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Name a bunch of stuff
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@@ -1499,7 +1499,7 @@ const BehaviorScript bhvBouncingFireball[] = {
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OR_INT(oFlags, (OBJ_FLAG_COMPUTE_DIST_TO_MARIO | OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE)),
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DISABLE_RENDERING(),
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BEGIN_LOOP(),
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CALL_NATIVE(bhv_bouncing_fireball_loop),
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CALL_NATIVE(bhv_bouncing_fireball_spawner_loop),
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END_LOOP(),
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};
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@@ -2500,7 +2500,7 @@ const BehaviorScript bhvPenguinBaby[] = {
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BREAK(),
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};
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const BehaviorScript bhvUnused20E0[] = {
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const BehaviorScript bhvSmallPenguinReturned[] = {
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BEGIN(OBJ_LIST_GENACTOR),
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BREAK(),
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};
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