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Fix rumble Issues (#756)
* Missed important use of thread6 stack define * Fix build issues with rumble
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@@ -75,7 +75,7 @@ const GeoLayout intro_geo_mario_head_regular[] = {
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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#endif
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#ifdef ENABLE_RUMBLE
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#if (defined(COMPLETE_EN_US_SEGMENT2) && ENABLE_RUMBLE)
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GEO_ZBUFFER(0),
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GEO_OPEN_NODE(),
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GEO_ASM(INTRO_CONTEXT_NORMAL, geo_intro_rumble_pak_graphic),
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@@ -111,7 +111,7 @@ const GeoLayout intro_geo_mario_head_dizzy[] = {
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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#endif
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#ifdef ENABLE_RUMBLE
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#if (defined(COMPLETE_EN_US_SEGMENT2) && ENABLE_RUMBLE)
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GEO_ZBUFFER(0),
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GEO_OPEN_NODE(),
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GEO_ASM(INTRO_CONTEXT_GAME_OVER, geo_intro_rumble_pak_graphic),
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