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This commit is contained in:
n64
2020-07-04 11:18:55 -04:00
parent 05c7d7031c
commit 9214dddabc
47 changed files with 489 additions and 290 deletions

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@@ -116,7 +116,7 @@ struct GraphNodePerspective
*/
struct DisplayListNode
{
void *transform;
Mtx *transform;
void *displayList;
struct DisplayListNode *next;
};
@@ -184,7 +184,7 @@ struct GraphNodeCamera
} config;
/*0x1C*/ Vec3f pos;
/*0x28*/ Vec3f focus;
/*0x34*/ void *matrixPtr; // pointer to look-at matrix of this camera as a Mat4
/*0x34*/ Mat4 *matrixPtr; // pointer to look-at matrix of this camera as a Mat4
/*0x38*/ s16 roll; // roll in look at matrix. Doesn't account for light direction unlike rollScreen.
/*0x3A*/ s16 rollScreen; // rolls screen while keeping the light direction consistent
};