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Fix shadow transparency
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@@ -102,6 +102,8 @@
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#define MULTILANG (0 || VERSION_EU)
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// Enables Puppy Camera 2, a rewritten camera that can be freely configured and modified.
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//#define PUPPYCAM
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// Allows Mario's shadow to be transparent on top of transparent surfaces, such as water, lava, and ice
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#define FIX_SHADOW_TRANSPARENCY
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// Automatically calculate the optimal collision distance for an object based on its vertices.
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#define AUTO_COLLISION_DISTANCE
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// Makes obj_resolve_object_collisions work consistently
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