Add FramePerfection's Better Wall Collision with rounded corners

This commit is contained in:
Arceveti
2021-09-17 19:26:13 -07:00
parent 97f6fa6959
commit 2927db262c
16 changed files with 369 additions and 220 deletions

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@@ -27,7 +27,7 @@ This is a fork of the ultrasm64 repo by CrashOveride which includes the followin
- Increased maximum pole length (The game will read bparam1 and bparam2 together as a single value, so you can have a very long pole) *
- Platform Displacement 2 by Arthurtilly *
- Water Surface Type patch by thecozies
- Rounded corners by FramePerfection, merged by Cheezepin
- Better Wall Collision With Rounded Corners by FramePerfection, merged by Cheezepin & Arceveti
- Automatically calculate the optimal collision distance for an object based on its vertices, by Kaze *
**Common Hack Changes:**