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Begin HVQM support
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@@ -16,7 +16,6 @@
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#include "game/profiler.h"
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#include "game/save_file.h"
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#include "game/sound_init.h"
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#include "goddard/renderer.h"
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#include "geo_layout.h"
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#include "graph_node.h"
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#include "level_script.h"
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@@ -281,17 +280,6 @@ static void level_cmd_load_yay0(void) {
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}
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static void level_cmd_load_mario_head(void) {
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// TODO: Fix these hardcoded sizes
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void *addr = main_pool_alloc(DOUBLE_SIZE_ON_64_BIT(0xE1000), MEMORY_POOL_LEFT);
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if (addr != NULL) {
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gdm_init(addr, DOUBLE_SIZE_ON_64_BIT(0xE1000));
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gd_add_to_heap(gZBuffer, sizeof(gZBuffer)); // 0x25800
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gd_add_to_heap(gFrameBuffer0, 3 * sizeof(gFrameBuffer0)); // 0x70800
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gdm_setup();
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gdm_maketestdl(CMD_GET(s16, 2));
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} else {
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}
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sCurrentCmd = CMD_NEXT;
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}
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