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init2
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2616
text/eu/de/dialog.s.in
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2616
text/eu/de/dialog.s.in
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File diff suppressed because it is too large
Load Diff
115
text/eu/de/level.s.in
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115
text/eu/de/level.s.in
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@@ -0,0 +1,115 @@
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# level names (EU, Deutsch)
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.balign 4
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level_name_01: # 0x19009F68
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.byte _(" 1 BOB-OMBS BOMBENBERG")
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.balign 4
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level_name_02: # 0x19009F80
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.byte _(" 2 WUMMPS WUCHTWALL")
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.balign 4
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level_name_03: # 0x19009F94
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.byte _(" 3 PIRATENBUCHT PANIK")
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.balign 4
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level_name_04: # 0x19009FAC
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.byte _(" 4 BIBBERBERG BOB")
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.balign 4
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level_name_05: # 0x19009FC0
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.byte _(" 5 BIG BOOS BURG")
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.balign 4
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level_name_06: # 0x19009FD4
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.byte _(" 6 GRÜNE GIFTGROTTE")
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.balign 4
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level_name_07: # 0x19009FE8
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.byte _(" 7 LAVA LAGUNE")
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.balign 4
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level_name_08: # 0x19009FF8
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.byte _(" 8 WOBIWABA WÜSTE")
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.balign 4
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level_name_09: # 0x1900A00C
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.byte _(" 9 WILDE WASSERWERFT")
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.balign 4
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level_name_10: # 0x1900A024
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.byte _("10 FROSTBEULEN FRUST")
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.balign 4
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level_name_11: # 0x1900A03C
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.byte _("11 ATLANTIS AQUARIA")
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.balign 4
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level_name_12: # 0x1900A050
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.byte _("12 FLIEGENPILZ FIASKO")
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.balign 4
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level_name_13: # 0x1900A068
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.byte _("13 GULLIVER GUMBA")
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.balign 4
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level_name_14: # 0x1900A07C
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.byte _("14 TICK TACK TRAUMA")
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.balign 4
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level_name_15: # 0x1900A090
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.byte _("15 REGENBOGEN RASEREI")
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.balign 4
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level_name_16: # 0x1900A0A8
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.byte _(" BOWSERS SCHATTENWELT")
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.balign 4
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level_name_17: # 0x1900A0C0
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.byte _(" BOWSERS LAVASEE")
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.balign 4
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level_name_18: # 0x1900A0D4
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.byte _(" BOWSERS LUFTSCHLOSS")
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.balign 4
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level_name_19: # 0x1900A0EC
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.byte _(" TOADSTOOLS RUTSCHBAHN")
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.balign 4
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level_name_20: # 0x1900A108
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.byte _(" GRÜNER SCHALTERPALAST")
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.balign 4
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level_name_21: # 0x1900A124
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.byte _(" ROTER SCHALTERPALAST")
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.balign 4
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level_name_22: # 0x1900A13C
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.byte _(" BLAUER SCHALTERPALAST")
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.balign 4
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level_name_23: # 0x1900A158
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.byte _(" REGENBOGEN FEUERWERK")
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.balign 4
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level_name_24: # 0x1900A170
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.byte _(" VERSTECKTES AQUARIUM")
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.balign 4
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level_name_25: # 0x1900A188
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.byte _("")
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.balign 4
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level_name_castle_secret_stars: # 0x1900A18C
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.byte _(" GEHEIME STERNE")
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# level name table
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.balign 4
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glabel level_name_table_eu_de # 0x1900A1A0
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.word level_name_01, level_name_02, level_name_03, level_name_04
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.word level_name_05, level_name_06, level_name_07, level_name_08
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.word level_name_09, level_name_10, level_name_11, level_name_12
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.word level_name_13, level_name_14, level_name_15, level_name_16
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||||
.word level_name_17, level_name_18, level_name_19, level_name_20
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.word level_name_21, level_name_22, level_name_23, level_name_24
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||||
.word level_name_25, level_name_castle_secret_stars, 0x0
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417
text/eu/de/star.s.in
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417
text/eu/de/star.s.in
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@@ -0,0 +1,417 @@
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# act names (EU, Deutsch)
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||||
.balign 4
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act_name_00: # 0x1900A20C
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.byte _("BESIEGE KÖNIG BOB-OMB!")
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.balign 4
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act_name_01: # 0x1900A224
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.byte _("BESIEGE DEN SCHNELLEN KOOPA!")
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.balign 4
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act_name_02: # 0x1900A244
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.byte _("FLIEGE ZUR SCHWEBENDEN INSEL!")
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.balign 4
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act_name_03: # 0x1900A264
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.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
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.balign 4
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act_name_04: # 0x1900A280
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||||
.byte _("DURCHFLIEGE ALLE MÜNZENRINGE!")
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.balign 4
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act_name_05: # 0x1900A2A0
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||||
.byte _("BEFREIE DEN KETTENHUND!")
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.balign 4
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act_name_06: # 0x1900A2B8
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.byte _("BESIEGE KÖNIG WUMMP!")
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.balign 4
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act_name_07: # 0x1900A2D0
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.byte _("STEIGE AUF DIE BERGFESTUNG!")
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.balign 4
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act_name_08: # 0x1900A2EC
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.byte _("FLIEG INS BLAUE!")
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.balign 4
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act_name_09: # 0x1900A300
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.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
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.balign 4
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act_name_10: # 0x1900A31C
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.byte _("WECKE DIE EULE!")
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.balign 4
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act_name_11: # 0x1900A32C
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.byte _("ZERSTÖRE DIE FELSWAND!")
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.balign 4
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act_name_12: # 0x1900A344
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.byte _("TAUCHE IN DAS SCHIFFSWRACK!")
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.balign 4
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act_name_13: # 0x1900A360
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||||
.byte _("LOCKE DEN AAL KANO HERAUS!")
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.balign 4
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act_name_14: # 0x1900A37C
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.byte _("TAUCHE ZUR SCHATZHÖHLE!")
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.balign 4
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act_name_15: # 0x1900A394
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.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
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||||
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.balign 4
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act_name_16: # 0x1900A3B0
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||||
.byte _("FLIEGE ZU DEN STEINSÄULEN!")
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||||
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.balign 4
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act_name_17: # 0x1900A3CC
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.byte _("LAUFE DURCH DEN STRUDEL!")
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.balign 4
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act_name_18: # 0x1900A3E8
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||||
.byte _("RUTSCHE AUF DER EISBAHN!")
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.balign 4
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act_name_19: # 0x1900A404
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.byte _("FINDE DAS PINGUINBABY!")
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.balign 4
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act_name_20: # 0x1900A41C
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.byte _("BESIEGE DEN SCHNELLEN PINGUIN!")
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.balign 4
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act_name_21: # 0x1900A43C
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.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
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.balign 4
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act_name_22: # 0x1900A458
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.byte _("BAUE EINEN SCHNEEMANN!")
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.balign 4
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act_name_23: # 0x1900A470
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.byte _("DENKE AN DEN WANDSPRUNG!")
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.balign 4
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act_name_24: # 0x1900A48C
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||||
.byte _("GEHE AUF GEISTERJAGD!")
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.balign 4
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act_name_25: # 0x1900A4A4
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.byte _("BESUCHE BIG BOOS KARUSSEL!")
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.balign 4
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act_name_26: # 0x1900A4C0
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.byte _("LÖSE DAS BÜCHEREI-RÄTSEL!")
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.balign 4
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act_name_27: # 0x1900A4DC
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||||
.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
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||||
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.balign 4
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act_name_28: # 0x1900A4F8
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||||
.byte _("KLETTERE AUF BIG BOOS BALKON!")
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.balign 4
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act_name_29: # 0x1900A518
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||||
.byte _("FINDE DAS AUGE IM GEHEIMRAUM!")
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||||
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.balign 4
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act_name_30: # 0x1900A538
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.byte _("KLETTERE AUF NESSIS RÜCKEN!")
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||||
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||||
.balign 4
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||||
act_name_31: # 0x1900A554
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||||
.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
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||||
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||||
.balign 4
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||||
act_name_32: # 0x1900A570
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||||
.byte _("LAUFE AUF DEM GRUND DES SEES!")
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||||
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.balign 4
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||||
act_name_33: # 0x1900A590
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||||
.byte _("DURCHSUCHE DAS NEBELLABYRINTH!")
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.balign 4
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act_name_34: # 0x1900A5B0
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.byte _("SUCHE IM NEBEL DEN NOTAUSGANG!")
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||||
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||||
.balign 4
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||||
act_name_35: # 0x1900A5D0
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.byte _("ACHTE AUF ROLLENDE FELSEN!")
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||||
.balign 4
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act_name_36: # 0x1900A5EC
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||||
.byte _("WERFE BIG BULLY IN DIE LAVA!")
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.balign 4
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act_name_37: # 0x1900A60C
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.byte _("WERFE DIE BULLIES IN DIE LAVA!")
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.balign 4
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act_name_38: # 0x1900A62C
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.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
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.balign 4
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act_name_39: # 0x1900A648
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.byte _("TANZE AUF DEM BAUMSTAMM!")
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.balign 4
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act_name_40: # 0x1900A664
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.byte _("ERKUNDE DEN VULKAN!")
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.balign 4
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act_name_41: # 0x1900A678
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.byte _("GEWINNE IM VULKAN AN HÖHE!")
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.balign 4
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act_name_42: # 0x1900A694
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.byte _("FOLGE DEM RIESENGEIER!")
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.balign 4
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act_name_43: # 0x1900A6AC
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||||
.byte _("BRINGE LICHT IN DIE PYRAMIDE!")
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||||
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||||
.balign 4
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act_name_44: # 0x1900A6CC
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.byte _("BEGEBE DICH IN DIE PYRAMIDE!")
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||||
.balign 4
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act_name_45: # 0x1900A6EC
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.byte _("LANDE AUF ALLEN VIER SÄULEN!")
|
||||
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||||
.balign 4
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||||
act_name_46: # 0x1900A70C
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.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
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||||
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||||
.balign 4
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act_name_47: # 0x1900A728
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||||
.byte _("LÖSE DAS PYRAMIDENPUZZLE!")
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||||
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||||
.balign 4
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||||
act_name_48: # 0x1900A744
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.byte _("ENTERE BOWSERS U-BOOT!")
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||||
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.balign 4
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act_name_49: # 0x1900A75C
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.byte _("ÖFFNE DIE TRUHEN!")
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||||
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||||
.balign 4
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act_name_50: # 0x1900A770
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.byte _("SPRINGE ZU DEN ROTEN MÜNZEN!")
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||||
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||||
.balign 4
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||||
act_name_51: # 0x1900A790
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.byte _("SCHWIMME DURCH DIE RINGE!")
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||||
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.balign 4
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act_name_52: # 0x1900A7AC
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.byte _("FOLGE DEM FISCH!")
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||||
.balign 4
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act_name_53: # 0x1900A7C0
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||||
.byte _("VEREINE DIE MÜTZEN!")
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||||
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||||
.balign 4
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||||
act_name_54: # 0x1900A7D4
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||||
.byte _("ERKLIMME DEN KOPF!")
|
||||
|
||||
.balign 4
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||||
act_name_55: # 0x1900A7E8
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||||
.byte _("SPIELE MIT BAD BULLY!")
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||||
|
||||
.balign 4
|
||||
act_name_56: # 0x1900A800
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||||
.byte _("WAGE DICH INS EIS!")
|
||||
|
||||
.balign 4
|
||||
act_name_57: # 0x1900A814
|
||||
.byte _("GEHE ZUM EISSEE!")
|
||||
|
||||
.balign 4
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||||
act_name_58: # 0x1900A828
|
||||
.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_59: # 0x1900A844
|
||||
.byte _("SCHAU IM IGLU NACH!")
|
||||
|
||||
.balign 4
|
||||
act_name_60: # 0x1900A858
|
||||
.byte _("FOLGE DEN BLAUEN PFEILEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_61: # 0x1900A874
|
||||
.byte _("SUCHE NACH DER SPITZE DER STADT!")
|
||||
|
||||
.balign 4
|
||||
act_name_62: # 0x1900A898
|
||||
.byte _("ERFORSCHE DIE HÖHEN UND TIEFEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_63: # 0x1900A8B8
|
||||
.byte _("BEEILE DICH - EXPRESSAUFZUG!")
|
||||
|
||||
.balign 4
|
||||
act_name_64: # 0x1900A8D8
|
||||
.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_65: # 0x1900A8F4
|
||||
.byte _("BEACHTE DAS ZEITLIMIT!")
|
||||
|
||||
.balign 4
|
||||
act_name_66: # 0x1900A90C
|
||||
.byte _("ERKLIMME DEN BERG!")
|
||||
|
||||
.balign 4
|
||||
act_name_67: # 0x1900A920
|
||||
.byte _("ERKUNDE DEN AFFENKÄFIG!")
|
||||
|
||||
.balign 4
|
||||
act_name_68: # 0x1900A938
|
||||
.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_69: # 0x1900A954
|
||||
.byte _("ERFORSCHE DIE STEILWAND!")
|
||||
|
||||
.balign 4
|
||||
act_name_70: # 0x1900A970
|
||||
.byte _("HALTE AUSSCHAU AUF DER BRÜCKE!")
|
||||
|
||||
.balign 4
|
||||
act_name_71: # 0x1900A990
|
||||
.byte _("SUCHE DEN EINSAMEN PILZ!")
|
||||
|
||||
.balign 4
|
||||
act_name_72: # 0x1900A9AC
|
||||
.byte _("PFLÜCKE DIE SCHNAPP-PIRANHA!")
|
||||
|
||||
.balign 4
|
||||
act_name_73: # 0x1900A9CC
|
||||
.byte _("BEGIB DICH ZUR SPITZE DER INSEL!")
|
||||
|
||||
.balign 4
|
||||
act_name_74: # 0x1900A9F0
|
||||
.byte _("TRETE NOCH EINMAL GEGEN KOOPA AN!")
|
||||
|
||||
.balign 4
|
||||
act_name_75: # 0x1900AA14
|
||||
.byte _("LÖSE DIE 5 ITTY BITTY-RÄTSEL!")
|
||||
|
||||
.balign 4
|
||||
act_name_76: # 0x1900AA34
|
||||
.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_77: # 0x1900AA50
|
||||
.byte _("DREHE WIGGLER IM KREIS!")
|
||||
|
||||
.balign 4
|
||||
act_name_78: # 0x1900AA68
|
||||
.byte _("ROLLE DEN KÄFIG!")
|
||||
|
||||
.balign 4
|
||||
act_name_79: # 0x1900AA7C
|
||||
.byte _("ACHTE AUF DAS PENDEL!")
|
||||
|
||||
.balign 4
|
||||
act_name_80: # 0x1900AA94
|
||||
.byte _("LASS DIR DEN WEG ZEIGEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_81: # 0x1900AAB0
|
||||
.byte _("STAMPFE MÄCHTIG AUF!")
|
||||
|
||||
.balign 4
|
||||
act_name_82: # 0x1900AAC8
|
||||
.byte _("SPRINGE AUF DEN SCHWEBEBALKEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_83: # 0x1900AAE8
|
||||
.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_84: # 0x1900AB04
|
||||
.byte _("REISE AUF DEN REGENBÖGEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_85: # 0x1900AB20
|
||||
.byte _("SUCHE DAS HAUS AM HIMMEL!")
|
||||
|
||||
.balign 4
|
||||
act_name_86: # 0x1900AB3C
|
||||
.byte _("FINDE DIE 8 ROTEN MÜNZEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_87: # 0x1900AB58
|
||||
.byte _("LASS DICH VON DER BRISE TRAGEN!")
|
||||
|
||||
.balign 4
|
||||
act_name_88: # 0x1900AB78
|
||||
.byte _("ÜBERWINDE DIE MACHT DER DREIECKE!")
|
||||
|
||||
.balign 4
|
||||
act_name_89: # 0x1900AB9C
|
||||
.byte _("SCHAU DIR DEN REGENBOGEN AN!")
|
||||
|
||||
.balign 4
|
||||
act_name_90: # 0x1900ABBC
|
||||
.byte _("EIN GEHEIMER STERN DES SCHLOSSES!")
|
||||
|
||||
.balign 4
|
||||
act_name_91: # 0x1900ABE0
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_92: # 0x1900ABE4
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_93: # 0x1900ABE8
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_94: # 0x1900ABEC
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_95: # 0x1900ABF0
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_96: # 0x1900ABF4
|
||||
.byte _("")
|
||||
|
||||
# act names table
|
||||
.balign 4
|
||||
glabel act_name_table_eu_de # 0x1900ABF8
|
||||
.word act_name_00, act_name_01, act_name_02, act_name_03
|
||||
.word act_name_04, act_name_05, act_name_06, act_name_07
|
||||
.word act_name_08, act_name_09, act_name_10, act_name_11
|
||||
.word act_name_12, act_name_13, act_name_14, act_name_15
|
||||
.word act_name_16, act_name_17, act_name_18, act_name_19
|
||||
.word act_name_20, act_name_21, act_name_22, act_name_23
|
||||
.word act_name_24, act_name_25, act_name_26, act_name_27
|
||||
.word act_name_28, act_name_29, act_name_30, act_name_31
|
||||
.word act_name_32, act_name_33, act_name_34, act_name_35
|
||||
.word act_name_36, act_name_37, act_name_38, act_name_39
|
||||
.word act_name_40, act_name_41, act_name_42, act_name_43
|
||||
.word act_name_44, act_name_45, act_name_46, act_name_47
|
||||
.word act_name_48, act_name_49, act_name_50, act_name_51
|
||||
.word act_name_52, act_name_53, act_name_54, act_name_55
|
||||
.word act_name_56, act_name_57, act_name_58, act_name_59
|
||||
.word act_name_60, act_name_61, act_name_62, act_name_63
|
||||
.word act_name_64, act_name_65, act_name_66, act_name_67
|
||||
.word act_name_68, act_name_69, act_name_70, act_name_71
|
||||
.word act_name_72, act_name_73, act_name_74, act_name_75
|
||||
.word act_name_76, act_name_77, act_name_78, act_name_79
|
||||
.word act_name_80, act_name_81, act_name_82, act_name_83
|
||||
.word act_name_84, act_name_85, act_name_86, act_name_87
|
||||
.word act_name_88, act_name_89, act_name_90, act_name_91
|
||||
.word act_name_92, act_name_93, act_name_94, act_name_95
|
||||
.word act_name_96, 0x0
|
||||
2632
text/eu/en/dialog.s.in
Normal file
2632
text/eu/en/dialog.s.in
Normal file
File diff suppressed because it is too large
Load Diff
115
text/eu/en/level.s.in
Normal file
115
text/eu/en/level.s.in
Normal file
@@ -0,0 +1,115 @@
|
||||
# level names (EU, English)
|
||||
.balign 4
|
||||
level_name_01: # 0x19008F84
|
||||
.byte _(" 1 BOB-OMB BATTLEFIELD")
|
||||
|
||||
.balign 4
|
||||
level_name_02: # 0x19008F9C
|
||||
.byte _(" 2 WHOMP'S FORTRESS")
|
||||
|
||||
.balign 4
|
||||
level_name_03: # 0x19008FB0
|
||||
.byte _(" 3 JOLLY ROGER BAY")
|
||||
|
||||
.balign 4
|
||||
level_name_04: # 0x19008FC4
|
||||
.byte _(" 4 COOL, COOL MOUNTAIN")
|
||||
|
||||
.balign 4
|
||||
level_name_05: # 0x19008FDC
|
||||
.byte _(" 5 BIG BOO'S HAUNT")
|
||||
|
||||
.balign 4
|
||||
level_name_06: # 0x19008FF0
|
||||
.byte _(" 6 HAZY MAZE CAVE")
|
||||
|
||||
.balign 4
|
||||
level_name_07: # 0x19009004
|
||||
.byte _(" 7 LETHAL LAVA LAND")
|
||||
|
||||
.balign 4
|
||||
level_name_08: # 0x19009018
|
||||
.byte _(" 8 SHIFTING SAND LAND")
|
||||
|
||||
.balign 4
|
||||
level_name_09: # 0x19009030
|
||||
.byte _(" 9 DIRE, DIRE DOCKS")
|
||||
|
||||
.balign 4
|
||||
level_name_10: # 0x19009044
|
||||
.byte _("10 SNOWMAN'S LAND")
|
||||
|
||||
.balign 4
|
||||
level_name_11: # 0x19009058
|
||||
.byte _("11 WET-DRY WORLD")
|
||||
|
||||
.balign 4
|
||||
level_name_12: # 0x1900906C
|
||||
.byte _("12 TALL, TALL MOUNTAIN")
|
||||
|
||||
.balign 4
|
||||
level_name_13: # 0x19009084
|
||||
.byte _("13 TINY-HUGE ISLAND")
|
||||
|
||||
.balign 4
|
||||
level_name_14: # 0x19009098
|
||||
.byte _("14 TICK TOCK CLOCK")
|
||||
|
||||
.balign 4
|
||||
level_name_15: # 0x190090AC
|
||||
.byte _("15 RAINBOW RIDE")
|
||||
|
||||
.balign 4
|
||||
level_name_16: # 0x190090BC
|
||||
.byte _(" BOWSER IN THE DARK WORLD")
|
||||
|
||||
.balign 4
|
||||
level_name_17: # 0x190090D8
|
||||
.byte _(" BOWSER IN THE FIRE SEA")
|
||||
|
||||
.balign 4
|
||||
level_name_18: # 0x190090F4
|
||||
.byte _(" BOWSER IN THE SKY")
|
||||
|
||||
.balign 4
|
||||
level_name_19: # 0x1900910C
|
||||
.byte _(" THE PRINCESS'S SECRET SLIDE")
|
||||
|
||||
.balign 4
|
||||
level_name_20: # 0x1900912C
|
||||
.byte _(" CAVERN OF THE METAL CAP")
|
||||
|
||||
.balign 4
|
||||
level_name_21: # 0x19009148
|
||||
.byte _(" TOWER OF THE WING CAP")
|
||||
|
||||
.balign 4
|
||||
level_name_22: # 0x19009164
|
||||
.byte _(" VANISH CAP UNDER THE MOAT")
|
||||
|
||||
.balign 4
|
||||
level_name_23: # 0x19009184
|
||||
.byte _(" WING MARIO OVER THE RAINBOW")
|
||||
|
||||
.balign 4
|
||||
level_name_24: # 0x190091A4
|
||||
.byte _(" THE SECRET AQUARIUM")
|
||||
|
||||
.balign 4
|
||||
level_name_25: # 0x190091BC
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
level_name_castle_secret_stars: # 0x190091C0
|
||||
.byte _(" CASTLE SECRET STARS")
|
||||
|
||||
# level name table
|
||||
.balign 4
|
||||
glabel level_name_table_eu_en # 0x190091D8
|
||||
.word level_name_01, level_name_02, level_name_03, level_name_04
|
||||
.word level_name_05, level_name_06, level_name_07, level_name_08
|
||||
.word level_name_09, level_name_10, level_name_11, level_name_12
|
||||
.word level_name_13, level_name_14, level_name_15, level_name_16
|
||||
.word level_name_17, level_name_18, level_name_19, level_name_20
|
||||
.word level_name_21, level_name_22, level_name_23, level_name_24
|
||||
.word level_name_25, level_name_castle_secret_stars, 0x0
|
||||
417
text/eu/en/star.s.in
Normal file
417
text/eu/en/star.s.in
Normal file
@@ -0,0 +1,417 @@
|
||||
# act names (EU, English)
|
||||
.balign 4
|
||||
act_name_00: # 0x19009244
|
||||
.byte _("BIG BOB-OMB ON THE SUMMIT")
|
||||
|
||||
.balign 4
|
||||
act_name_01: # 0x19009260
|
||||
.byte _("FOOTRACE WITH KOOPA THE QUICK")
|
||||
|
||||
.balign 4
|
||||
act_name_02: # 0x19009280
|
||||
.byte _("SHOOT TO THE ISLAND IN THE SKY")
|
||||
|
||||
.balign 4
|
||||
act_name_03: # 0x190092A0
|
||||
.byte _("FIND THE 8 RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_04: # 0x190092B8
|
||||
.byte _("MARIO WINGS TO THE SKY")
|
||||
|
||||
.balign 4
|
||||
act_name_05: # 0x190092D0
|
||||
.byte _("BEHIND CHAIN CHOMP'S GATE")
|
||||
|
||||
.balign 4
|
||||
act_name_06: # 0x190092EC
|
||||
.byte _("CHIP OFF WHOMP'S BLOCK")
|
||||
|
||||
.balign 4
|
||||
act_name_07: # 0x19009304
|
||||
.byte _("TO THE TOP OF THE FORTRESS")
|
||||
|
||||
.balign 4
|
||||
act_name_08: # 0x19009320
|
||||
.byte _("SHOOT INTO THE WILD BLUE")
|
||||
|
||||
.balign 4
|
||||
act_name_09: # 0x1900933C
|
||||
.byte _("RED COINS ON THE FLOATING ISLE")
|
||||
|
||||
.balign 4
|
||||
act_name_10: # 0x1900935C
|
||||
.byte _("FALL ONTO THE CAGED ISLAND")
|
||||
|
||||
.balign 4
|
||||
act_name_11: # 0x19009378
|
||||
.byte _("BLAST AWAY THE WALL")
|
||||
|
||||
.balign 4
|
||||
act_name_12: # 0x1900938C
|
||||
.byte _("PLUNDER IN THE SUNKEN SHIP")
|
||||
|
||||
.balign 4
|
||||
act_name_13: # 0x190093A8
|
||||
.byte _("CAN THE EEL COME OUT TO PLAY?")
|
||||
|
||||
.balign 4
|
||||
act_name_14: # 0x190093C8
|
||||
.byte _("TREASURE OF THE OCEAN CAVE")
|
||||
|
||||
.balign 4
|
||||
act_name_15: # 0x190093E4
|
||||
.byte _("RED COINS ON THE SHIP AFLOAT")
|
||||
|
||||
.balign 4
|
||||
act_name_16: # 0x19009404
|
||||
.byte _("BLAST TO THE STONE PILLAR")
|
||||
|
||||
.balign 4
|
||||
act_name_17: # 0x19009420
|
||||
.byte _("THROUGH THE JET STREAM")
|
||||
|
||||
.balign 4
|
||||
act_name_18: # 0x19009438
|
||||
.byte _("SLIP SLIDIN' AWAY")
|
||||
|
||||
.balign 4
|
||||
act_name_19: # 0x1900944C
|
||||
.byte _("LI'L PENGUIN LOST")
|
||||
|
||||
.balign 4
|
||||
act_name_20: # 0x19009460
|
||||
.byte _("BIG PENGUIN RACE")
|
||||
|
||||
.balign 4
|
||||
act_name_21: # 0x19009474
|
||||
.byte _("FROSTY SLIDE FOR 8 RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_22: # 0x19009494
|
||||
.byte _("SNOWMAN'S LOST HIS HEAD")
|
||||
|
||||
.balign 4
|
||||
act_name_23: # 0x190094AC
|
||||
.byte _("WALL KICKS WILL WORK")
|
||||
|
||||
.balign 4
|
||||
act_name_24: # 0x190094C4
|
||||
.byte _("GO ON A GHOST HUNT")
|
||||
|
||||
.balign 4
|
||||
act_name_25: # 0x190094D8
|
||||
.byte _("RIDE BIG BOO'S MERRY-GO-ROUND")
|
||||
|
||||
.balign 4
|
||||
act_name_26: # 0x190094F8
|
||||
.byte _("SECRET OF THE HAUNTED BOOKS")
|
||||
|
||||
.balign 4
|
||||
act_name_27: # 0x19009514
|
||||
.byte _("SEEK THE 8 RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_28: # 0x1900952C
|
||||
.byte _("BIG BOO'S BALCONY")
|
||||
|
||||
.balign 4
|
||||
act_name_29: # 0x19009540
|
||||
.byte _("EYE TO EYE IN THE SECRET ROOM")
|
||||
|
||||
.balign 4
|
||||
act_name_30: # 0x19009560
|
||||
.byte _("SWIMMING BEAST IN THE CAVERN")
|
||||
|
||||
.balign 4
|
||||
act_name_31: # 0x19009580
|
||||
.byte _("ELEVATE FOR 8 RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_32: # 0x19009598
|
||||
.byte _("METAL-HEAD MARIO CAN MOVE!")
|
||||
|
||||
.balign 4
|
||||
act_name_33: # 0x190095B4
|
||||
.byte _("NAVIGATING THE TOXIC MAZE")
|
||||
|
||||
.balign 4
|
||||
act_name_34: # 0x190095D0
|
||||
.byte _("A-MAZE-ING EMERGENCY EXIT")
|
||||
|
||||
.balign 4
|
||||
act_name_35: # 0x190095EC
|
||||
.byte _("WATCH FOR ROLLING ROCKS")
|
||||
|
||||
.balign 4
|
||||
act_name_36: # 0x19009604
|
||||
.byte _("BOIL THE BIG BULLY")
|
||||
|
||||
.balign 4
|
||||
act_name_37: # 0x19009618
|
||||
.byte _("BULLY THE BULLIES")
|
||||
|
||||
.balign 4
|
||||
act_name_38: # 0x1900962C
|
||||
.byte _("8-COIN PUZZLE WITH 15 PIECES")
|
||||
|
||||
.balign 4
|
||||
act_name_39: # 0x1900964C
|
||||
.byte _("RED-HOT LOG ROLLING")
|
||||
|
||||
.balign 4
|
||||
act_name_40: # 0x19009660
|
||||
.byte _("HOT-FOOT-IT INTO THE VOLCANO")
|
||||
|
||||
.balign 4
|
||||
act_name_41: # 0x19009680
|
||||
.byte _("ELEVATOR TOUR IN THE VOLCANO")
|
||||
|
||||
.balign 4
|
||||
act_name_42: # 0x190096A0
|
||||
.byte _("IN THE TALONS OF THE BIG BIRD")
|
||||
|
||||
.balign 4
|
||||
act_name_43: # 0x190096C0
|
||||
.byte _("SHINING ATOP THE PYRAMID")
|
||||
|
||||
.balign 4
|
||||
act_name_44: # 0x190096DC
|
||||
.byte _("INSIDE THE ANCIENT PYRAMID")
|
||||
|
||||
.balign 4
|
||||
act_name_45: # 0x190096F8
|
||||
.byte _("STAND TALL ON THE FOUR PILLARS")
|
||||
|
||||
.balign 4
|
||||
act_name_46: # 0x19009718
|
||||
.byte _("FREE FLYING FOR 8 RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_47: # 0x19009734
|
||||
.byte _("PYRAMID PUZZLE")
|
||||
|
||||
.balign 4
|
||||
act_name_48: # 0x19009744
|
||||
.byte _("BOARD BOWSER'S SUB")
|
||||
|
||||
.balign 4
|
||||
act_name_49: # 0x19009758
|
||||
.byte _("CHESTS IN THE CURRENT")
|
||||
|
||||
.balign 4
|
||||
act_name_50: # 0x19009770
|
||||
.byte _("POLE-JUMPING FOR RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_51: # 0x1900978C
|
||||
.byte _("THROUGH THE JET STREAM")
|
||||
|
||||
.balign 4
|
||||
act_name_52: # 0x190097A4
|
||||
.byte _("THE MANTA RAY'S REWARD")
|
||||
|
||||
.balign 4
|
||||
act_name_53: # 0x190097BC
|
||||
.byte _("COLLECT THE CAPS...")
|
||||
|
||||
.balign 4
|
||||
act_name_54: # 0x190097D0
|
||||
.byte _("SNOWMAN'S BIG HEAD")
|
||||
|
||||
.balign 4
|
||||
act_name_55: # 0x190097E4
|
||||
.byte _("CHILL WITH THE BULLY")
|
||||
|
||||
.balign 4
|
||||
act_name_56: # 0x190097FC
|
||||
.byte _("IN THE DEEP FREEZE")
|
||||
|
||||
.balign 4
|
||||
act_name_57: # 0x19009810
|
||||
.byte _("WHIRL FROM THE FREEZING POND")
|
||||
|
||||
.balign 4
|
||||
act_name_58: # 0x19009830
|
||||
.byte _("SHELL SHREDDIN' FOR RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_59: # 0x19009850
|
||||
.byte _("INTO THE IGLOO")
|
||||
|
||||
.balign 4
|
||||
act_name_60: # 0x19009860
|
||||
.byte _("SHOCKING ARROW LIFTS!")
|
||||
|
||||
.balign 4
|
||||
act_name_61: # 0x19009878
|
||||
.byte _("TOP O' THE TOWN")
|
||||
|
||||
.balign 4
|
||||
act_name_62: # 0x19009888
|
||||
.byte _("SECRETS IN THE SHALLOWS & SKY")
|
||||
|
||||
.balign 4
|
||||
act_name_63: # 0x190098A8
|
||||
.byte _("EXPRESS ELEVATOR--HURRY UP!")
|
||||
|
||||
.balign 4
|
||||
act_name_64: # 0x190098C4
|
||||
.byte _("GO TO TOWN FOR RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_65: # 0x190098E0
|
||||
.byte _("QUICK RACE THROUGH DOWNTOWN!")
|
||||
|
||||
.balign 4
|
||||
act_name_66: # 0x19009900
|
||||
.byte _("SCALE THE MOUNTAIN")
|
||||
|
||||
.balign 4
|
||||
act_name_67: # 0x19009914
|
||||
.byte _("MYSTERY OF THE MONKEY CAGE")
|
||||
|
||||
.balign 4
|
||||
act_name_68: # 0x19009930
|
||||
.byte _("SCARY 'SHROOMS, RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_69: # 0x1900994C
|
||||
.byte _("MYSTERIOUS MOUNTAINSIDE")
|
||||
|
||||
.balign 4
|
||||
act_name_70: # 0x19009964
|
||||
.byte _("BREATHTAKING VIEW FROM BRIDGE")
|
||||
|
||||
.balign 4
|
||||
act_name_71: # 0x19009984
|
||||
.byte _("BLAST TO THE LONELY MUSHROOM")
|
||||
|
||||
.balign 4
|
||||
act_name_72: # 0x190099A4
|
||||
.byte _("PLUCK THE PIRANHA FLOWER")
|
||||
|
||||
.balign 4
|
||||
act_name_73: # 0x190099C0
|
||||
.byte _("THE TIP TOP OF THE HUGE ISLAND")
|
||||
|
||||
.balign 4
|
||||
act_name_74: # 0x190099E0
|
||||
.byte _("REMATCH WITH KOOPA THE QUICK")
|
||||
|
||||
.balign 4
|
||||
act_name_75: # 0x19009A00
|
||||
.byte _("FIVE ITTY BITTY SECRETS")
|
||||
|
||||
.balign 4
|
||||
act_name_76: # 0x19009A18
|
||||
.byte _("WIGGLER'S RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_77: # 0x19009A2C
|
||||
.byte _("MAKE WIGGLER SQUIRM")
|
||||
|
||||
.balign 4
|
||||
act_name_78: # 0x19009A40
|
||||
.byte _("ROLL INTO THE CAGE")
|
||||
|
||||
.balign 4
|
||||
act_name_79: # 0x19009A54
|
||||
.byte _("THE PIT AND THE PENDULUMS")
|
||||
|
||||
.balign 4
|
||||
act_name_80: # 0x19009A70
|
||||
.byte _("GET A HAND")
|
||||
|
||||
.balign 4
|
||||
act_name_81: # 0x19009A7C
|
||||
.byte _("STOMP ON THE THWOMP")
|
||||
|
||||
.balign 4
|
||||
act_name_82: # 0x19009A90
|
||||
.byte _("TIMED JUMPS ON MOVING BARS")
|
||||
|
||||
.balign 4
|
||||
act_name_83: # 0x19009AAC
|
||||
.byte _("STOP TIME FOR RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_84: # 0x19009AC4
|
||||
.byte _("CRUISER CROSSING THE RAINBOW")
|
||||
|
||||
.balign 4
|
||||
act_name_85: # 0x19009AE4
|
||||
.byte _("THE BIG HOUSE IN THE SKY")
|
||||
|
||||
.balign 4
|
||||
act_name_86: # 0x19009B00
|
||||
.byte _("COINS AMASSED IN A MAZE")
|
||||
|
||||
.balign 4
|
||||
act_name_87: # 0x19009B18
|
||||
.byte _("SWINGIN' IN THE BREEZE")
|
||||
|
||||
.balign 4
|
||||
act_name_88: # 0x19009B30
|
||||
.byte _("TRICKY TRIANGLES!")
|
||||
|
||||
.balign 4
|
||||
act_name_89: # 0x19009B44
|
||||
.byte _("SOMEWHERE OVER THE RAINBOW")
|
||||
|
||||
.balign 4
|
||||
act_name_90: # 0x19009B60
|
||||
.byte _("ONE OF THE CASTLE'S SECRET STARS!")
|
||||
|
||||
.balign 4
|
||||
act_name_91: # 0x19009B84
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_92: # 0x19009B88
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_93: # 0x19009B8C
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_94: # 0x19009B90
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_95: # 0x19009B94
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_96: # 0x19009B98
|
||||
.byte _("")
|
||||
|
||||
# act name table
|
||||
.balign 4
|
||||
glabel act_name_table_eu_en # 0x19009B9C
|
||||
.word act_name_00, act_name_01, act_name_02, act_name_03
|
||||
.word act_name_04, act_name_05, act_name_06, act_name_07
|
||||
.word act_name_08, act_name_09, act_name_10, act_name_11
|
||||
.word act_name_12, act_name_13, act_name_14, act_name_15
|
||||
.word act_name_16, act_name_17, act_name_18, act_name_19
|
||||
.word act_name_20, act_name_21, act_name_22, act_name_23
|
||||
.word act_name_24, act_name_25, act_name_26, act_name_27
|
||||
.word act_name_28, act_name_29, act_name_30, act_name_31
|
||||
.word act_name_32, act_name_33, act_name_34, act_name_35
|
||||
.word act_name_36, act_name_37, act_name_38, act_name_39
|
||||
.word act_name_40, act_name_41, act_name_42, act_name_43
|
||||
.word act_name_44, act_name_45, act_name_46, act_name_47
|
||||
.word act_name_48, act_name_49, act_name_50, act_name_51
|
||||
.word act_name_52, act_name_53, act_name_54, act_name_55
|
||||
.word act_name_56, act_name_57, act_name_58, act_name_59
|
||||
.word act_name_60, act_name_61, act_name_62, act_name_63
|
||||
.word act_name_64, act_name_65, act_name_66, act_name_67
|
||||
.word act_name_68, act_name_69, act_name_70, act_name_71
|
||||
.word act_name_72, act_name_73, act_name_74, act_name_75
|
||||
.word act_name_76, act_name_77, act_name_78, act_name_79
|
||||
.word act_name_80, act_name_81, act_name_82, act_name_83
|
||||
.word act_name_84, act_name_85, act_name_86, act_name_87
|
||||
.word act_name_88, act_name_89, act_name_90, act_name_91
|
||||
.word act_name_92, act_name_93, act_name_94, act_name_95
|
||||
.word act_name_96, 0x0
|
||||
2855
text/eu/fr/dialog.s.in
Normal file
2855
text/eu/fr/dialog.s.in
Normal file
File diff suppressed because it is too large
Load Diff
115
text/eu/fr/level.s.in
Normal file
115
text/eu/fr/level.s.in
Normal file
@@ -0,0 +1,115 @@
|
||||
# level names (EU, Français)
|
||||
.balign 4
|
||||
level_name_01: # 0x1900A3CC
|
||||
.byte _(" 1 BATAILLE DE BOB-OMB")
|
||||
|
||||
.balign 4
|
||||
level_name_02: # 0x1900A3E4
|
||||
.byte _(" 2 FORTERESSE DE WHOMP")
|
||||
|
||||
.balign 4
|
||||
level_name_03: # 0x1900A3FC
|
||||
.byte _(" 3 BAIE DES PIRATES")
|
||||
|
||||
.balign 4
|
||||
level_name_04: # 0x1900A410
|
||||
.byte _(" 4 MONTAGNE GLA-GLA")
|
||||
|
||||
.balign 4
|
||||
level_name_05: # 0x1900A424
|
||||
.byte _(" 5 MANOIR DE BIG BOO")
|
||||
|
||||
.balign 4
|
||||
level_name_06: # 0x1900A43C
|
||||
.byte _(" 6 CAVERNE BRUMEUSE")
|
||||
|
||||
.balign 4
|
||||
level_name_07: # 0x1900A450
|
||||
.byte _(" 7 LAVES FATALES")
|
||||
|
||||
.balign 4
|
||||
level_name_08: # 0x1900A464
|
||||
.byte _(" 8 SABLES TROP MOUVANTS")
|
||||
|
||||
.balign 4
|
||||
level_name_09: # 0x1900A47C
|
||||
.byte _(" 9 AFFREUX BASSIN")
|
||||
|
||||
.balign 4
|
||||
level_name_10: # 0x1900A490
|
||||
.byte _("10 CHEZ LE ROI DES NEIGES")
|
||||
|
||||
.balign 4
|
||||
level_name_11: # 0x1900A4AC
|
||||
.byte _("11 MONDE TREMPE-SECHE")
|
||||
|
||||
.balign 4
|
||||
level_name_12: # 0x1900A4C4
|
||||
.byte _("12 TROP HAUTE MONTAGNE")
|
||||
|
||||
.balign 4
|
||||
level_name_13: # 0x1900A4DC
|
||||
.byte _("13 ILE GRANDS-PETITS")
|
||||
|
||||
.balign 4
|
||||
level_name_14: # 0x1900A4F4
|
||||
.byte _("14 HORLOGE TIC-TAC")
|
||||
|
||||
.balign 4
|
||||
level_name_15: # 0x1900A508
|
||||
.byte _("15 COURSE ARC-EN-CIEL")
|
||||
|
||||
.balign 4
|
||||
level_name_16: # 0x1900A520
|
||||
.byte _(" BOWSER DES TENEBRES")
|
||||
|
||||
.balign 4
|
||||
level_name_17: # 0x1900A538
|
||||
.byte _(" BOWSER DES LAVES")
|
||||
|
||||
.balign 4
|
||||
level_name_18: # 0x1900A54C
|
||||
.byte _(" BOWSER DES CIEUX")
|
||||
|
||||
.balign 4
|
||||
level_name_19: # 0x1900A560
|
||||
.byte _(" GLISSADE DE LA PRINCESSE")
|
||||
|
||||
.balign 4
|
||||
level_name_20: # 0x1900A57C
|
||||
.byte _(" MINE DES CASQUETTES-METAL")
|
||||
|
||||
.balign 4
|
||||
level_name_21: # 0x1900A59C
|
||||
.byte _(" INTERRUPTEUR DE LA TOUR AILEE")
|
||||
|
||||
.balign 4
|
||||
level_name_22: # 0x1900A5C0
|
||||
.byte _(" INVISIBLE SOUS LES DOUVES")
|
||||
|
||||
.balign 4
|
||||
level_name_23: # 0x1900A5E0
|
||||
.byte _(" AU-DELA DE L'ARC-EN-CIEL")
|
||||
|
||||
.balign 4
|
||||
level_name_24: # 0x1900A5FC
|
||||
.byte _(" AQUARIUM SECRET")
|
||||
|
||||
.balign 4
|
||||
level_name_25: # 0x1900A610
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
level_name_castle_secret_stars: # 0x1900A614
|
||||
.byte _(" ETOILES SECRETES")
|
||||
|
||||
# level name table
|
||||
.balign 4
|
||||
glabel level_name_table_eu_fr # 0x1900A628
|
||||
.word level_name_01, level_name_02, level_name_03, level_name_04
|
||||
.word level_name_05, level_name_06, level_name_07, level_name_08
|
||||
.word level_name_09, level_name_10, level_name_11, level_name_12
|
||||
.word level_name_13, level_name_14, level_name_15, level_name_16
|
||||
.word level_name_17, level_name_18, level_name_19, level_name_20
|
||||
.word level_name_21, level_name_22, level_name_23, level_name_24
|
||||
.word level_name_25, level_name_castle_secret_stars, 0x0
|
||||
417
text/eu/fr/star.s.in
Normal file
417
text/eu/fr/star.s.in
Normal file
@@ -0,0 +1,417 @@
|
||||
# act names (EU, Français)
|
||||
.balign 4
|
||||
act_name_00: # 0x1900A694
|
||||
.byte _("ROI BOB-OMB DU SOMMET")
|
||||
|
||||
.balign 4
|
||||
act_name_01: # 0x1900A6AC
|
||||
.byte _("COURSE CONTRE KOOPA-RAPIDO")
|
||||
|
||||
.balign 4
|
||||
act_name_02: # 0x1900A6C8
|
||||
.byte _("CANON VERS L'ILE PERCHEE")
|
||||
|
||||
.balign 4
|
||||
act_name_03: # 0x1900A6E4
|
||||
.byte _("LES 8 PIECES ROUGES")
|
||||
|
||||
.balign 4
|
||||
act_name_04: # 0x1900A6F8
|
||||
.byte _("VOL DU MARIO AILE")
|
||||
|
||||
.balign 4
|
||||
act_name_05: # 0x1900A70C
|
||||
.byte _("DERRIERE LA CAGE DE CHOMP")
|
||||
|
||||
.balign 4
|
||||
act_name_06: # 0x1900A728
|
||||
.byte _("DESTRUCTION DU GROS WHOMP")
|
||||
|
||||
.balign 4
|
||||
act_name_07: # 0x1900A744
|
||||
.byte _("EN HAUT DE LA FORTERESSE")
|
||||
|
||||
.balign 4
|
||||
act_name_08: # 0x1900A760
|
||||
.byte _("CANON VERS LES CIEUX")
|
||||
|
||||
.balign 4
|
||||
act_name_09: # 0x1900A778
|
||||
.byte _("PIECES ROUGES DANS LES AIRS")
|
||||
|
||||
.balign 4
|
||||
act_name_10: # 0x1900A794
|
||||
.byte _("TOMBEZ DANS LA CAGE PERCHEE")
|
||||
|
||||
.balign 4
|
||||
act_name_11: # 0x1900A7B0
|
||||
.byte _("CANON VERS UN MUR...")
|
||||
|
||||
.balign 4
|
||||
act_name_12: # 0x1900A7C8
|
||||
.byte _("PILLEZ LE BATEAU COULE")
|
||||
|
||||
.balign 4
|
||||
act_name_13: # 0x1900A7E0
|
||||
.byte _("L'ANGUILLE VEUT FAIRE JOUJOU?")
|
||||
|
||||
.balign 4
|
||||
act_name_14: # 0x1900A800
|
||||
.byte _("TRESOR DANS LA CAVERNE")
|
||||
|
||||
.balign 4
|
||||
act_name_15: # 0x1900A818
|
||||
.byte _("PIECES ROUGES A BORD!")
|
||||
|
||||
.balign 4
|
||||
act_name_16: # 0x1900A830
|
||||
.byte _("CANON VERS LES PILIERS")
|
||||
|
||||
.balign 4
|
||||
act_name_17: # 0x1900A848
|
||||
.byte _("DANS LE GEYSER")
|
||||
|
||||
.balign 4
|
||||
act_name_18: # 0x1900A858
|
||||
.byte _("GLISSADE SUR GLACE")
|
||||
|
||||
.balign 4
|
||||
act_name_19: # 0x1900A86C
|
||||
.byte _("PETIT PINGOUIN PERDU")
|
||||
|
||||
.balign 4
|
||||
act_name_20: # 0x1900A884
|
||||
.byte _("COURSE DU PINGOUIN")
|
||||
|
||||
.balign 4
|
||||
act_name_21: # 0x1900A898
|
||||
.byte _("8 PIECES ROUGES GIVREES")
|
||||
|
||||
.balign 4
|
||||
act_name_22: # 0x1900A8B0
|
||||
.byte _("BONHOMME DE NEIGE SANS TETE")
|
||||
|
||||
.balign 4
|
||||
act_name_23: # 0x1900A8CC
|
||||
.byte _("MURS POUR REBONDIR")
|
||||
|
||||
.balign 4
|
||||
act_name_24: # 0x1900A8E0
|
||||
.byte _("CHERCHEZ LE BIG BOO")
|
||||
|
||||
.balign 4
|
||||
act_name_25: # 0x1900A8F4
|
||||
.byte _("MANEGE DES BOOS PAS BEAUX")
|
||||
|
||||
.balign 4
|
||||
act_name_26: # 0x1900A910
|
||||
.byte _("SECRET DES LIVRES HANTES")
|
||||
|
||||
.balign 4
|
||||
act_name_27: # 0x1900A92C
|
||||
.byte _("TROUVEZ LES 8 PIECES ROUGES")
|
||||
|
||||
.balign 4
|
||||
act_name_28: # 0x1900A948
|
||||
.byte _("BALCON DE BIG BOO")
|
||||
|
||||
.balign 4
|
||||
act_name_29: # 0x1900A95C
|
||||
.byte _("UN OEIL SUR LES SALLES SECRETES")
|
||||
|
||||
.balign 4
|
||||
act_name_30: # 0x1900A97C
|
||||
.byte _("GROS BIBI DE LA CAVERNE")
|
||||
|
||||
.balign 4
|
||||
act_name_31: # 0x1900A994
|
||||
.byte _("CHARIOT POUR PIECES ROUGES")
|
||||
|
||||
.balign 4
|
||||
act_name_32: # 0x1900A9B0
|
||||
.byte _("COURSE DE METAL MARIO")
|
||||
|
||||
.balign 4
|
||||
act_name_33: # 0x1900A9C8
|
||||
.byte _("DANS LE LABYRINTHE TOXIQUE")
|
||||
|
||||
.balign 4
|
||||
act_name_34: # 0x1900A9E4
|
||||
.byte _("AU-DESSUS DES GAZ...")
|
||||
|
||||
.balign 4
|
||||
act_name_35: # 0x1900A9FC
|
||||
.byte _("ATTENTION AUX BOULETS")
|
||||
|
||||
.balign 4
|
||||
act_name_36: # 0x1900AA14
|
||||
.byte _("CRAMEZ LE GROS MOCHE")
|
||||
|
||||
.balign 4
|
||||
act_name_37: # 0x1900AA2C
|
||||
.byte _("POUSSEZ LES PETITS MOCHES")
|
||||
|
||||
.balign 4
|
||||
act_name_38: # 0x1900AA48
|
||||
.byte _("PUZZLE DE 8 PIECES ROUGES")
|
||||
|
||||
.balign 4
|
||||
act_name_39: # 0x1900AA64
|
||||
.byte _("BALADE SUR LA BUCHE")
|
||||
|
||||
.balign 4
|
||||
act_name_40: # 0x1900AA78
|
||||
.byte _("CHAUD DANS LE VOLCAN")
|
||||
|
||||
.balign 4
|
||||
act_name_41: # 0x1900AA90
|
||||
.byte _("ASCENCEUR DANS LE VOLCAN")
|
||||
|
||||
.balign 4
|
||||
act_name_42: # 0x1900AAAC
|
||||
.byte _("DANS LES GRIFFES DU VAUTOUR")
|
||||
|
||||
.balign 4
|
||||
act_name_43: # 0x1900AAC8
|
||||
.byte _("AU SOMMET DE LA PYRAMIDE")
|
||||
|
||||
.balign 4
|
||||
act_name_44: # 0x1900AAE4
|
||||
.byte _("DANS L'ANCIENNE PYRAMIDE")
|
||||
|
||||
.balign 4
|
||||
act_name_45: # 0x1900AB00
|
||||
.byte _("LES QUATRE PILIERS DE LA FOI")
|
||||
|
||||
.balign 4
|
||||
act_name_46: # 0x1900AB20
|
||||
.byte _("VOL VERS LES PIECES ROUGES")
|
||||
|
||||
.balign 4
|
||||
act_name_47: # 0x1900AB3C
|
||||
.byte _("ENIGME DE LA PYRAMIDE")
|
||||
|
||||
.balign 4
|
||||
act_name_48: # 0x1900AB54
|
||||
.byte _("SOUS-MARIN DE BOWSER")
|
||||
|
||||
.balign 4
|
||||
act_name_49: # 0x1900AB6C
|
||||
.byte _("COFFRES DANS LE COURANT")
|
||||
|
||||
.balign 4
|
||||
act_name_50: # 0x1900AB84
|
||||
.byte _("PERCHES POUR PIECES ROUGES")
|
||||
|
||||
.balign 4
|
||||
act_name_51: # 0x1900ABA0
|
||||
.byte _("DANS LE GEYSER")
|
||||
|
||||
.balign 4
|
||||
act_name_52: # 0x1900ABB0
|
||||
.byte _("RECOMPENSE DE LA RAIE")
|
||||
|
||||
.balign 4
|
||||
act_name_53: # 0x1900ABC8
|
||||
.byte _("ASSOCIATION DE CASQUETTES...")
|
||||
|
||||
.balign 4
|
||||
act_name_54: # 0x1900ABE8
|
||||
.byte _("GROSSE TETE DU BONHOMME")
|
||||
|
||||
.balign 4
|
||||
act_name_55: # 0x1900AC00
|
||||
.byte _("COMBATTEZ LE GROS MOCHE GIVRE")
|
||||
|
||||
.balign 4
|
||||
act_name_56: # 0x1900AC20
|
||||
.byte _("DANS LE GLAÇON")
|
||||
|
||||
.balign 4
|
||||
act_name_57: # 0x1900AC30
|
||||
.byte _("VRILLE DEPUIS LE LAC")
|
||||
|
||||
.balign 4
|
||||
act_name_58: # 0x1900AC48
|
||||
.byte _("CARAPACE POUR PIECES ROUGES")
|
||||
|
||||
.balign 4
|
||||
act_name_59: # 0x1900AC64
|
||||
.byte _("DANS L'IGLOO")
|
||||
|
||||
.balign 4
|
||||
act_name_60: # 0x1900AC74
|
||||
.byte _("MINI PLATES-FORMES FLECHEES!")
|
||||
|
||||
.balign 4
|
||||
act_name_61: # 0x1900AC94
|
||||
.byte _("SUR LES TOITS")
|
||||
|
||||
.balign 4
|
||||
act_name_62: # 0x1900ACA4
|
||||
.byte _("ENIGME DES CHIFFRES CACHES")
|
||||
|
||||
.balign 4
|
||||
act_name_63: # 0x1900ACC0
|
||||
.byte _("ASCENSEUR EXPRESS!")
|
||||
|
||||
.balign 4
|
||||
act_name_64: # 0x1900ACD4
|
||||
.byte _("PIECES ROUGES: VILLE ENGLOUTIE")
|
||||
|
||||
.balign 4
|
||||
act_name_65: # 0x1900ACF4
|
||||
.byte _("COURSE EN VILLE")
|
||||
|
||||
.balign 4
|
||||
act_name_66: # 0x1900AD04
|
||||
.byte _("ESCALADEZ LA MONTAGNE")
|
||||
|
||||
.balign 4
|
||||
act_name_67: # 0x1900AD1C
|
||||
.byte _("MYSTERE DE LA CAGE DU SINGE")
|
||||
|
||||
.balign 4
|
||||
act_name_68: # 0x1900AD38
|
||||
.byte _("PIECES ROUGES SUR CHAMPIGNON")
|
||||
|
||||
.balign 4
|
||||
act_name_69: # 0x1900AD58
|
||||
.byte _("PAROI MYSTERIEUSE")
|
||||
|
||||
.balign 4
|
||||
act_name_70: # 0x1900AD6C
|
||||
.byte _("PANORAMA DU PONT")
|
||||
|
||||
.balign 4
|
||||
act_name_71: # 0x1900AD80
|
||||
.byte _("CANON VERS LE CHAMPIGNON")
|
||||
|
||||
.balign 4
|
||||
act_name_72: # 0x1900AD9C
|
||||
.byte _("DETRUISEZ LES MAXI-CARNIVORES")
|
||||
|
||||
.balign 4
|
||||
act_name_73: # 0x1900ADBC
|
||||
.byte _("AU SOMMET DE L'ILE DES GEANTS")
|
||||
|
||||
.balign 4
|
||||
act_name_74: # 0x1900ADDC
|
||||
.byte _("KOOPA-RAPIDO, LA VENGEANCE")
|
||||
|
||||
.balign 4
|
||||
act_name_75: # 0x1900ADF8
|
||||
.byte _("CINQ TOUT PETITS SECRETS")
|
||||
|
||||
.balign 4
|
||||
act_name_76: # 0x1900AE14
|
||||
.byte _("LES PIECES ROUGES DU GIGOTEUR")
|
||||
|
||||
.balign 4
|
||||
act_name_77: # 0x1900AE34
|
||||
.byte _("ENERVEZ LE GIGOTEUR")
|
||||
|
||||
.balign 4
|
||||
act_name_78: # 0x1900AE48
|
||||
.byte _("ROULEMENTS DANS LA CAGE")
|
||||
|
||||
.balign 4
|
||||
act_name_79: # 0x1900AE60
|
||||
.byte _("LES TROUS ET LE PENDULE")
|
||||
|
||||
.balign 4
|
||||
act_name_80: # 0x1900AE78
|
||||
.byte _("CHEVAUCHEZ L'AIGUILLE")
|
||||
|
||||
.balign 4
|
||||
act_name_81: # 0x1900AE90
|
||||
.byte _("L'ECRABOUILLEUR")
|
||||
|
||||
.balign 4
|
||||
act_name_82: # 0x1900AEA0
|
||||
.byte _("SAUTS SYNCHRONISES")
|
||||
|
||||
.balign 4
|
||||
act_name_83: # 0x1900AEB4
|
||||
.byte _("L'HEURE PILE POUR LES PIECES")
|
||||
|
||||
.balign 4
|
||||
act_name_84: # 0x1900AED4
|
||||
.byte _("CROISIERE SUR L'ARC-EN-CIEL")
|
||||
|
||||
.balign 4
|
||||
act_name_85: # 0x1900AEF0
|
||||
.byte _("MANOIR DANS LES AIRS")
|
||||
|
||||
.balign 4
|
||||
act_name_86: # 0x1900AF08
|
||||
.byte _("LABYRINTHE DES PIECES ROUGES")
|
||||
|
||||
.balign 4
|
||||
act_name_87: # 0x1900AF28
|
||||
.byte _("BALANÇOIRE CELESTE")
|
||||
|
||||
.balign 4
|
||||
act_name_88: # 0x1900AF3C
|
||||
.byte _("VICIEUX TRIANGLES!")
|
||||
|
||||
.balign 4
|
||||
act_name_89: # 0x1900AF50
|
||||
.byte _("L'ARC-EN-CIEL ET AU-DELA")
|
||||
|
||||
.balign 4
|
||||
act_name_90: # 0x1900AF6C
|
||||
.byte _("UNE ETOILE SECRETE DU CHATEAU")
|
||||
|
||||
.balign 4
|
||||
act_name_91: # 0x1900AF8C
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_92: # 0x1900AF90
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_93: # 0x1900AF94
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_94: # 0x1900AF98
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_95: # 0x1900AF9C
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_96: # 0x1900AFA0
|
||||
.byte _("")
|
||||
|
||||
# act name table
|
||||
.balign 4
|
||||
glabel act_name_table_eu_fr # 0x1900AFA4
|
||||
.word act_name_00, act_name_01, act_name_02, act_name_03
|
||||
.word act_name_04, act_name_05, act_name_06, act_name_07
|
||||
.word act_name_08, act_name_09, act_name_10, act_name_11
|
||||
.word act_name_12, act_name_13, act_name_14, act_name_15
|
||||
.word act_name_16, act_name_17, act_name_18, act_name_19
|
||||
.word act_name_20, act_name_21, act_name_22, act_name_23
|
||||
.word act_name_24, act_name_25, act_name_26, act_name_27
|
||||
.word act_name_28, act_name_29, act_name_30, act_name_31
|
||||
.word act_name_32, act_name_33, act_name_34, act_name_35
|
||||
.word act_name_36, act_name_37, act_name_38, act_name_39
|
||||
.word act_name_40, act_name_41, act_name_42, act_name_43
|
||||
.word act_name_44, act_name_45, act_name_46, act_name_47
|
||||
.word act_name_48, act_name_49, act_name_50, act_name_51
|
||||
.word act_name_52, act_name_53, act_name_54, act_name_55
|
||||
.word act_name_56, act_name_57, act_name_58, act_name_59
|
||||
.word act_name_60, act_name_61, act_name_62, act_name_63
|
||||
.word act_name_64, act_name_65, act_name_66, act_name_67
|
||||
.word act_name_68, act_name_69, act_name_70, act_name_71
|
||||
.word act_name_72, act_name_73, act_name_74, act_name_75
|
||||
.word act_name_76, act_name_77, act_name_78, act_name_79
|
||||
.word act_name_80, act_name_81, act_name_82, act_name_83
|
||||
.word act_name_84, act_name_85, act_name_86, act_name_87
|
||||
.word act_name_88, act_name_89, act_name_90, act_name_91
|
||||
.word act_name_92, act_name_93, act_name_94, act_name_95
|
||||
.word act_name_96, 0x0
|
||||
26
text/jp/debug.s.in
Normal file
26
text/jp/debug.s.in
Normal file
@@ -0,0 +1,26 @@
|
||||
.balign 4
|
||||
Debug0: # 0x020087E4
|
||||
.byte _("STAGE SELECT\n"
|
||||
" つづける?\n"
|
||||
" 1 マウンテン\n"
|
||||
" 2 ファイア-バブル\n"
|
||||
" 3 スノ-スライダ-\n"
|
||||
" 4 ウォ-タ-ランド\n"
|
||||
" クッパ1ごう\n"
|
||||
" もどる")
|
||||
|
||||
.balign 4
|
||||
Debug1: # 0x0200883C
|
||||
.byte _("PAUSE \n"
|
||||
" つづける?\n"
|
||||
" やめる ?")
|
||||
|
||||
# debug text table
|
||||
.balign 4
|
||||
debug_text_entry_0:
|
||||
dialog_entry 0x00000001, 0x0800001E, 0x00C80000, Debug0
|
||||
debug_text_entry_1:
|
||||
dialog_entry 0x00000001, 0x03000064, 0x00960000, Debug1
|
||||
|
||||
glabel seg2_debug_text_table
|
||||
.word debug_text_entry_0, debug_text_entry_1, 0x0
|
||||
2445
text/jp/dialog.s.in
Normal file
2445
text/jp/dialog.s.in
Normal file
File diff suppressed because it is too large
Load Diff
115
text/jp/level.s.in
Normal file
115
text/jp/level.s.in
Normal file
@@ -0,0 +1,115 @@
|
||||
# level names
|
||||
.balign 4
|
||||
level_name_01: # 0x0200E294
|
||||
.byte _(" 1 ボムへいの せんじょう")
|
||||
|
||||
.balign 4
|
||||
level_name_02: # 0x0200E2A8
|
||||
.byte _(" 2 バッタンキングの とりで")
|
||||
|
||||
.balign 4
|
||||
level_name_03: # 0x0200E2BC
|
||||
.byte _(" 3 かいぞくの いりえ")
|
||||
|
||||
.balign 4
|
||||
level_name_04: # 0x0200E2CC
|
||||
.byte _(" 4 さむいさむい マウンテン")
|
||||
|
||||
.balign 4
|
||||
level_name_05: # 0x0200E2DC
|
||||
.byte _(" 5 テレサの ホラ-ハウス")
|
||||
|
||||
.balign 4
|
||||
level_name_06: # 0x0200E2EC
|
||||
.byte _(" 6 やみにとける どうくつ")
|
||||
|
||||
.balign 4
|
||||
level_name_07: # 0x0200E2FC
|
||||
.byte _(" 7 ファイアバブル ランド")
|
||||
|
||||
.balign 4
|
||||
level_name_08: # 0x0200E310
|
||||
.byte _(" 8 あっちっち さばく")
|
||||
|
||||
.balign 4
|
||||
level_name_09: # 0x0200E320
|
||||
.byte _(" 9 ウォ-タ- ランド")
|
||||
|
||||
.balign 4
|
||||
level_name_10: # 0x0200E330
|
||||
.byte _("10 スノ-マンズ ランド")
|
||||
|
||||
.balign 4
|
||||
level_name_11: # 0x0200E340
|
||||
.byte _("11 みずびたシティ-")
|
||||
|
||||
.balign 4
|
||||
level_name_12: # 0x0200E350
|
||||
.byte _("12 たかいたかいマウンテン")
|
||||
|
||||
.balign 4
|
||||
level_name_13: # 0x0200E360
|
||||
.byte _("13 ちびでか アイランド")
|
||||
|
||||
.balign 4
|
||||
level_name_14: # 0x0200E374
|
||||
.byte _("14 チックタックロック")
|
||||
|
||||
.balign 4
|
||||
level_name_15: # 0x0200E384
|
||||
.byte _("15 レインボ- クル-ズ")
|
||||
|
||||
.balign 4
|
||||
level_name_16: # 0x0200E394
|
||||
.byte _(" やみの せかいの クッパ")
|
||||
|
||||
.balign 4
|
||||
level_name_17: # 0x0200E3A8
|
||||
.byte _(" ほのおの うみの クッパ")
|
||||
|
||||
.balign 4
|
||||
level_name_18: # 0x0200E3BC
|
||||
.byte _(" てんくうの たたかい!")
|
||||
|
||||
.balign 4
|
||||
level_name_19: # 0x0200E3CC
|
||||
.byte _(" ピ-チのかくれスライダ-")
|
||||
|
||||
.balign 4
|
||||
level_name_20: # 0x0200E3E0
|
||||
.byte _(" メタルスイッチの たき")
|
||||
|
||||
.balign 4
|
||||
level_name_21: # 0x0200E3F0
|
||||
.byte _(" はばたけ!はねスイッチへ")
|
||||
|
||||
.balign 4
|
||||
level_name_22: # 0x0200E404
|
||||
.byte _(" おほりのとうめいスイッチ")
|
||||
|
||||
.balign 4
|
||||
level_name_23: # 0x0200E414
|
||||
.byte _(" にじ かける はねマリオ")
|
||||
|
||||
.balign 4
|
||||
level_name_24: # 0x0200E428
|
||||
.byte _(" おさかなと いっしょ")
|
||||
|
||||
.balign 4
|
||||
level_name_25: # 0x0200E438
|
||||
.byte _(" おいしいケ-キ")
|
||||
|
||||
.balign 4
|
||||
level_name_castle_secret_stars: # 0x0200E444
|
||||
.byte _(" おしろのかくれスタ-")
|
||||
|
||||
# level name table
|
||||
.balign 4
|
||||
glabel seg2_level_name_table # 0x0200E454
|
||||
.word level_name_01, level_name_02, level_name_03, level_name_04
|
||||
.word level_name_05, level_name_06, level_name_07, level_name_08
|
||||
.word level_name_09, level_name_10, level_name_11, level_name_12
|
||||
.word level_name_13, level_name_14, level_name_15, level_name_16
|
||||
.word level_name_17, level_name_18, level_name_19, level_name_20
|
||||
.word level_name_21, level_name_22, level_name_23, level_name_24
|
||||
.word level_name_25, level_name_castle_secret_stars, 0x0
|
||||
417
text/jp/star.s.in
Normal file
417
text/jp/star.s.in
Normal file
@@ -0,0 +1,417 @@
|
||||
# act_name_ Names
|
||||
.balign 4
|
||||
act_name_00: # 0x0200E4C0
|
||||
.byte _("やまのうえの ボムキング")
|
||||
|
||||
.balign 4
|
||||
act_name_01: # 0x0200E4D0
|
||||
.byte _("はくねつ ノコノコレ-ス")
|
||||
|
||||
.balign 4
|
||||
act_name_02: # 0x0200E4E0
|
||||
.byte _("そらのしままで ぶっとべ")
|
||||
|
||||
.balign 4
|
||||
act_name_03: # 0x0200E4F0
|
||||
.byte _("8まいの あかコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_04: # 0x0200E4FC
|
||||
.byte _("そらにはばたけ はねマリオ")
|
||||
|
||||
.balign 4
|
||||
act_name_05: # 0x0200E50C
|
||||
.byte _("ワンワンの いぬごやで")
|
||||
|
||||
.balign 4
|
||||
act_name_06: # 0x0200E51C
|
||||
.byte _("いかりのバッタン キング")
|
||||
|
||||
.balign 4
|
||||
act_name_07: # 0x0200E52C
|
||||
.byte _("とりでの てっぺんへ")
|
||||
|
||||
.balign 4
|
||||
act_name_08: # 0x0200E53C
|
||||
.byte _("たいほうで ひとっとび")
|
||||
|
||||
.balign 4
|
||||
act_name_09: # 0x0200E54C
|
||||
.byte _("うきしまの 8まいコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_10: # 0x0200E55C
|
||||
.byte _("とりかごへ スト-ン")
|
||||
|
||||
.balign 4
|
||||
act_name_11: # 0x0200E568
|
||||
.byte _("たいほうで ぶっこわせ!")
|
||||
|
||||
.balign 4
|
||||
act_name_12: # 0x0200E578
|
||||
.byte _("ちんぼつせんの おたから")
|
||||
|
||||
.balign 4
|
||||
act_name_13: # 0x0200E588
|
||||
.byte _("でてこい きょだいウツボ")
|
||||
|
||||
.balign 4
|
||||
act_name_14: # 0x0200E598
|
||||
.byte _("かいていどうくつの おたから")
|
||||
|
||||
.balign 4
|
||||
act_name_15: # 0x0200E5A8
|
||||
.byte _("うかんだフネの あかコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_16: # 0x0200E5B8
|
||||
.byte _("いわのはしらへ ひとっとび")
|
||||
|
||||
.balign 4
|
||||
act_name_17: # 0x0200E5C8
|
||||
.byte _("ふきだす みずを くぐれ")
|
||||
|
||||
.balign 4
|
||||
act_name_18: # 0x0200E5D8
|
||||
.byte _("ス-パ-スノ-スライダ-")
|
||||
|
||||
.balign 4
|
||||
act_name_19: # 0x0200E5E8
|
||||
.byte _("まいごの こペンギン")
|
||||
|
||||
.balign 4
|
||||
act_name_20: # 0x0200E5F8
|
||||
.byte _("ペンギン チャンピオンレ-ス")
|
||||
|
||||
.balign 4
|
||||
act_name_21: # 0x0200E60C
|
||||
.byte _("すべって 8まいあかコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_22: # 0x0200E61C
|
||||
.byte _("ゴロゴロ ゆきダルマ")
|
||||
|
||||
.balign 4
|
||||
act_name_23: # 0x0200E62C
|
||||
.byte _("かくれ ス-パ- カベキック")
|
||||
|
||||
.balign 4
|
||||
act_name_24: # 0x0200E640
|
||||
.byte _("おやかたテレサを さがせ")
|
||||
|
||||
.balign 4
|
||||
act_name_25: # 0x0200E650
|
||||
.byte _("テレサの メリ-ゴ-ランド")
|
||||
|
||||
.balign 4
|
||||
act_name_26: # 0x0200E660
|
||||
.byte _("ほんだなオバケの ナゾ")
|
||||
|
||||
.balign 4
|
||||
act_name_27: # 0x0200E670
|
||||
.byte _("8まいコインは どこだ")
|
||||
|
||||
.balign 4
|
||||
act_name_28: # 0x0200E680
|
||||
.byte _("バルコニ-の ボステレサ")
|
||||
|
||||
.balign 4
|
||||
act_name_29: # 0x0200E690
|
||||
.byte _("かくしべやの おおめだま")
|
||||
|
||||
.balign 4
|
||||
act_name_30: # 0x0200E6A0
|
||||
.byte _("ドッシ-のいる ちていこ")
|
||||
|
||||
.balign 4
|
||||
act_name_31: # 0x0200E6B0
|
||||
.byte _("そうさリフトの あかコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_32: # 0x0200E6C0
|
||||
.byte _("メタルで ダッシュ")
|
||||
|
||||
.balign 4
|
||||
act_name_33: # 0x0200E6CC
|
||||
.byte _("ケムリめいろを ぬけて")
|
||||
|
||||
.balign 4
|
||||
act_name_34: # 0x0200E6D8
|
||||
.byte _("ケムリめいろの ひじょうぐち")
|
||||
|
||||
.balign 4
|
||||
act_name_35: # 0x0200E6EC
|
||||
.byte _("ゴロゴロいわの ひみつ")
|
||||
|
||||
.balign 4
|
||||
act_name_36: # 0x0200E6FC
|
||||
.byte _("おとせ ボスどんけつ")
|
||||
|
||||
.balign 4
|
||||
act_name_37: # 0x0200E70C
|
||||
.byte _("たたかえ!どんけつたい")
|
||||
|
||||
.balign 4
|
||||
act_name_38: # 0x0200E71C
|
||||
.byte _("15パズルの 8まいコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_39: # 0x0200E72C
|
||||
.byte _("コロコロ まるたわたり")
|
||||
|
||||
.balign 4
|
||||
act_name_40: # 0x0200E738
|
||||
.byte _("かざんの パワ-スタ-")
|
||||
|
||||
.balign 4
|
||||
act_name_41: # 0x0200E748
|
||||
.byte _("かざんの リフトツア-")
|
||||
|
||||
.balign 4
|
||||
act_name_42: # 0x0200E758
|
||||
.byte _("いたずらハゲたか ジャンゴ")
|
||||
|
||||
.balign 4
|
||||
act_name_43: # 0x0200E76C
|
||||
.byte _("ピラミッドの てっぺんで")
|
||||
|
||||
.balign 4
|
||||
act_name_44: # 0x0200E780
|
||||
.byte _("きょだいピラミッドの ないぶ")
|
||||
|
||||
.balign 4
|
||||
act_name_45: # 0x0200E794
|
||||
.byte _("4つのはしらに たつものへ")
|
||||
|
||||
.balign 4
|
||||
act_name_46: # 0x0200E7A4
|
||||
.byte _("とびまわれ 8まいコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_47: # 0x0200E7B4
|
||||
.byte _("きょだいピラミッドのナゾ")
|
||||
|
||||
.balign 4
|
||||
act_name_48: # 0x0200E7C8
|
||||
.byte _("クッパの せんすいかん")
|
||||
|
||||
.balign 4
|
||||
act_name_49: # 0x0200E7D8
|
||||
.byte _("うずしおの たからばこ")
|
||||
|
||||
.balign 4
|
||||
act_name_50: # 0x0200E7E8
|
||||
.byte _("にげたクッパの あかコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_51: # 0x0200E7F8
|
||||
.byte _("ふきだす みずを くぐれ")
|
||||
|
||||
.balign 4
|
||||
act_name_52: # 0x0200E808
|
||||
.byte _("マンタの おくりもの")
|
||||
|
||||
.balign 4
|
||||
act_name_53: # 0x0200E814
|
||||
.byte _("ボウシが そろったら")
|
||||
|
||||
.balign 4
|
||||
act_name_54: # 0x0200E824
|
||||
.byte _("おおゆきダルマの おでこ")
|
||||
|
||||
.balign 4
|
||||
act_name_55: # 0x0200E834
|
||||
.byte _("こおりのくにの どんけつ")
|
||||
|
||||
.balign 4
|
||||
act_name_56: # 0x0200E844
|
||||
.byte _("こおりの オブジェ")
|
||||
|
||||
.balign 4
|
||||
act_name_57: # 0x0200E850
|
||||
.byte _("つめたい いけを こえて")
|
||||
|
||||
.balign 4
|
||||
act_name_58: # 0x0200E860
|
||||
.byte _("コウラにのって あかコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_59: # 0x0200E870
|
||||
.byte _("フワフワさんの おうち")
|
||||
|
||||
.balign 4
|
||||
act_name_60: # 0x0200E87C
|
||||
.byte _("ビリビリの まめリフト")
|
||||
|
||||
.balign 4
|
||||
act_name_61: # 0x0200E88C
|
||||
.byte _("トップオブ ザ シティ-")
|
||||
|
||||
.balign 4
|
||||
act_name_62: # 0x0200E89C
|
||||
.byte _("あさせと そらのシ-クレット")
|
||||
|
||||
.balign 4
|
||||
act_name_63: # 0x0200E8AC
|
||||
.byte _("いそげ!かなあみエレベ-タ-")
|
||||
|
||||
.balign 4
|
||||
act_name_64: # 0x0200E8C0
|
||||
.byte _("ダウンタウンの あかコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_65: # 0x0200E8D0
|
||||
.byte _("ダウンタウンを かけろ")
|
||||
|
||||
.balign 4
|
||||
act_name_66: # 0x0200E8E0
|
||||
.byte _("たかいたかい やまのうえ")
|
||||
|
||||
.balign 4
|
||||
act_name_67: # 0x0200E8F0
|
||||
.byte _("いたずらザル ウッキィのオリ")
|
||||
|
||||
.balign 4
|
||||
act_name_68: # 0x0200E904
|
||||
.byte _("おばけキノコの あかコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_69: # 0x0200E914
|
||||
.byte _("マウンテン スライダ-")
|
||||
|
||||
.balign 4
|
||||
act_name_70: # 0x0200E924
|
||||
.byte _("はしのうえから みわたせば")
|
||||
|
||||
.balign 4
|
||||
act_name_71: # 0x0200E934
|
||||
.byte _("ぶっとべ はなれキノコへ")
|
||||
|
||||
.balign 4
|
||||
act_name_72: # 0x0200E944
|
||||
.byte _("きょだいパックンフラワ-")
|
||||
|
||||
.balign 4
|
||||
act_name_73: # 0x0200E954
|
||||
.byte _("デカじまの てっぺんで")
|
||||
|
||||
.balign 4
|
||||
act_name_74: # 0x0200E964
|
||||
.byte _("ノコノコ リタ-ンマッチ")
|
||||
|
||||
.balign 4
|
||||
act_name_75: # 0x0200E974
|
||||
.byte _("チビじまの 5シ-クレット")
|
||||
|
||||
.balign 4
|
||||
act_name_76: # 0x0200E984
|
||||
.byte _("ハナチャンの あかコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_77: # 0x0200E994
|
||||
.byte _("イカリの ハナチャン")
|
||||
|
||||
.balign 4
|
||||
act_name_78: # 0x0200E9A0
|
||||
.byte _("グルグル かごのなかへ")
|
||||
|
||||
.balign 4
|
||||
act_name_79: # 0x0200E9B0
|
||||
.byte _("ふりこの へや")
|
||||
|
||||
.balign 4
|
||||
act_name_80: # 0x0200E9B8
|
||||
.byte _("チックタックはりの うえ")
|
||||
|
||||
.balign 4
|
||||
act_name_81: # 0x0200E9C8
|
||||
.byte _("えっへん てっぺん ドッスン")
|
||||
|
||||
.balign 4
|
||||
act_name_82: # 0x0200E9DC
|
||||
.byte _("つきだしを のりこえて")
|
||||
|
||||
.balign 4
|
||||
act_name_83: # 0x0200E9EC
|
||||
.byte _("00ふんの あかコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_84: # 0x0200E9F8
|
||||
.byte _("にじを わたる ふね")
|
||||
|
||||
.balign 4
|
||||
act_name_85: # 0x0200EA04
|
||||
.byte _("てんくうの おやしき")
|
||||
|
||||
.balign 4
|
||||
act_name_86: # 0x0200EA10
|
||||
.byte _("タテめいろの あかコイン")
|
||||
|
||||
.balign 4
|
||||
act_name_87: # 0x0200EA20
|
||||
.byte _("カゼきる きょだいブランコ")
|
||||
|
||||
.balign 4
|
||||
act_name_88: # 0x0200EA34
|
||||
.byte _("おおぞら アスレチック")
|
||||
|
||||
.balign 4
|
||||
act_name_89: # 0x0200EA44
|
||||
.byte _("にじの かなたの しま")
|
||||
|
||||
.balign 4
|
||||
act_name_90: # 0x0200EA54
|
||||
.byte _("おしろのかくれスタ-")
|
||||
|
||||
.balign 4
|
||||
act_name_91: # 0x0200EA60
|
||||
.byte _("100まいコインの スタ-")
|
||||
|
||||
.balign 4
|
||||
act_name_92: # 0x0200EA70
|
||||
.byte _("マウンテンのへやが ひらく!")
|
||||
|
||||
.balign 4
|
||||
act_name_93: # 0x0200EA80
|
||||
.byte _("みずとゆき2つのへやが ひらく!")
|
||||
|
||||
.balign 4
|
||||
act_name_94: # 0x0200EA94
|
||||
.byte _("おおきなほしの ドアがひらく!")
|
||||
|
||||
.balign 4
|
||||
act_name_95: # 0x0200EAA8
|
||||
.byte _("クッパへの とびらがひらく!")
|
||||
|
||||
.balign 4
|
||||
act_name_96: # 0x0200EABC
|
||||
.byte _("3がいへの とびらがひらく!")
|
||||
|
||||
# act names table 0x0200EAD0
|
||||
.balign 4
|
||||
glabel seg2_act_name_table
|
||||
.word act_name_00, act_name_01, act_name_02, act_name_03
|
||||
.word act_name_04, act_name_05, act_name_06, act_name_07
|
||||
.word act_name_08, act_name_09, act_name_10, act_name_11
|
||||
.word act_name_12, act_name_13, act_name_14, act_name_15
|
||||
.word act_name_16, act_name_17, act_name_18, act_name_19
|
||||
.word act_name_20, act_name_21, act_name_22, act_name_23
|
||||
.word act_name_24, act_name_25, act_name_26, act_name_27
|
||||
.word act_name_28, act_name_29, act_name_30, act_name_31
|
||||
.word act_name_32, act_name_33, act_name_34, act_name_35
|
||||
.word act_name_36, act_name_37, act_name_38, act_name_39
|
||||
.word act_name_40, act_name_41, act_name_42, act_name_43
|
||||
.word act_name_44, act_name_45, act_name_46, act_name_47
|
||||
.word act_name_48, act_name_49, act_name_50, act_name_51
|
||||
.word act_name_52, act_name_53, act_name_54, act_name_55
|
||||
.word act_name_56, act_name_57, act_name_58, act_name_59
|
||||
.word act_name_60, act_name_61, act_name_62, act_name_63
|
||||
.word act_name_64, act_name_65, act_name_66, act_name_67
|
||||
.word act_name_68, act_name_69, act_name_70, act_name_71
|
||||
.word act_name_72, act_name_73, act_name_74, act_name_75
|
||||
.word act_name_76, act_name_77, act_name_78, act_name_79
|
||||
.word act_name_80, act_name_81, act_name_82, act_name_83
|
||||
.word act_name_84, act_name_85, act_name_86, act_name_87
|
||||
.word act_name_88, act_name_89, act_name_90, act_name_91
|
||||
.word act_name_92, act_name_93, act_name_94, act_name_95
|
||||
.word act_name_96, 0x0
|
||||
28
text/us/debug.s.in
Normal file
28
text/us/debug.s.in
Normal file
@@ -0,0 +1,28 @@
|
||||
# This debug dialog wasn't translated for US.
|
||||
|
||||
.balign 4
|
||||
Debug0: # 0x020087E4
|
||||
.byte _("STAGE SELECT\n"
|
||||
" つづける?\n"
|
||||
" 1 マウンテン\n"
|
||||
" 2 ファイア-バブル\n"
|
||||
" 3 スノ-スライダ-\n"
|
||||
" 4 ウォ-タ-ランド\n"
|
||||
" クッパ1ごう\n"
|
||||
" もどる")
|
||||
|
||||
.balign 4
|
||||
Debug1: # 0x0200883C
|
||||
.byte _("PAUSE \n"
|
||||
" つづける?\n"
|
||||
" やめる ?")
|
||||
|
||||
# debug text table
|
||||
.balign 4
|
||||
debug_text_entry_0:
|
||||
dialog_entry 0x00000001, 0x0800001E, 0x00C80000, Debug0
|
||||
debug_text_entry_1:
|
||||
dialog_entry 0x00000001, 0x03000064, 0x00960000, Debug1
|
||||
|
||||
glabel seg2_debug_text_table
|
||||
.word debug_text_entry_0, debug_text_entry_1, 0x0
|
||||
2636
text/us/dialog.s.in
Normal file
2636
text/us/dialog.s.in
Normal file
File diff suppressed because it is too large
Load Diff
115
text/us/level.s.in
Normal file
115
text/us/level.s.in
Normal file
@@ -0,0 +1,115 @@
|
||||
# level names
|
||||
.balign 4
|
||||
level_name_01: # 0x0200E294
|
||||
.byte _(" 1 BOB-OMB BATTLEFIELD")
|
||||
|
||||
.balign 4
|
||||
level_name_02: # 0x0200E2A8
|
||||
.byte _(" 2 WHOMP'S FORTRESS")
|
||||
|
||||
.balign 4
|
||||
level_name_03: # 0x0200E2BC
|
||||
.byte _(" 3 JOLLY ROGER BAY")
|
||||
|
||||
.balign 4
|
||||
level_name_04: # 0x0200E2CC
|
||||
.byte _(" 4 COOL, COOL MOUNTAIN")
|
||||
|
||||
.balign 4
|
||||
level_name_05: # 0x0200E2DC
|
||||
.byte _(" 5 BIG BOO'S HAUNT")
|
||||
|
||||
.balign 4
|
||||
level_name_06: # 0x0200E2EC
|
||||
.byte _(" 6 HAZY MAZE CAVE")
|
||||
|
||||
.balign 4
|
||||
level_name_07: # 0x0200E2FC
|
||||
.byte _(" 7 LETHAL LAVA LAND")
|
||||
|
||||
.balign 4
|
||||
level_name_08: # 0x0200E310
|
||||
.byte _(" 8 SHIFTING SAND LAND")
|
||||
|
||||
.balign 4
|
||||
level_name_09: # 0x0200E320
|
||||
.byte _(" 9 DIRE, DIRE DOCKS")
|
||||
|
||||
.balign 4
|
||||
level_name_10: # 0x0200E330
|
||||
.byte _("10 SNOWMAN'S LAND")
|
||||
|
||||
.balign 4
|
||||
level_name_11: # 0x0200E340
|
||||
.byte _("11 WET-DRY WORLD")
|
||||
|
||||
.balign 4
|
||||
level_name_12: # 0x0200E350
|
||||
.byte _("12 TALL, TALL MOUNTAIN")
|
||||
|
||||
.balign 4
|
||||
level_name_13: # 0x0200E360
|
||||
.byte _("13 TINY-HUGE ISLAND")
|
||||
|
||||
.balign 4
|
||||
level_name_14: # 0x0200E374
|
||||
.byte _("14 TICK TOCK CLOCK")
|
||||
|
||||
.balign 4
|
||||
level_name_15: # 0x0200E384
|
||||
.byte _("15 RAINBOW RIDE")
|
||||
|
||||
.balign 4
|
||||
level_name_16: # 0x0200E394
|
||||
.byte _(" BOWSER IN THE DARK WORLD")
|
||||
|
||||
.balign 4
|
||||
level_name_17: # 0x0200E3A8
|
||||
.byte _(" BOWSER IN THE FIRE SEA")
|
||||
|
||||
.balign 4
|
||||
level_name_18: # 0x0200E3BC
|
||||
.byte _(" BOWSER IN THE SKY")
|
||||
|
||||
.balign 4
|
||||
level_name_19: # 0x0200E3CC
|
||||
.byte _(" THE PRINCESS'S SECRET SLIDE")
|
||||
|
||||
.balign 4
|
||||
level_name_20: # 0x0200E3E0
|
||||
.byte _(" CAVERN OF THE METAL CAP")
|
||||
|
||||
.balign 4
|
||||
level_name_21: # 0x0200E3F0
|
||||
.byte _(" TOWER OF THE WING CAP")
|
||||
|
||||
.balign 4
|
||||
level_name_22: # 0x0200E404
|
||||
.byte _(" VANISH CAP UNDER THE MOAT")
|
||||
|
||||
.balign 4
|
||||
level_name_23: # 0x0200E414
|
||||
.byte _(" WING MARIO OVER THE RAINBOW")
|
||||
|
||||
.balign 4
|
||||
level_name_24: # 0x0200E428
|
||||
.byte _(" THE SECRET AQUARIUM")
|
||||
|
||||
.balign 4
|
||||
level_name_25: # 0x0200E438
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
level_name_castle_secret_stars: # 0x0200E444
|
||||
.byte _(" CASTLE SECRET STARS")
|
||||
|
||||
# level name table
|
||||
.balign 4
|
||||
glabel seg2_level_name_table # 0x0200E454
|
||||
.word level_name_01, level_name_02, level_name_03, level_name_04
|
||||
.word level_name_05, level_name_06, level_name_07, level_name_08
|
||||
.word level_name_09, level_name_10, level_name_11, level_name_12
|
||||
.word level_name_13, level_name_14, level_name_15, level_name_16
|
||||
.word level_name_17, level_name_18, level_name_19, level_name_20
|
||||
.word level_name_21, level_name_22, level_name_23, level_name_24
|
||||
.word level_name_25, level_name_castle_secret_stars, 0x0
|
||||
417
text/us/star.s.in
Normal file
417
text/us/star.s.in
Normal file
@@ -0,0 +1,417 @@
|
||||
# act_name_ Names
|
||||
.balign 4
|
||||
act_name_00: # 0x0200E4C0
|
||||
.byte _("BIG BOB-OMB ON THE SUMMIT")
|
||||
|
||||
.balign 4
|
||||
act_name_01: # 0x0200E4D0
|
||||
.byte _("FOOTRACE WITH KOOPA THE QUICK")
|
||||
|
||||
.balign 4
|
||||
act_name_02: # 0x0200E4E0
|
||||
.byte _("SHOOT TO THE ISLAND IN THE SKY")
|
||||
|
||||
.balign 4
|
||||
act_name_03: # 0x0200E4F0
|
||||
.byte _("FIND THE 8 RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_04: # 0x0200E4FC
|
||||
.byte _("MARIO WINGS TO THE SKY")
|
||||
|
||||
.balign 4
|
||||
act_name_05: # 0x0200E50C
|
||||
.byte _("BEHIND CHAIN CHOMP'S GATE")
|
||||
|
||||
.balign 4
|
||||
act_name_06: # 0x0200E51C
|
||||
.byte _("CHIP OFF WHOMP'S BLOCK")
|
||||
|
||||
.balign 4
|
||||
act_name_07: # 0x0200E52C
|
||||
.byte _("TO THE TOP OF THE FORTRESS")
|
||||
|
||||
.balign 4
|
||||
act_name_08: # 0x0200E53C
|
||||
.byte _("SHOOT INTO THE WILD BLUE")
|
||||
|
||||
.balign 4
|
||||
act_name_09: # 0x0200E54C
|
||||
.byte _("RED COINS ON THE FLOATING ISLE")
|
||||
|
||||
.balign 4
|
||||
act_name_10: # 0x0200E55C
|
||||
.byte _("FALL ONTO THE CAGED ISLAND")
|
||||
|
||||
.balign 4
|
||||
act_name_11: # 0x0200E568
|
||||
.byte _("BLAST AWAY THE WALL")
|
||||
|
||||
.balign 4
|
||||
act_name_12: # 0x0200E578
|
||||
.byte _("PLUNDER IN THE SUNKEN SHIP")
|
||||
|
||||
.balign 4
|
||||
act_name_13: # 0x0200E588
|
||||
.byte _("CAN THE EEL COME OUT TO PLAY?")
|
||||
|
||||
.balign 4
|
||||
act_name_14: # 0x0200E598
|
||||
.byte _("TREASURE OF THE OCEAN CAVE")
|
||||
|
||||
.balign 4
|
||||
act_name_15: # 0x0200E5A8
|
||||
.byte _("RED COINS ON THE SHIP AFLOAT")
|
||||
|
||||
.balign 4
|
||||
act_name_16: # 0x0200E5B8
|
||||
.byte _("BLAST TO THE STONE PILLAR")
|
||||
|
||||
.balign 4
|
||||
act_name_17: # 0x0200E5C8
|
||||
.byte _("THROUGH THE JET STREAM")
|
||||
|
||||
.balign 4
|
||||
act_name_18: # 0x0200E5D8
|
||||
.byte _("SLIP SLIDIN' AWAY")
|
||||
|
||||
.balign 4
|
||||
act_name_19: # 0x0200E5E8
|
||||
.byte _("LI'L PENGUIN LOST")
|
||||
|
||||
.balign 4
|
||||
act_name_20: # 0x0200E5F8
|
||||
.byte _("BIG PENGUIN RACE")
|
||||
|
||||
.balign 4
|
||||
act_name_21: # 0x0200E60C
|
||||
.byte _("FROSTY SLIDE FOR 8 RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_22: # 0x0200E61C
|
||||
.byte _("SNOWMAN'S LOST HIS HEAD")
|
||||
|
||||
.balign 4
|
||||
act_name_23: # 0x0200E62C
|
||||
.byte _("WALL KICKS WILL WORK")
|
||||
|
||||
.balign 4
|
||||
act_name_24: # 0x0200E640
|
||||
.byte _("GO ON A GHOST HUNT")
|
||||
|
||||
.balign 4
|
||||
act_name_25: # 0x0200E650
|
||||
.byte _("RIDE BIG BOO'S MERRY-GO-ROUND")
|
||||
|
||||
.balign 4
|
||||
act_name_26: # 0x0200E660
|
||||
.byte _("SECRET OF THE HAUNTED BOOKS")
|
||||
|
||||
.balign 4
|
||||
act_name_27: # 0x0200E670
|
||||
.byte _("SEEK THE 8 RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_28: # 0x0200E680
|
||||
.byte _("BIG BOO'S BALCONY")
|
||||
|
||||
.balign 4
|
||||
act_name_29: # 0x0200E690
|
||||
.byte _("EYE TO EYE IN THE SECRET ROOM")
|
||||
|
||||
.balign 4
|
||||
act_name_30: # 0x0200E6A0
|
||||
.byte _("SWIMMING BEAST IN THE CAVERN")
|
||||
|
||||
.balign 4
|
||||
act_name_31: # 0x0200E6B0
|
||||
.byte _("ELEVATE FOR 8 RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_32: # 0x0200E6C0
|
||||
.byte _("METAL-HEAD MARIO CAN MOVE!")
|
||||
|
||||
.balign 4
|
||||
act_name_33: # 0x0200E6CC
|
||||
.byte _("NAVIGATING THE TOXIC MAZE")
|
||||
|
||||
.balign 4
|
||||
act_name_34: # 0x0200E6D8
|
||||
.byte _("A-MAZE-ING EMERGENCY EXIT")
|
||||
|
||||
.balign 4
|
||||
act_name_35: # 0x0200E6EC
|
||||
.byte _("WATCH FOR ROLLING ROCKS")
|
||||
|
||||
.balign 4
|
||||
act_name_36: # 0x0200E6FC
|
||||
.byte _("BOIL THE BIG BULLY")
|
||||
|
||||
.balign 4
|
||||
act_name_37: # 0x0200E70C
|
||||
.byte _("BULLY THE BULLIES")
|
||||
|
||||
.balign 4
|
||||
act_name_38: # 0x0200E71C
|
||||
.byte _("8-COIN PUZZLE WITH 15 PIECES")
|
||||
|
||||
.balign 4
|
||||
act_name_39: # 0x0200E72C
|
||||
.byte _("RED-HOT LOG ROLLING")
|
||||
|
||||
.balign 4
|
||||
act_name_40: # 0x0200E738
|
||||
.byte _("HOT-FOOT-IT INTO THE VOLCANO")
|
||||
|
||||
.balign 4
|
||||
act_name_41: # 0x0200E748
|
||||
.byte _("ELEVATOR TOUR IN THE VOLCANO")
|
||||
|
||||
.balign 4
|
||||
act_name_42: # 0x0200E758
|
||||
.byte _("IN THE TALONS OF THE BIG BIRD")
|
||||
|
||||
.balign 4
|
||||
act_name_43: # 0x0200E76C
|
||||
.byte _("SHINING ATOP THE PYRAMID")
|
||||
|
||||
.balign 4
|
||||
act_name_44: # 0x0200E780
|
||||
.byte _("INSIDE THE ANCIENT PYRAMID")
|
||||
|
||||
.balign 4
|
||||
act_name_45: # 0x0200E794
|
||||
.byte _("STAND TALL ON THE FOUR PILLARS")
|
||||
|
||||
.balign 4
|
||||
act_name_46: # 0x0200E7A4
|
||||
.byte _("FREE FLYING FOR 8 RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_47: # 0x0200E7B4
|
||||
.byte _("PYRAMID PUZZLE")
|
||||
|
||||
.balign 4
|
||||
act_name_48: # 0x0200E7C8
|
||||
.byte _("BOARD BOWSER'S SUB")
|
||||
|
||||
.balign 4
|
||||
act_name_49: # 0x0200E7D8
|
||||
.byte _("CHESTS IN THE CURRENT")
|
||||
|
||||
.balign 4
|
||||
act_name_50: # 0x0200E7E8
|
||||
.byte _("POLE-JUMPING FOR RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_51: # 0x0200E7F8
|
||||
.byte _("THROUGH THE JET STREAM")
|
||||
|
||||
.balign 4
|
||||
act_name_52: # 0x0200E808
|
||||
.byte _("THE MANTA RAY'S REWARD")
|
||||
|
||||
.balign 4
|
||||
act_name_53: # 0x0200E814
|
||||
.byte _("COLLECT THE CAPS...")
|
||||
|
||||
.balign 4
|
||||
act_name_54: # 0x0200E824
|
||||
.byte _("SNOWMAN'S BIG HEAD")
|
||||
|
||||
.balign 4
|
||||
act_name_55: # 0x0200E834
|
||||
.byte _("CHILL WITH THE BULLY")
|
||||
|
||||
.balign 4
|
||||
act_name_56: # 0x0200E844
|
||||
.byte _("IN THE DEEP FREEZE")
|
||||
|
||||
.balign 4
|
||||
act_name_57: # 0x0200E850
|
||||
.byte _("WHIRL FROM THE FREEZING POND")
|
||||
|
||||
.balign 4
|
||||
act_name_58: # 0x0200E860
|
||||
.byte _("SHELL SHREDDIN' FOR RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_59: # 0x0200E870
|
||||
.byte _("INTO THE IGLOO")
|
||||
|
||||
.balign 4
|
||||
act_name_60: # 0x0200E87C
|
||||
.byte _("SHOCKING ARROW LIFTS!")
|
||||
|
||||
.balign 4
|
||||
act_name_61: # 0x0200E88C
|
||||
.byte _("TOP O' THE TOWN")
|
||||
|
||||
.balign 4
|
||||
act_name_62: # 0x0200E89C
|
||||
.byte _("SECRETS IN THE SHALLOWS & SKY")
|
||||
|
||||
.balign 4
|
||||
act_name_63: # 0x0200E8AC
|
||||
.byte _("EXPRESS ELEVATOR--HURRY UP!")
|
||||
|
||||
.balign 4
|
||||
act_name_64: # 0x0200E8C0
|
||||
.byte _("GO TO TOWN FOR RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_65: # 0x0200E8D0
|
||||
.byte _("QUICK RACE THROUGH DOWNTOWN!")
|
||||
|
||||
.balign 4
|
||||
act_name_66: # 0x0200E8E0
|
||||
.byte _("SCALE THE MOUNTAIN")
|
||||
|
||||
.balign 4
|
||||
act_name_67: # 0x0200E8F0
|
||||
.byte _("MYSTERY OF THE MONKEY CAGE")
|
||||
|
||||
.balign 4
|
||||
act_name_68: # 0x0200E904
|
||||
.byte _("SCARY 'SHROOMS, RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_69: # 0x0200E914
|
||||
.byte _("MYSTERIOUS MOUNTAINSIDE")
|
||||
|
||||
.balign 4
|
||||
act_name_70: # 0x0200E924
|
||||
.byte _("BREATHTAKING VIEW FROM BRIDGE")
|
||||
|
||||
.balign 4
|
||||
act_name_71: # 0x0200E934
|
||||
.byte _("BLAST TO THE LONELY MUSHROOM")
|
||||
|
||||
.balign 4
|
||||
act_name_72: # 0x0200E944
|
||||
.byte _("PLUCK THE PIRANHA FLOWER")
|
||||
|
||||
.balign 4
|
||||
act_name_73: # 0x0200E954
|
||||
.byte _("THE TIP TOP OF THE HUGE ISLAND")
|
||||
|
||||
.balign 4
|
||||
act_name_74: # 0x0200E964
|
||||
.byte _("REMATCH WITH KOOPA THE QUICK")
|
||||
|
||||
.balign 4
|
||||
act_name_75: # 0x0200E974
|
||||
.byte _("FIVE ITTY BITTY SECRETS")
|
||||
|
||||
.balign 4
|
||||
act_name_76: # 0x0200E984
|
||||
.byte _("WIGGLER'S RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_77: # 0x0200E994
|
||||
.byte _("MAKE WIGGLER SQUIRM")
|
||||
|
||||
.balign 4
|
||||
act_name_78: # 0x0200E9A0
|
||||
.byte _("ROLL INTO THE CAGE")
|
||||
|
||||
.balign 4
|
||||
act_name_79: # 0x0200E9B0
|
||||
.byte _("THE PIT AND THE PENDULUMS")
|
||||
|
||||
.balign 4
|
||||
act_name_80: # 0x0200E9B8
|
||||
.byte _("GET A HAND")
|
||||
|
||||
.balign 4
|
||||
act_name_81: # 0x0200E9C8
|
||||
.byte _("STOMP ON THE THWOMP")
|
||||
|
||||
.balign 4
|
||||
act_name_82: # 0x0200E9DC
|
||||
.byte _("TIMED JUMPS ON MOVING BARS")
|
||||
|
||||
.balign 4
|
||||
act_name_83: # 0x0200E9EC
|
||||
.byte _("STOP TIME FOR RED COINS")
|
||||
|
||||
.balign 4
|
||||
act_name_84: # 0x0200E9F8
|
||||
.byte _("CRUISER CROSSING THE RAINBOW")
|
||||
|
||||
.balign 4
|
||||
act_name_85: # 0x0200EA04
|
||||
.byte _("THE BIG HOUSE IN THE SKY")
|
||||
|
||||
.balign 4
|
||||
act_name_86: # 0x0200EA10
|
||||
.byte _("COINS AMASSED IN A MAZE")
|
||||
|
||||
.balign 4
|
||||
act_name_87: # 0x0200EA20
|
||||
.byte _("SWINGIN' IN THE BREEZE")
|
||||
|
||||
.balign 4
|
||||
act_name_88: # 0x0200EA34
|
||||
.byte _("TRICKY TRIANGLES!")
|
||||
|
||||
.balign 4
|
||||
act_name_89: # 0x0200EA44
|
||||
.byte _("SOMEWHERE OVER THE RAINBOW")
|
||||
|
||||
.balign 4
|
||||
act_name_90: # 0x0200EA54
|
||||
.byte _("ONE OF THE CASTLE'S SECRET STARS!")
|
||||
|
||||
.balign 4
|
||||
act_name_91: # 0x0200EA60
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_92: # 0x0200EA70
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_93: # 0x0200EA80
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_94: # 0x0200EA94
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_95: # 0x0200EAA8
|
||||
.byte _("")
|
||||
|
||||
.balign 4
|
||||
act_name_96: # 0x0200EABC
|
||||
.byte _("")
|
||||
|
||||
# act names table 0x0200EAD0
|
||||
.balign 4
|
||||
glabel seg2_act_name_table
|
||||
.word act_name_00, act_name_01, act_name_02, act_name_03
|
||||
.word act_name_04, act_name_05, act_name_06, act_name_07
|
||||
.word act_name_08, act_name_09, act_name_10, act_name_11
|
||||
.word act_name_12, act_name_13, act_name_14, act_name_15
|
||||
.word act_name_16, act_name_17, act_name_18, act_name_19
|
||||
.word act_name_20, act_name_21, act_name_22, act_name_23
|
||||
.word act_name_24, act_name_25, act_name_26, act_name_27
|
||||
.word act_name_28, act_name_29, act_name_30, act_name_31
|
||||
.word act_name_32, act_name_33, act_name_34, act_name_35
|
||||
.word act_name_36, act_name_37, act_name_38, act_name_39
|
||||
.word act_name_40, act_name_41, act_name_42, act_name_43
|
||||
.word act_name_44, act_name_45, act_name_46, act_name_47
|
||||
.word act_name_48, act_name_49, act_name_50, act_name_51
|
||||
.word act_name_52, act_name_53, act_name_54, act_name_55
|
||||
.word act_name_56, act_name_57, act_name_58, act_name_59
|
||||
.word act_name_60, act_name_61, act_name_62, act_name_63
|
||||
.word act_name_64, act_name_65, act_name_66, act_name_67
|
||||
.word act_name_68, act_name_69, act_name_70, act_name_71
|
||||
.word act_name_72, act_name_73, act_name_74, act_name_75
|
||||
.word act_name_76, act_name_77, act_name_78, act_name_79
|
||||
.word act_name_80, act_name_81, act_name_82, act_name_83
|
||||
.word act_name_84, act_name_85, act_name_86, act_name_87
|
||||
.word act_name_88, act_name_89, act_name_90, act_name_91
|
||||
.word act_name_92, act_name_93, act_name_94, act_name_95
|
||||
.word act_name_96, 0x0
|
||||
Reference in New Issue
Block a user