You've already forked Microtransactions64
mirror of
https://github.com/Print-and-Panic/Microtransactions64.git
synced 2026-01-21 10:17:19 -08:00
Name warp-related defines and add option to disable intro demo
This commit is contained in:
@@ -98,6 +98,8 @@
|
||||
//#define SKIP_TITLE_SCREEN
|
||||
// Uncomment this if you want to keep the mario head and not skip it
|
||||
//#define KEEP_MARIO_HEAD
|
||||
// Disables the demo that plays when idle on the start screen (Arceveti)
|
||||
#define DISABLE_DEMO
|
||||
// Enables "parallel lakitu camera" or "aglab cam" which lets you move the camera smoothly with the dpad
|
||||
#define PARALLEL_LAKITU_CAM
|
||||
// Allows Mario to ledgegrab sloped floors
|
||||
|
||||
@@ -9,11 +9,14 @@
|
||||
|
||||
enum LevelNum
|
||||
{
|
||||
LEVEL_RESTART_GAME = -1,
|
||||
LEVEL_NONE,
|
||||
#include "levels/level_defines.h"
|
||||
LEVEL_COUNT,
|
||||
LEVEL_MAX = LEVEL_COUNT - 1,
|
||||
LEVEL_MIN = LEVEL_NONE + 1
|
||||
LEVEL_MAX = (LEVEL_COUNT - 1),
|
||||
LEVEL_MIN = (LEVEL_NONE + 1),
|
||||
LEVEL_FILE_SELECT = 100, //! This probably breaks if you have 99+ levels
|
||||
LEVEL_LEVEL_SELECT = (LEVEL_FILE_SELECT + 1)
|
||||
};
|
||||
|
||||
#undef STUB_LEVEL
|
||||
|
||||
Reference in New Issue
Block a user