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Remove OBJECTS_REJ and clean up core render func (By Fazana) (#735)
* crowd pleaser * Fix debug boxes * fix comments * renamed temp graphics head to be consistent --------- Co-authored-by: Fazana <52551480+FazanaJ@users.noreply.github.com>
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@@ -49,8 +49,6 @@ enum ObjFlags {
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OBJ_FLAG_PERSISTENT_RESPAWN = (1 << 14), // 0x00004000
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OBJ_FLAG_VELOCITY_PLATFORM = (1 << 15), // 0x00008000
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OBJ_FLAG_DONT_CALC_COLL_DIST = (1 << 16), // 0x00010000
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OBJ_FLAG_UCODE_SMALL = (1 << 17), // 0x00020000
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OBJ_FLAG_UCODE_LARGE = (1 << 18), // 0x00040000
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OBJ_FLAG_SILHOUETTE = (1 << 19), // 0x00080000
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OBJ_FLAG_OCCLUDE_SILHOUETTE = (1 << 20), // 0x00100000
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OBJ_FLAG_OPACITY_FROM_CAMERA_DIST = (1 << 21), // 0x00200000
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