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synced 2026-01-21 10:17:19 -08:00
Remove a bunch of unused/messy stuff
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@@ -3422,7 +3422,6 @@ const BehaviorScript bhvYellowBall[] = {
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BREAK(),
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};
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UNUSED static const u64 behavior_data_unused_0 = 0;
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const BehaviorScript bhvMario[] = {
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BEGIN(OBJ_LIST_PLAYER),
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SET_INT(oIntangibleTimer, 0),
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@@ -3516,7 +3515,6 @@ const BehaviorScript bhvSwimmingWarp[] = {
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BREAK(),
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};
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UNUSED static const u64 behavior_data_unused_1 = 0;
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const BehaviorScript bhvRandomAnimatedTexture[] = {
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BEGIN(OBJ_LIST_LEVEL),
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OR_INT(oFlags, OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE),
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