diff --git a/src/game/camera.c b/src/game/camera.c index 919bff93..69ec60b8 100644 --- a/src/game/camera.c +++ b/src/game/camera.c @@ -3266,7 +3266,6 @@ void update_camera(struct Camera *c) { } #ifdef PUPPYCAM puppycam_loop(); - #endif // Apply camera shakes shake_camera_pitch(gLakituState.pos, gLakituState.focus); shake_camera_yaw(gLakituState.pos, gLakituState.focus); @@ -3278,6 +3277,7 @@ void update_camera(struct Camera *c) { } gLakituState.roll += sHandheldShakeRoll; gLakituState.roll += gLakituState.keyDanceRoll; + #endif } gLakituState.lastFrameAction = sMarioCamState->action; }