Refresh 3

This commit is contained in:
n64
2019-11-03 14:36:27 -05:00
parent 6b8bc9b9ec
commit a7c423cb43
4603 changed files with 475500 additions and 437701 deletions

View File

@@ -289,13 +289,13 @@ sound_ref .sound_action_metal_step_tiptoe
sound_ref .chan_4E5
sound_ref .chan_4F1
sound_ref .chan_4FD
sound_ref .chan_512
sound_ref .sound_action_swim
sound_ref .chan_522
sound_ref .chan_52E
sound_ref .sound_action_swish1
sound_ref .sound_action_swish2
sound_ref .sound_action_swish2
sound_ref .sound_action_swish2
sound_ref .sound_action_throw
sound_ref .sound_action_key_swish
sound_ref .sound_action_spin
sound_ref .sound_action_spin
sound_ref .sound_action_spin
sound_ref .sound_action_climb_up_tree
sound_ref .sound_action_climb_down_tree
sound_ref .chan_582
@@ -304,12 +304,12 @@ sound_ref .chan_5A3
sound_ref .sound_action_pat_back
sound_ref .sound_action_brush_hair
sound_ref .sound_action_climb_up_pole
sound_ref .chan_5E9
sound_ref .chan_5F8
sound_ref .chan_604
sound_ref .chan_651
sound_ref .chan_664
sound_ref .chan_6A9
sound_ref .sound_action_metal_bonk
sound_ref .sound_action_unstuck_from_ground
sound_ref .sound_action_hit
sound_ref .sound_action_bonk
sound_ref .sound_action_enter_bbh
sound_ref .sound_action_swim_fast
sound_ref .sound_action_stuck_in_ground_default
sound_ref .sound_action_stuck_in_ground_default
sound_ref .sound_action_stuck_in_ground_default
@@ -318,18 +318,18 @@ sound_ref .sound_action_stuck_in_ground_default
sound_ref .sound_action_stuck_in_ground_snow
sound_ref .sound_action_stuck_in_ground_sand
sound_ref .sound_action_stuck_in_ground_sand
sound_ref .chan_6FA
sound_ref .chan_70C
sound_ref .chan_71E
sound_ref .sound_action_metal_jump_water
sound_ref .sound_action_metal_land_water
sound_ref .sound_action_metal_step_water
sound_ref .chan_731
sound_ref .chan_743
sound_ref .chan_756
sound_ref .chan_766
sound_ref .chan_782
sound_ref .sound_action_flying_fast
sound_ref .sound_action_teleport
sound_ref .chan_7A5
sound_ref .chan_7C5
sound_ref .sound_action_bounce_off_object
sound_ref .chan_7ED
sound_ref .chan_801
sound_ref .sound_action_read_sign
sound_ref .chan_810
.ifdef VERSION_JP
sound_ref .sound_action_jump_default
@@ -337,8 +337,8 @@ sound_ref .chan_810
sound_ref .sound_action_jump_default
.else
sound_ref .chan_828
sound_ref .chan_84B
sound_ref .chan_863
sound_ref .sound_action_intro_unk45e
sound_ref .sound_action_intro_unk45f
.endif
sound_ref .sound_action_heavy_landing_default
sound_ref .sound_action_heavy_landing_grass
@@ -908,7 +908,7 @@ layer_portamento 0x81, 36, 255
layer_note1 50, 0x32, 80
layer_end
.chan_512:
.sound_action_swim:
chan_setbank 2
chan_setinstr 2
chan_setlayer 0, .layer_51A
@@ -929,7 +929,7 @@ chan_end
layer_note1 39, 0x7f, 115
layer_end
.chan_52E:
.sound_action_throw:
chan_setbank 0
chan_setinstr 0
chan_setlayer 0, .layer_538
@@ -943,7 +943,7 @@ layer_portamento 0x81, 46, 255
layer_note1 31, 0xf, 100
layer_end
.sound_action_swish1:
.sound_action_key_swish:
chan_setbank 0
chan_setinstr 0
chan_setlayer 0, .layer_548
@@ -953,7 +953,7 @@ chan_end
layer_note1 39, 0x12, 100
layer_end
.sound_action_swish2:
.sound_action_spin:
chan_setbank 0
chan_setinstr 0
chan_setdecayrelease 30
@@ -977,7 +977,7 @@ layer_portamento 0x81, 42, 255
layer_note1 37, 0x1e, 105
layer_end
.sound_action_climb_down_tree:
.sound_action_climb_down_tree: # unused
chan_setbank 0
chan_setinstr 1
chan_setlayer 0, .layer_579
@@ -988,7 +988,7 @@ layer_portamento 0x81, 44, 255
layer_note1 40, 0xb4, 100
layer_end
.chan_582:
.chan_582: # unused
chan_setbank 0
chan_setinstr 2
chan_setlayer 0, .layer_58A
@@ -1058,7 +1058,7 @@ layer_note1 55, 0xc, 127
layer_note1 53, 0x18, 127
layer_end
.chan_5E9:
.sound_action_metal_bonk:
chan_setbank 1
chan_setinstr 7
chan_setlayer 0, .layer_5F1
@@ -1069,7 +1069,7 @@ layer_note1 39, 0x7, 100
layer_note1 20, 0x18, 115
layer_end
.chan_5F8:
.sound_action_unstuck_from_ground:
chan_setbank 0
chan_setinstr 4
chan_setlayer 0, .layer_600
@@ -1079,7 +1079,7 @@ chan_end
layer_note1 37, 0x48, 127
layer_end
.chan_604:
.sound_action_hit:
chan_setbank 7
chan_setinstr 3
chan_setlayer 0, .layer_618
@@ -1117,7 +1117,7 @@ layer_note1 20, 0x5, 115
layer_note1 32, 0x5, 115
layer_end
.chan_651:
.sound_action_bonk:
chan_setbank 7
chan_setinstr 3
chan_setlayer 0, .layer_659
@@ -1129,7 +1129,7 @@ layer_note1 34, 0x5, 110
layer_note1 39, 0x2, 110
layer_end
.chan_664:
.sound_action_enter_bbh:
chan_setbank 3
chan_setinstr 3
chan_setval 50
@@ -1166,7 +1166,7 @@ layer_portamento 0x81, 62, 255
layer_note1 38, 0x7f, 100
layer_end
.chan_6A9:
.sound_action_swim_fast:
chan_setbank 2
chan_setinstr 2
chan_setval 20
@@ -1219,7 +1219,7 @@ layer_note1 17, 0x6, 127
layer_note1 19, 0xc, 127
layer_end
.chan_6FA:
.sound_action_metal_jump_water:
chan_setbank 1
chan_setinstr 7
chan_setenvelope .envelope_3314
@@ -1231,7 +1231,7 @@ layer_note1 20, 0xf, 90
layer_note1 29, 0x17, 90
layer_end
.chan_70C:
.sound_action_metal_land_water:
chan_setbank 1
chan_setinstr 7
chan_setenvelope .envelope_3314
@@ -1243,7 +1243,7 @@ layer_note1 29, 0xf, 90
layer_note1 20, 0x1f, 90
layer_end
.chan_71E:
.sound_action_metal_step_water:
chan_setbank 1
chan_setinstr 7
chan_setenvelope .envelope_3314
@@ -1290,7 +1290,7 @@ chan_end
layer_transpose 8
layer_jump .layer_61F
.chan_766:
.sound_action_flying_fast:
chan_setbank 5
chan_setinstr 6
chan_setenvelope .envelope_33AC
@@ -1308,7 +1308,7 @@ layer_note1 51, 0x14, 127
layer_note1 36, 0x5a, 127
layer_end
.chan_782:
.sound_action_teleport:
chan_setbank 9
chan_setinstr 3
chan_setvibratoextent 60
@@ -1347,7 +1347,7 @@ layer_transpose 12
layer_note1 55, 0x6, 80
layer_end
.chan_7C5:
.sound_action_bounce_off_object:
chan_setbank 7
chan_setinstr 3
chan_setlayer 0, .layer_7D9
@@ -1380,10 +1380,10 @@ layer_portamento 0x81, 32, 255
layer_note1 39, 0x24, 127
layer_end
.chan_801:
.sound_action_read_sign:
chan_jump .sound_menu_read_sign
.chan_fn_804:
.heavy_landing_common:
chan_setbank 0
chan_setinstr 5
chan_setlayer 0, .layer_80C
@@ -1408,7 +1408,7 @@ layer_note1 42, 0x8, 127
layer_end
.ifndef VERSION_JP
.chan_828:
.chan_828: # unused
chan_setbank 7
chan_setinstr 3
chan_setlayer 0, .layer_83C
@@ -1426,7 +1426,7 @@ layer_end
layer_note1 39, 0xf, 100
layer_end
.chan_84B:
.sound_action_intro_unk45e:
chan_setbank 5
chan_setinstr 6
chan_setenvelope .envelope_33AC
@@ -1442,7 +1442,7 @@ layer_end
layer_note1 51, 0x53, 127
layer_end
.chan_863:
.sound_action_intro_unk45f:
chan_setbank 5
chan_setinstr 6
chan_setenvelope .envelope_33AC
@@ -1456,7 +1456,7 @@ layer_end
.endif
.sound_action_heavy_landing_default:
chan_call .chan_fn_804
chan_call .heavy_landing_common
chan_setval 1
chan_call .delay
chan_setbank 1
@@ -1465,7 +1465,7 @@ chan_setlayer 1, .layer_388
chan_end
.sound_action_heavy_landing_grass:
chan_call .chan_fn_804
chan_call .heavy_landing_common
chan_setval 1
chan_call .delay
chan_setbank 1
@@ -1474,7 +1474,7 @@ chan_setlayer 1, .layer_397
chan_end
.sound_action_heavy_landing_water:
chan_call .chan_fn_804
chan_call .heavy_landing_common
chan_setval 1
chan_call .delay
chan_setbank 2
@@ -1483,7 +1483,7 @@ chan_setlayer 1, .layer_3A6
chan_end
.sound_action_heavy_landing_stone:
chan_call .chan_fn_804
chan_call .heavy_landing_common
chan_setval 1
chan_call .delay
chan_setbank 1
@@ -1492,7 +1492,7 @@ chan_setlayer 1, .layer_3B5
chan_end
.sound_action_heavy_landing_spooky:
chan_call .chan_fn_804
chan_call .heavy_landing_common
chan_setval 1
chan_call .delay
chan_setbank 1
@@ -1501,7 +1501,7 @@ chan_setlayer 1, .layer_3C4
chan_end
.sound_action_heavy_landing_snow:
chan_call .chan_fn_804
chan_call .heavy_landing_common
chan_setval 1
chan_call .delay
chan_setbank 1
@@ -1510,7 +1510,7 @@ chan_setlayer 1, .layer_3D3
chan_end
.sound_action_heavy_landing_ice:
chan_call .chan_fn_804
chan_call .heavy_landing_common
chan_setval 1
chan_call .delay
chan_setbank 1
@@ -1519,7 +1519,7 @@ chan_setlayer 1, .layer_3E2
chan_end
.sound_action_heavy_landing_sand:
chan_call .chan_fn_804
chan_call .heavy_landing_common
chan_setval 1
chan_call .delay
chan_setbank 1