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Replace header ifdef guards with #pragma once
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@@ -1,5 +1,4 @@
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#ifndef BBH_HEADER_H
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#define BBH_HEADER_H
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#pragma once
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#include "types.h"
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#include "game/moving_texture.h"
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@@ -110,5 +109,3 @@ extern const struct MovtexQuadCollection bbh_movtex_merry_go_round_water_side[];
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// script
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extern const LevelScript level_bbh_entry[];
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#endif
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