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Fix some geolayouts with too many open/close nodes
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@@ -22,6 +22,5 @@ const GeoLayout castle_grounds_geo_000660[] = {
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(), //! more close than open nodes
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GEO_END(),
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GEO_END(),
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};
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@@ -7,6 +7,7 @@ const GeoLayout ttm_geo_000920[] = {
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GEO_DISPLAY_LIST(LAYER_OPAQUE, ttm_seg7_dl_0700DF78),
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GEO_OPEN_NODE(),
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GEO_CLOSE_NODE(),
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//! Too many open nodes. Unfortunately not exploitable
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GEO_END(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_END(),
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};
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