Fix rooms and doors (#601)

* Fix rooms and doors

* Update object_helpers.c

* Update object_list_processor.h

* Update object_list_processor.c

* Fix formatting

* Revert a formatting

* Clean up geo_switch_area

* Clean up geo_switch_area (more)

* Move TransitionRoomData struct

* Revert star door collision check optimization

* Move load_object_collision_model and bhv_door_rendering_loop back out of star_door.inc.c

* Combine metal door model IDs

* Revert metal door sound fixes
This commit is contained in:
Arceveti
2023-03-17 12:05:57 -04:00
committed by GitHub
parent f7bdca7533
commit 171f377412
9 changed files with 97 additions and 84 deletions

View File

@@ -403,8 +403,8 @@ const BehaviorScript bhvStarDoor[] = {
SET_INT(oIntangibleTimer, 0),
BEGIN_LOOP(),
CALL_NATIVE(bhv_star_door_loop),
CALL_NATIVE(bhv_door_rendering_loop),
CALL_NATIVE(load_object_collision_model),
CALL_NATIVE(bhv_door_rendering_loop),
END_LOOP(),
};