diff --git a/README.md b/README.md index de41713d..6a2de2a0 100644 --- a/README.md +++ b/README.md @@ -12,6 +12,9 @@ Fork of the ultrasm64 repo by CrashOveride which includes the following commonly - FPS counter (use the function `print_fps(x,y)` anywhere that runs code every frame) - Automatic console/emulator detection. If emulator is detected, LODs are disabled. (If you want to turn this feature off, just set `gIsconsole` to 1) - Rounded corners by Frame, merged by Cheezepin +- Widescreen (16:9) support toggleable by pressing `L` in the pause menu. + - If you don't want this, you can disable it by removing `#define wide` in `ingame_menu.c` + - If you want widescreen to be the default, just call the following function in the level script of your start level: `lvl_set_widescreen` It also uncringes the way that apply_patch.sh works, and removes the black border.