From 73649f65eee121c8ab0a77e8ab96cd1d92f6dafd Mon Sep 17 00:00:00 2001 From: Reonu Date: Mon, 12 Jul 2021 18:21:18 +0100 Subject: [PATCH] mention border height & console detection --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 8380de2c..87d26f2f 100644 --- a/README.md +++ b/README.md @@ -11,6 +11,8 @@ - It has been patched with someone2639's shiftable segments patch - Wiseguy's instant input patch has been added to allow for less input lag on emulation (Does not affect console) This does mean that any framebuffer effects will have to be done on buffer 0 if targeting emulators +- Automatic console and emulator detection: Use the `gIsConsole` variable to wrap your code in an emulator check. +- Separate defines for emulator and console black border height. - Getting HVQM FMV support to work with the game is WIP. Requirements are the same as regular SM64, however a GCC MIPS cross compiler is also required. If you're on Debian-like Linux, you can use the ``gcc-mips-linux-gnu`` package. The toolchain that comes with my SDK is also supported.