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@@ -314,12 +314,12 @@ struct GraphNodeObject *init_graph_node_object(struct AllocOnlyPool *pool,
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vec3s_copy(graphNode->angle, angle);
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graphNode->sharedChild = sharedChild;
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graphNode->throwMatrix = NULL;
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graphNode->unk38.animID = 0;
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graphNode->unk38.curAnim = NULL;
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graphNode->unk38.animFrame = 0;
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graphNode->unk38.animFrameAccelAssist = 0;
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graphNode->unk38.animAccel = 0x10000;
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graphNode->unk38.animTimer = 0;
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graphNode->animInfo.animID = 0;
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graphNode->animInfo.curAnim = NULL;
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graphNode->animInfo.animFrame = 0;
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graphNode->animInfo.animFrameAccelAssist = 0;
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graphNode->animInfo.animAccel = 0x10000;
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graphNode->animInfo.animTimer = 0;
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graphNode->node.flags |= GRAPH_RENDER_HAS_ANIMATION;
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}
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@@ -698,7 +698,7 @@ void geo_obj_init(struct GraphNodeObject *graphNode, void *sharedChild, Vec3f po
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graphNode->sharedChild = sharedChild;
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graphNode->unk4C = 0;
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graphNode->throwMatrix = NULL;
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graphNode->unk38.curAnim = NULL;
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graphNode->animInfo.curAnim = NULL;
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graphNode->node.flags |= GRAPH_RENDER_ACTIVE;
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graphNode->node.flags &= ~GRAPH_RENDER_INVISIBLE;
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@@ -717,12 +717,12 @@ void geo_obj_init_spawninfo(struct GraphNodeObject *graphNode, struct SpawnInfo
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graphNode->pos[1] = (f32) spawn->startPos[1];
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graphNode->pos[2] = (f32) spawn->startPos[2];
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graphNode->unk18 = spawn->areaIndex;
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graphNode->unk19 = spawn->activeAreaIndex;
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graphNode->areaIndex = spawn->areaIndex;
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graphNode->activeAreaIndex = spawn->activeAreaIndex;
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graphNode->sharedChild = spawn->unk18;
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graphNode->unk4C = spawn;
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graphNode->throwMatrix = NULL;
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graphNode->unk38.curAnim = 0;
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graphNode->animInfo.curAnim = 0;
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graphNode->node.flags |= GRAPH_RENDER_ACTIVE;
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graphNode->node.flags &= ~GRAPH_RENDER_INVISIBLE;
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@@ -737,11 +737,11 @@ void geo_obj_init_animation(struct GraphNodeObject *graphNode, struct Animation
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struct Animation **animSegmented = segmented_to_virtual(animPtrAddr);
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struct Animation *anim = segmented_to_virtual(*animSegmented);
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if (graphNode->unk38.curAnim != anim) {
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graphNode->unk38.curAnim = anim;
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graphNode->unk38.animFrame = anim->unk04 + ((anim->flags & ANIM_FLAG_FORWARD) ? 1 : -1);
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graphNode->unk38.animAccel = 0;
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graphNode->unk38.animYTrans = 0;
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if (graphNode->animInfo.curAnim != anim) {
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graphNode->animInfo.curAnim = anim;
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graphNode->animInfo.animFrame = anim->startFrame + ((anim->flags & ANIM_FLAG_FORWARD) ? 1 : -1);
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graphNode->animInfo.animAccel = 0;
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graphNode->animInfo.animYTrans = 0;
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}
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}
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@@ -752,15 +752,15 @@ void geo_obj_init_animation_accel(struct GraphNodeObject *graphNode, struct Anim
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struct Animation **animSegmented = segmented_to_virtual(animPtrAddr);
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struct Animation *anim = segmented_to_virtual(*animSegmented);
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if (graphNode->unk38.curAnim != anim) {
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graphNode->unk38.curAnim = anim;
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graphNode->unk38.animYTrans = 0;
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graphNode->unk38.animFrameAccelAssist =
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(anim->unk04 << 16) + ((anim->flags & ANIM_FLAG_FORWARD) ? animAccel : -animAccel);
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graphNode->unk38.animFrame = graphNode->unk38.animFrameAccelAssist >> 16;
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if (graphNode->animInfo.curAnim != anim) {
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graphNode->animInfo.curAnim = anim;
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graphNode->animInfo.animYTrans = 0;
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graphNode->animInfo.animFrameAccelAssist =
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(anim->startFrame << 16) + ((anim->flags & ANIM_FLAG_FORWARD) ? animAccel : -animAccel);
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graphNode->animInfo.animFrame = graphNode->animInfo.animFrameAccelAssist >> 16;
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}
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graphNode->unk38.animAccel = animAccel;
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graphNode->animInfo.animAccel = animAccel;
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}
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/**
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@@ -789,7 +789,7 @@ s32 retrieve_animation_index(s32 frame, u16 **attributes) {
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* whether it plays forwards or backwards, and whether it stops or loops at
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* the end etc.
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*/
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s16 geo_update_animation_frame(struct GraphNodeObject_sub *obj, s32 *accelAssist) {
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s16 geo_update_animation_frame(struct AnimInfo *obj, s32 *accelAssist) {
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s32 result;
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struct Animation *anim;
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@@ -810,11 +810,11 @@ s16 geo_update_animation_frame(struct GraphNodeObject_sub *obj, s32 *accelAssist
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result = (obj->animFrame - 1) << 16;
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}
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if (GET_HIGH_S16_OF_32(result) < anim->unk06) {
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if (GET_HIGH_S16_OF_32(result) < anim->loopStart) {
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if (anim->flags & ANIM_FLAG_NOLOOP) {
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SET_HIGH_S16_OF_32(result, anim->unk06);
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SET_HIGH_S16_OF_32(result, anim->loopStart);
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} else {
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SET_HIGH_S16_OF_32(result, anim->unk08 - 1);
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SET_HIGH_S16_OF_32(result, anim->loopEnd - 1);
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}
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}
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} else {
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@@ -824,11 +824,11 @@ s16 geo_update_animation_frame(struct GraphNodeObject_sub *obj, s32 *accelAssist
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result = (obj->animFrame + 1) << 16;
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}
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if (GET_HIGH_S16_OF_32(result) >= anim->unk08) {
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if (GET_HIGH_S16_OF_32(result) >= anim->loopEnd) {
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if (anim->flags & ANIM_FLAG_NOLOOP) {
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SET_HIGH_S16_OF_32(result, anim->unk08 - 1);
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SET_HIGH_S16_OF_32(result, anim->loopEnd - 1);
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} else {
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SET_HIGH_S16_OF_32(result, anim->unk06);
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SET_HIGH_S16_OF_32(result, anim->loopStart);
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}
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}
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}
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@@ -849,7 +849,7 @@ s16 geo_update_animation_frame(struct GraphNodeObject_sub *obj, s32 *accelAssist
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* animations without lateral translation.
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*/
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void geo_retreive_animation_translation(struct GraphNodeObject *obj, Vec3f position) {
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struct Animation *animation = obj->unk38.curAnim;
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struct Animation *animation = obj->animInfo.curAnim;
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u16 *attribute;
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s16 *values;
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s16 frame;
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@@ -858,7 +858,7 @@ void geo_retreive_animation_translation(struct GraphNodeObject *obj, Vec3f posit
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attribute = segmented_to_virtual((void *) animation->index);
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values = segmented_to_virtual((void *) animation->values);
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frame = obj->unk38.animFrame;
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frame = obj->animInfo.animFrame;
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if (frame < 0) {
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frame = 0;
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