diff --git a/src/game/mario.c b/src/game/mario.c index bac9edfc..597ddc8d 100644 --- a/src/game/mario.c +++ b/src/game/mario.c @@ -1722,10 +1722,6 @@ void func_sh_8025574C(void) { s32 execute_mario_action(UNUSED struct Object *o) { s32 inLoop = TRUE; - if (gPlayer1Controller->buttonPressed & L_TRIG) { - gMarioState->pos[0] += 65536.0f; - } - if (gMarioState->action) { gMarioState->marioObj->header.gfx.node.flags &= ~GRAPH_RENDER_INVISIBLE; mario_reset_bodystate(gMarioState);