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Multiple options for turn radius fix
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@@ -63,7 +63,12 @@
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// Makes Mario face the direction of the analog stick directly while hanging from a ceiling, without doing "semicircles"
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#define TIGHTER_HANGING_CONTROLS
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// Fixes Mario's turn radius by making it dependent on forward speed.
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//#define FIX_GROUND_TURN_RADIUS
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// Modes:
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// 0 is vanilla behavior.
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// 1 is similar to vanilla, but prevents Mario from moving in the wrong direction, and allows finer control with the analog stick.
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// 2 is similar to mode 1, but a bit further from vanilla, and allows instant turnaround if Mario is moving slower than a certain threshold.
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// 3 is instant turning to the intended direction regardless of speed and angle.
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#define GROUND_TURN_MODE 0
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// Disables fall damage
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#define NO_FALL_DAMAGE
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// Disables the scream that mario makes when falling off a great height (this is separate from actual fall damage)
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