Fix some geolayouts with too many open/close nodes

This commit is contained in:
Arceveti
2021-09-22 17:39:05 -07:00
parent d70c34f1d0
commit 3a5d392b92
17 changed files with 30 additions and 55 deletions

View File

@@ -22,6 +22,5 @@ const GeoLayout castle_grounds_geo_000660[] = {
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(), //! more close than open nodes
GEO_END(),
GEO_END(),
};

View File

@@ -7,6 +7,7 @@ const GeoLayout ttm_geo_000920[] = {
GEO_DISPLAY_LIST(LAYER_OPAQUE, ttm_seg7_dl_0700DF78),
GEO_OPEN_NODE(),
GEO_CLOSE_NODE(),
//! Too many open nodes. Unfortunately not exploitable
GEO_END(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};