *objNode,
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struct Object *objNode,
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Vec3s translation,
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GraphNodeFunc nodeFunc, s32 unused) {
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GraphNodeFunc nodeFunc, s32 playerIndex) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeHeldObject));
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}
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@@ -509,7 +509,7 @@ struct GraphNodeHeldObject *init_graph_node_held_object(struct AllocOnlyPool *po
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vec3s_copy(graphNode->translation, translation);
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graphNode->objNode = objNode;
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graphNode->fnNode.func = nodeFunc;
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graphNode->unused = unused;
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graphNode->playerIndex = playerIndex;
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if (nodeFunc != NULL) {
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nodeFunc(GEO_CONTEXT_CREATE, &graphNode->fnNode.node, pool);
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@@ -855,8 +855,8 @@ void geo_retreive_animation_translation(struct GraphNodeObject *obj, Vec3f posit
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s16 frame;
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if (animation != NULL) {
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attribute = segmented_to_virtual(animation->index);
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values = segmented_to_virtual(animation->values);
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attribute = segmented_to_virtual((void *) animation->index);
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values = segmented_to_virtual((void *) animation->values);
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frame = obj->unk38.animFrame;
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