Move most of the 'game' to engine segment to avoid 1MB limit

This commit is contained in:
aglab2
2021-08-24 21:28:30 +08:00
committed by CrashOveride95
parent 43e7eeb869
commit 46f64263ea
5 changed files with 28 additions and 24 deletions

View File

@@ -312,7 +312,7 @@ ACTOR_DIR := actors
LEVEL_DIRS := $(patsubst levels/%,%,$(dir $(wildcard levels/*/header.h)))
# Directories containing source files
SRC_DIRS += src src/game src/engine src/audio src/menu src/buffers actors levels bin data assets asm lib sound
SRC_DIRS += src src/boot src/game src/engine src/audio src/menu src/buffers actors levels bin data assets asm lib sound
LIBZ_SRC_DIRS := src/libz
GODDARD_SRC_DIRS := src/goddard src/goddard/dynlists
BIN_DIRS := bin bin/$(VERSION)