Fix shadow transparency

This commit is contained in:
Arceveti
2021-09-15 10:35:58 -07:00
parent 3e16820b1e
commit a09bdd0ffb
2 changed files with 7 additions and 1 deletions

View File

@@ -102,6 +102,8 @@
#define MULTILANG (0 || VERSION_EU)
// Enables Puppy Camera 2, a rewritten camera that can be freely configured and modified.
//#define PUPPYCAM
// Allows Mario's shadow to be transparent on top of transparent surfaces, such as water, lava, and ice
#define FIX_SHADOW_TRANSPARENCY
// Automatically calculate the optimal collision distance for an object based on its vertices.
#define AUTO_COLLISION_DISTANCE
// Makes obj_resolve_object_collisions work consistently