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@@ -70,8 +70,6 @@
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#define NO_FALSE_LEDGEGRABS
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// Allows Mario to jump kick on steep surfaces that are set to be non slippery, instead of being forced to dive
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#define JUMP_KICK_FIX
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// Allow Mario to grab hangable ceilings from any state
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#define HANGING_FIX
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// 46 degree walkicks
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//#define WALLKICKS_46_DEGREES
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// Disables fall damage
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