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Make World scale automatic
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@@ -8,6 +8,7 @@
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#include "trig_tables.inc.c"
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#include "surface_load.h"
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#include "game/puppyprint.h"
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#include "game/rendering_graph_node.h"
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#include "config.h"
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@@ -583,7 +584,7 @@ void mtxf_to_mtx(Mtx *dest, Mat4 src) {
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for( i = 0; i < 4; i++ ) {
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for( j = 0; j < 3; j++ ) {
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temp[i][j] = src[i][j] / WORLD_SCALE;
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temp[i][j] = src[i][j] / gWorldScale;
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}
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temp[i][3] = src[i][3];
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}
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