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2.1.0 Puppyprint Changes (#362)
* Puppyprint text size * Update puppyprint.c * Revert broken render_multi_image changes * revert multi image tweak parallel momento * Update puppyprint debug colors to work with new hexadecimal system * Puppyprint color reversion to currEnv + some bugfixes * Remove a pointless color array * Add forgotten comment * i can type yes definitely * Fix some puppyprint formatting edge cases * Missed one last puppyprint edge case * Additional strLen check * Variable length fix + command ignoring strlen * type changes * Update puppyprint.c * Box clamping * Revamped profiling, fixed right alignment * Update puppycam2.c * Deferred printing * Update puppyprint.c * Fixed negatives being stupid * Puppyprint Memory view rework * Update level_script.c * tweaks * Fix new line spacing with different scales also small bit of optimisation * Spacing fixes * Lightweight text option * puppyprint debug now using light text where applicable * Update puppyprint.c * Update puppyprint.c * level select menu * merge profilers into one WIP * Fully ascii compliant * Finishing touches hopefully * Update puppyprint.c * new font * vanilla font * o * Update hud.c * last kerning fixes * Requested changes * requested changes * fix the j * requested changes * change ur clothes * Update surface_collision.c * requested changes * Update puppyprint.h * Update camera.c * . * Update puppyprint.c * Update puppyprint.c * Update puppyprint.c * fix J * font * font system rework * ia4 outline font * pain * fix deferred printing * fix format change * Add audio profiling to Puppyprint Debug * Optimize audio profiling substantially * Minor audio optimizations * requested changes * oops accidentally commited 6 lmfao * Update game_init.c * Update puppyprint.c * Update puppyprint.c * Improve Puppyprint deferred prints This is safer, more readable, and more runtime efficient all in the same package * change return type * fix building with profiler only * Update profiling.c * fix upscaled texture rectangles from multi image --------- Co-authored-by: gheskett <gheskett@gmail.com>
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@@ -41,7 +41,7 @@
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/**
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* Enables a custom, enhanced performance profiler. (Enables PUPPYPRINT by default in config_safeguards).
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*/
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// #define PUPPYPRINT_DEBUG 1
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// #define PUPPYPRINT_DEBUG
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/**
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* Uses cycles instead of microseconds in Puppyprint debug output.
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@@ -100,7 +100,7 @@
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#define PUPPYPRINT
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#undef PUPPYPRINT_DEBUG
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#define PUPPYPRINT_DEBUG 1
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#define PUPPYPRINT_DEBUG
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#undef VISUAL_DEBUG
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#define VISUAL_DEBUG
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@@ -51,11 +51,18 @@ DECLARE_SEGMENT(goddard)
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DECLARE_SEGMENT(framebuffers)
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DECLARE_SEGMENT(assets)
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extern u8 _goddardSegmentStart[];
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extern u8 _goddardSegmentEnd[];
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extern u8 _engineSegmentStart[];
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extern u8 _engineSegmentBssEnd[];
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extern u8 _mainSegmentStart[];
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extern u8 _mainSegmentEnd[];
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extern u8 _engineSegmentEnd[];
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extern u8 _framebuffersSegmentBssStart[];
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extern u8 _framebuffersSegmentBssEnd[];
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extern u8 _zbufferSegmentBssStart[];
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extern u8 _zbufferSegmentBssEnd[];
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extern u8 _buffersSegmentBssStart[];
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extern u8 _buffersSegmentBssEnd[];
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DECLARE_LEVEL_SEGMENT(menu)
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DECLARE_LEVEL_SEGMENT(intro)
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