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Replace debug libultra builds with their ido counterparts (#572)
* Replace debug libultra builds with their ido counterparts This is necessary because GameCube controllers apparently rely on the IDO build, also the release build is IDO anyway * Remove fallthrough warnings from usb/debug.c * remove need for debug libultra with unf and use lib define in ld Co-authored-by: thecozies <collinpferguson@gmail.com>
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@@ -660,10 +660,12 @@ https://github.com/buu342/N64-UNFLoader
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dataleft = 0;
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break;
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}
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// fallthrough
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case '@':
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filestep++;
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if (filestep < 3)
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break;
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// fallthrough
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default:
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// Decide what to do based on the file handle
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if (filestep == 0 && debug_command_incoming_start[tok] == -1)
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@@ -9,7 +9,7 @@
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#define DEBUG_MODE 1 // Enable/Disable debug mode
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#define DEBUG_INIT_MSG 1 // Print a message when debug mode has initialized
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#define USE_FAULTTHREAD 1 // Create a fault detection thread (libultra only)
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#define OVERWRITE_OSPRINT 1 // Replaces osSyncPrintf calls with debug_printf (libultra only)
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// #define OVERWRITE_OSPRINT 1 // Replaces osSyncPrintf calls with debug_printf (defined in makefile - libultra_rom does not have osSyncPrintf)
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#define MAX_COMMANDS 25 // The max amount of user defined commands possible
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// Fault thread definitions (libultra only)
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@@ -46,7 +46,9 @@
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==============================*/
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extern void debug_printf(const char* message, ...);
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#if OVERWRITE_OSPRINT == 0
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#define osSyncPrintf debug_printf
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#endif
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/*==============================
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debug_dumpbinary
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@@ -153,4 +155,4 @@
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#endif
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#endif
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#endif
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