Name warp-related defines and add option to disable intro demo

This commit is contained in:
Arceveti
2021-09-23 17:37:05 -07:00
parent 9b59eb0256
commit 6fcbb42632
23 changed files with 233 additions and 213 deletions

View File

@@ -98,6 +98,8 @@
//#define SKIP_TITLE_SCREEN
// Uncomment this if you want to keep the mario head and not skip it
//#define KEEP_MARIO_HEAD
// Disables the demo that plays when idle on the start screen (Arceveti)
#define DISABLE_DEMO
// Enables "parallel lakitu camera" or "aglab cam" which lets you move the camera smoothly with the dpad
#define PARALLEL_LAKITU_CAM
// Allows Mario to ledgegrab sloped floors

View File

@@ -9,11 +9,14 @@
enum LevelNum
{
LEVEL_RESTART_GAME = -1,
LEVEL_NONE,
#include "levels/level_defines.h"
LEVEL_COUNT,
LEVEL_MAX = LEVEL_COUNT - 1,
LEVEL_MIN = LEVEL_NONE + 1
LEVEL_MAX = (LEVEL_COUNT - 1),
LEVEL_MIN = (LEVEL_NONE + 1),
LEVEL_FILE_SELECT = 100, //! This probably breaks if you have 99+ levels
LEVEL_LEVEL_SELECT = (LEVEL_FILE_SELECT + 1)
};
#undef STUB_LEVEL