diff --git a/src/game/ingame_menu.c b/src/game/ingame_menu.c index 383381e7..0f18b652 100644 --- a/src/game/ingame_menu.c +++ b/src/game/ingame_menu.c @@ -2288,8 +2288,8 @@ void render_pause_my_score_coins(void) { print_generic_string(10, 20, textCurrRatio169); } - print_generic_string(10, 200, textWideInfo); - print_generic_string(10, 180, textWideInfo2); + print_generic_string(10, 220, textWideInfo); + print_generic_string(10, 200, textWideInfo2); } #endif #endif @@ -2601,8 +2601,8 @@ void render_pause_castle_main_strings(s16 x, s16 y) { } else { print_generic_string(10, 20, textCurrRatio169); - print_generic_string(10, 200, textWideInfo); - print_generic_string(10, 180, textWideInfo2); + print_generic_string(10, 220, textWideInfo); + print_generic_string(10, 200, textWideInfo2); } #endif if (gDialogLineNum < COURSE_STAGES_COUNT) { diff --git a/src/game/level_update.c b/src/game/level_update.c index b9441943..d380d6a2 100644 --- a/src/game/level_update.c +++ b/src/game/level_update.c @@ -1242,10 +1242,6 @@ s32 lvl_init_or_update(s16 initOrUpdate, UNUSED s32 unused) { return result; } -extern u8 widescreen; -void lvl_set_widescreen(void) { - widescreen = 1; -} s32 lvl_init_from_save_file(UNUSED s16 arg0, s32 levelNum) { #ifdef VERSION_EU diff --git a/src/game/level_update.h b/src/game/level_update.h index 58d4e750..521b4efe 100644 --- a/src/game/level_update.h +++ b/src/game/level_update.h @@ -128,6 +128,5 @@ s32 lvl_init_from_save_file(UNUSED s16 arg0, s32 levelNum); s32 lvl_set_current_level(UNUSED s16 arg0, s32 levelNum); s32 lvl_play_the_end_screen_sound(UNUSED s16 arg0, UNUSED s32 arg1); void basic_update(UNUSED s16 *arg); -void lvl_set_widescreen(void); #endif // LEVEL_UPDATE_H