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https://github.com/Print-and-Panic/Microtransactions64.git
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@@ -289,13 +289,13 @@ sound_ref .sound_action_metal_step_tiptoe
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sound_ref .chan_4E5
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sound_ref .chan_4F1
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sound_ref .chan_4FD
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sound_ref .chan_512
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sound_ref .sound_action_swim
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sound_ref .chan_522
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sound_ref .chan_52E
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sound_ref .sound_action_swish1
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sound_ref .sound_action_swish2
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sound_ref .sound_action_swish2
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sound_ref .sound_action_swish2
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sound_ref .sound_action_throw
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sound_ref .sound_action_key_swish
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sound_ref .sound_action_spin
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sound_ref .sound_action_spin
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sound_ref .sound_action_spin
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sound_ref .sound_action_climb_up_tree
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sound_ref .sound_action_climb_down_tree
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sound_ref .chan_582
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@@ -304,12 +304,12 @@ sound_ref .chan_5A3
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sound_ref .sound_action_pat_back
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sound_ref .sound_action_brush_hair
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sound_ref .sound_action_climb_up_pole
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sound_ref .chan_5E9
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sound_ref .chan_5F8
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sound_ref .chan_604
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sound_ref .chan_651
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sound_ref .chan_664
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sound_ref .chan_6A9
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sound_ref .sound_action_metal_bonk
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sound_ref .sound_action_unstuck_from_ground
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sound_ref .sound_action_hit
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sound_ref .sound_action_bonk
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sound_ref .sound_action_enter_bbh
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sound_ref .sound_action_swim_fast
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sound_ref .sound_action_stuck_in_ground_default
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sound_ref .sound_action_stuck_in_ground_default
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sound_ref .sound_action_stuck_in_ground_default
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@@ -318,18 +318,18 @@ sound_ref .sound_action_stuck_in_ground_default
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sound_ref .sound_action_stuck_in_ground_snow
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sound_ref .sound_action_stuck_in_ground_sand
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sound_ref .sound_action_stuck_in_ground_sand
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sound_ref .chan_6FA
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sound_ref .chan_70C
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sound_ref .chan_71E
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sound_ref .sound_action_metal_jump_water
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sound_ref .sound_action_metal_land_water
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sound_ref .sound_action_metal_step_water
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sound_ref .chan_731
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sound_ref .chan_743
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sound_ref .chan_756
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sound_ref .chan_766
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sound_ref .chan_782
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sound_ref .sound_action_flying_fast
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sound_ref .sound_action_teleport
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sound_ref .chan_7A5
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sound_ref .chan_7C5
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sound_ref .sound_action_bounce_off_object
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sound_ref .chan_7ED
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sound_ref .chan_801
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sound_ref .sound_action_read_sign
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sound_ref .chan_810
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.ifdef VERSION_JP
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sound_ref .sound_action_jump_default
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@@ -337,8 +337,8 @@ sound_ref .chan_810
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sound_ref .sound_action_jump_default
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.else
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sound_ref .chan_828
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sound_ref .chan_84B
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sound_ref .chan_863
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sound_ref .sound_action_intro_unk45e
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sound_ref .sound_action_intro_unk45f
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.endif
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sound_ref .sound_action_heavy_landing_default
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sound_ref .sound_action_heavy_landing_grass
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@@ -908,7 +908,7 @@ layer_portamento 0x81, 36, 255
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layer_note1 50, 0x32, 80
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layer_end
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.chan_512:
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.sound_action_swim:
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chan_setbank 2
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chan_setinstr 2
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chan_setlayer 0, .layer_51A
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@@ -929,7 +929,7 @@ chan_end
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layer_note1 39, 0x7f, 115
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layer_end
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.chan_52E:
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.sound_action_throw:
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chan_setbank 0
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chan_setinstr 0
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chan_setlayer 0, .layer_538
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@@ -943,7 +943,7 @@ layer_portamento 0x81, 46, 255
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layer_note1 31, 0xf, 100
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layer_end
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.sound_action_swish1:
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.sound_action_key_swish:
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chan_setbank 0
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chan_setinstr 0
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chan_setlayer 0, .layer_548
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@@ -953,7 +953,7 @@ chan_end
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layer_note1 39, 0x12, 100
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layer_end
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.sound_action_swish2:
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.sound_action_spin:
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chan_setbank 0
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chan_setinstr 0
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chan_setdecayrelease 30
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@@ -977,7 +977,7 @@ layer_portamento 0x81, 42, 255
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layer_note1 37, 0x1e, 105
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layer_end
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.sound_action_climb_down_tree:
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.sound_action_climb_down_tree: # unused
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chan_setbank 0
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chan_setinstr 1
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chan_setlayer 0, .layer_579
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@@ -988,7 +988,7 @@ layer_portamento 0x81, 44, 255
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layer_note1 40, 0xb4, 100
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layer_end
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.chan_582:
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.chan_582: # unused
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chan_setbank 0
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chan_setinstr 2
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chan_setlayer 0, .layer_58A
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@@ -1058,7 +1058,7 @@ layer_note1 55, 0xc, 127
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layer_note1 53, 0x18, 127
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layer_end
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.chan_5E9:
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.sound_action_metal_bonk:
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chan_setbank 1
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chan_setinstr 7
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chan_setlayer 0, .layer_5F1
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@@ -1069,7 +1069,7 @@ layer_note1 39, 0x7, 100
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layer_note1 20, 0x18, 115
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layer_end
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.chan_5F8:
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.sound_action_unstuck_from_ground:
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chan_setbank 0
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chan_setinstr 4
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chan_setlayer 0, .layer_600
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@@ -1079,7 +1079,7 @@ chan_end
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layer_note1 37, 0x48, 127
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layer_end
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.chan_604:
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.sound_action_hit:
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chan_setbank 7
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chan_setinstr 3
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chan_setlayer 0, .layer_618
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@@ -1117,7 +1117,7 @@ layer_note1 20, 0x5, 115
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layer_note1 32, 0x5, 115
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layer_end
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.chan_651:
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.sound_action_bonk:
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chan_setbank 7
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chan_setinstr 3
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chan_setlayer 0, .layer_659
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@@ -1129,7 +1129,7 @@ layer_note1 34, 0x5, 110
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layer_note1 39, 0x2, 110
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layer_end
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.chan_664:
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.sound_action_enter_bbh:
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chan_setbank 3
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chan_setinstr 3
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chan_setval 50
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@@ -1166,7 +1166,7 @@ layer_portamento 0x81, 62, 255
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layer_note1 38, 0x7f, 100
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layer_end
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.chan_6A9:
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.sound_action_swim_fast:
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chan_setbank 2
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chan_setinstr 2
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chan_setval 20
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@@ -1219,7 +1219,7 @@ layer_note1 17, 0x6, 127
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layer_note1 19, 0xc, 127
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layer_end
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.chan_6FA:
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.sound_action_metal_jump_water:
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chan_setbank 1
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chan_setinstr 7
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chan_setenvelope .envelope_3314
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@@ -1231,7 +1231,7 @@ layer_note1 20, 0xf, 90
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layer_note1 29, 0x17, 90
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layer_end
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.chan_70C:
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.sound_action_metal_land_water:
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chan_setbank 1
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chan_setinstr 7
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chan_setenvelope .envelope_3314
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@@ -1243,7 +1243,7 @@ layer_note1 29, 0xf, 90
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layer_note1 20, 0x1f, 90
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layer_end
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.chan_71E:
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.sound_action_metal_step_water:
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chan_setbank 1
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chan_setinstr 7
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chan_setenvelope .envelope_3314
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@@ -1290,7 +1290,7 @@ chan_end
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layer_transpose 8
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layer_jump .layer_61F
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.chan_766:
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.sound_action_flying_fast:
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chan_setbank 5
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chan_setinstr 6
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chan_setenvelope .envelope_33AC
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@@ -1308,7 +1308,7 @@ layer_note1 51, 0x14, 127
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layer_note1 36, 0x5a, 127
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layer_end
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.chan_782:
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.sound_action_teleport:
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chan_setbank 9
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chan_setinstr 3
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chan_setvibratoextent 60
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@@ -1347,7 +1347,7 @@ layer_transpose 12
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layer_note1 55, 0x6, 80
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layer_end
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.chan_7C5:
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.sound_action_bounce_off_object:
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chan_setbank 7
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chan_setinstr 3
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chan_setlayer 0, .layer_7D9
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@@ -1380,10 +1380,10 @@ layer_portamento 0x81, 32, 255
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layer_note1 39, 0x24, 127
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layer_end
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.chan_801:
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.sound_action_read_sign:
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chan_jump .sound_menu_read_sign
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.chan_fn_804:
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.heavy_landing_common:
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chan_setbank 0
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chan_setinstr 5
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chan_setlayer 0, .layer_80C
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@@ -1408,7 +1408,7 @@ layer_note1 42, 0x8, 127
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layer_end
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.ifndef VERSION_JP
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.chan_828:
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.chan_828: # unused
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chan_setbank 7
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chan_setinstr 3
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chan_setlayer 0, .layer_83C
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@@ -1426,7 +1426,7 @@ layer_end
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layer_note1 39, 0xf, 100
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layer_end
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.chan_84B:
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.sound_action_intro_unk45e:
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chan_setbank 5
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chan_setinstr 6
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chan_setenvelope .envelope_33AC
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@@ -1442,7 +1442,7 @@ layer_end
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layer_note1 51, 0x53, 127
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layer_end
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.chan_863:
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.sound_action_intro_unk45f:
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chan_setbank 5
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chan_setinstr 6
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chan_setenvelope .envelope_33AC
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@@ -1456,7 +1456,7 @@ layer_end
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.endif
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.sound_action_heavy_landing_default:
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chan_call .chan_fn_804
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chan_call .heavy_landing_common
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chan_setval 1
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chan_call .delay
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chan_setbank 1
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@@ -1465,7 +1465,7 @@ chan_setlayer 1, .layer_388
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chan_end
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.sound_action_heavy_landing_grass:
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chan_call .chan_fn_804
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chan_call .heavy_landing_common
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chan_setval 1
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chan_call .delay
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chan_setbank 1
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@@ -1474,7 +1474,7 @@ chan_setlayer 1, .layer_397
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chan_end
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.sound_action_heavy_landing_water:
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chan_call .chan_fn_804
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chan_call .heavy_landing_common
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chan_setval 1
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chan_call .delay
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chan_setbank 2
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@@ -1483,7 +1483,7 @@ chan_setlayer 1, .layer_3A6
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chan_end
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.sound_action_heavy_landing_stone:
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chan_call .chan_fn_804
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chan_call .heavy_landing_common
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chan_setval 1
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chan_call .delay
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chan_setbank 1
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@@ -1492,7 +1492,7 @@ chan_setlayer 1, .layer_3B5
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chan_end
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.sound_action_heavy_landing_spooky:
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chan_call .chan_fn_804
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chan_call .heavy_landing_common
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chan_setval 1
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chan_call .delay
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chan_setbank 1
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@@ -1501,7 +1501,7 @@ chan_setlayer 1, .layer_3C4
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chan_end
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.sound_action_heavy_landing_snow:
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chan_call .chan_fn_804
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chan_call .heavy_landing_common
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chan_setval 1
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chan_call .delay
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chan_setbank 1
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@@ -1510,7 +1510,7 @@ chan_setlayer 1, .layer_3D3
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chan_end
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.sound_action_heavy_landing_ice:
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chan_call .chan_fn_804
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chan_call .heavy_landing_common
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chan_setval 1
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chan_call .delay
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chan_setbank 1
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@@ -1519,7 +1519,7 @@ chan_setlayer 1, .layer_3E2
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chan_end
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.sound_action_heavy_landing_sand:
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chan_call .chan_fn_804
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chan_call .heavy_landing_common
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chan_setval 1
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chan_call .delay
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chan_setbank 1
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