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Clean up some ifdefs and config.h
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@@ -980,17 +980,7 @@ static void geo_process_shadow(struct GraphNodeShadow *node) {
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mtxf_mul(gMatStack[gMatStackIndex], mtxf, *gCurGraphNodeCamera->matrixPtr);
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mtxf_to_mtx(mtx, gMatStack[gMatStackIndex]);
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gMatStackFixed[gMatStackIndex] = mtx;
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#ifdef FIX_SHADOW_TRANSPARENCY
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geo_append_display_list((void *) VIRTUAL_TO_PHYSICAL(shadowList), ((gShadowAboveWaterOrLava || gShadowAboveCustomWater || gMarioOnIceOrCarpet) ? LAYER_TRANSPARENT : LAYER_TRANSPARENT_DECAL));
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#else
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if (gShadowAboveWaterOrLava == TRUE) {
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geo_append_display_list((void *) VIRTUAL_TO_PHYSICAL(shadowList), LAYER_ALPHA);
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} else if (gMarioOnIceOrCarpet == TRUE || gShadowAboveCustomWater == TRUE) {
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geo_append_display_list((void *) VIRTUAL_TO_PHYSICAL(shadowList), LAYER_TRANSPARENT);
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} else {
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geo_append_display_list((void *) VIRTUAL_TO_PHYSICAL(shadowList), LAYER_TRANSPARENT_DECAL);
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}
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#endif
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gMatStackIndex--;
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}
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}
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