Refresh 7

This commit is contained in:
n64
2020-03-01 22:42:52 -05:00
parent 9a801cb96d
commit 06ec56df7f
414 changed files with 7706 additions and 10210 deletions

View File

@@ -4,7 +4,7 @@ const GeoLayout boo_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 26214),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_8029D924),
GEO_ASM(0, geo_update_layer_transparency),
GEO_SWITCH_CASE(2, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, boo_seg5_dl_0500C1B0),

View File

@@ -4,7 +4,7 @@ const GeoLayout boo_castle_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 26214),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_8029D924),
GEO_ASM(0, geo_update_layer_transparency),
GEO_SWITCH_CASE(2, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, boo_castle_seg6_dl_06017CE0),

View File

@@ -23,7 +23,7 @@ const GeoLayout bowser_geo_0000D8[] = {
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, bowser_seg6_dl_06043698),
GEO_ASM(0, Geo18_802B798C),
GEO_ASM(0, geo_update_body_rot_from_parent),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 118, 67, 105, NULL),
@@ -135,7 +135,7 @@ const GeoLayout bowser_geo_000424[] = {
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, NULL),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, bowser_seg6_dl_06043698),
GEO_ASM(0, Geo18_802B798C),
GEO_ASM(0, geo_update_body_rot_from_parent),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 118, 67, 105, NULL),
@@ -251,7 +251,7 @@ const GeoLayout bowser_geo_000770[] = {
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, NULL),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, bowser_seg6_dl_06043698),
GEO_ASM(0, Geo18_802B798C),
GEO_ASM(0, geo_update_body_rot_from_parent),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 118, 67, 105, NULL),
@@ -350,7 +350,7 @@ const GeoLayout bowser_shadow_geo[] = {
const GeoLayout bowser_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_8029D924),
GEO_ASM(0, geo_update_layer_transparency),
#ifdef VERSION_JP
GEO_SWITCH_CASE(2, geo_switch_anim_state),
#endif
@@ -360,20 +360,20 @@ const GeoLayout bowser_geo[] = {
GEO_OPEN_NODE(),
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B7D44),
GEO_ASM(0, geo_bits_bowser_coloring),
GEO_BRANCH(1, bowser_geo_0000D8),
GEO_CLOSE_NODE(),
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B7D44),
GEO_ASM(0, geo_bits_bowser_coloring),
GEO_BRANCH(1, bowser_geo_000424),
GEO_CLOSE_NODE(),
#ifndef VERSION_JP
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B7D44),
GEO_ASM(0, geo_bits_bowser_coloring),
GEO_BRANCH(1, bowser_shadow_geo),
GEO_CLOSE_NODE(),
#endif
@@ -387,7 +387,7 @@ const GeoLayout bowser_geo[] = {
const GeoLayout bowser2_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_8029D924),
GEO_ASM(0, geo_update_layer_transparency),
#ifdef VERSION_JP
GEO_SWITCH_CASE(2, geo_switch_anim_state),
@@ -399,20 +399,20 @@ const GeoLayout bowser2_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B7D44),
GEO_ASM(0, geo_bits_bowser_coloring),
GEO_BRANCH(1, bowser_geo_0000D8),
GEO_CLOSE_NODE(),
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B7D44),
GEO_ASM(0, geo_bits_bowser_coloring),
GEO_BRANCH(1, bowser_geo_000770),
GEO_CLOSE_NODE(),
#ifndef VERSION_JP
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B7D44),
GEO_ASM(0, geo_bits_bowser_coloring),
GEO_BRANCH(1, bowser_shadow_geo),
GEO_CLOSE_NODE(),
#endif

View File

@@ -18,7 +18,7 @@ const GeoLayout bowser_key_cutscene_geo[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802BA2B0),
GEO_ASM(0, geo_scale_bowser_key),
GEO_SCALE(0x00, 65536),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, bowser_key_dl),

View File

@@ -99,7 +99,7 @@ const GeoLayout chuckya_geo[] = {
GEO_DISPLAY_LIST(LAYER_ALPHA, chuckya_seg8_dl_0800A510),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ASM(0, Geo18_802A719C),
GEO_ASM(0, geo_update_held_mario_pos),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),

View File

@@ -16,7 +16,7 @@
#include "stomp_smoke/model.inc.c"
#include "water_waves/model.inc.c"
#include "water_wave/model.inc.c"
#include "sparkle/model.inc.c"

View File

@@ -283,7 +283,7 @@ extern const Gfx sparkles_animation_seg4_dl_04035348[];
extern const Gfx sparkles_animation_seg4_dl_04035360[];
// stomp_smoke
extern const GeoLayout spot_on_ground_geo[];
extern const GeoLayout small_water_splash_geo[];
extern const GeoLayout mario_TODO_geo_0000E0[];
extern const Gfx stomp_smoke_seg4_dl_04025148[];
extern const Gfx stomp_smoke_seg4_dl_04025190[];
@@ -326,15 +326,15 @@ extern const Gfx water_splash_seg4_dl_040326D0[];
extern const Gfx water_splash_seg4_dl_040326E8[];
// water_waves
extern const GeoLayout water_waves_surface_geo[];
extern const GeoLayout water_waves_geo[];
extern const Gfx water_waves_seg4_dl_04027358[];
extern const Gfx water_waves_seg4_dl_040273A0[];
extern const Gfx water_waves_seg4_dl_040273D8[];
extern const Gfx water_waves_seg4_dl_040273F0[];
extern const Gfx water_waves_seg4_dl_04027408[];
extern const Gfx water_waves_seg4_dl_04027420[];
extern const Gfx water_waves_seg4_dl_04027438[];
extern const GeoLayout idle_water_wave_geo[];
extern const GeoLayout wave_trail_geo[];
extern const Gfx water_wave_seg4_dl_04027358[];
extern const Gfx water_wave_seg4_dl_040273A0[];
extern const Gfx water_wave_seg4_dl_040273D8[];
extern const Gfx water_wave_seg4_dl_040273F0[];
extern const Gfx water_wave_seg4_dl_04027408[];
extern const Gfx water_wave_seg4_dl_04027420[];
extern const Gfx water_wave_seg4_dl_04027438[];
// white_particle_small
extern const Gfx white_particle_small_dl_begin[];

View File

@@ -11,7 +11,7 @@
#include "walk_smoke/geo.inc.c"
#include "burn_smoke/geo.inc.c"
#include "stomp_smoke/geo.inc.c"
#include "water_waves/geo.inc.c"
#include "water_wave/geo.inc.c"
#include "sparkle/geo.inc.c"
#include "water_splash/geo.inc.c"
#include "sparkle_animation/geo.inc.c"

View File

@@ -2,7 +2,7 @@
const GeoLayout invisible_bowser_accessory_geo[] = {
GEO_CULLING_RADIUS(10000),
GEO_OPEN_NODE(),
GEO_ASM(20, Geo18_8029D924),
GEO_ASM(20, geo_update_layer_transparency),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT_DECAL, impact_ring_seg6_dl_0601EAC0),
GEO_CLOSE_NODE(),
GEO_END(),

View File

@@ -2,7 +2,7 @@
const GeoLayout bowser_impact_smoke_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_8029D924),
GEO_ASM(0, geo_update_layer_transparency),
GEO_SWITCH_CASE(5, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, impact_smoke_seg6_dl_06062B38),

View File

@@ -80,7 +80,7 @@ const GeoLayout king_bobomb_geo[] = {
GEO_DISPLAY_LIST(LAYER_ALPHA, king_bobomb_seg5_dl_0500A6C0),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ASM(0, Geo18_802A719C),
GEO_ASM(0, geo_update_held_mario_pos),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),

View File

@@ -31,7 +31,7 @@ const GeoLayout klepto_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 16384),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802A45E4),
GEO_ASM(0, geo_offset_klepto_held_object),
GEO_TRANSLATE_ROTATE_WITH_DL(LAYER_OPAQUE, 0, 100, 0, 180, 270, 0, mario_cap_seg3_dl_03022F48),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
@@ -39,9 +39,9 @@ const GeoLayout klepto_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 16384),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802A45E4),
GEO_ASM(0, geo_offset_klepto_held_object),
GEO_TRANSLATE_ROTATE_WITH_DL(LAYER_OPAQUE, 0, 100, 0, 180, 270, 0, star_seg3_dl_0302B870),
GEO_ASM(0, Geo18_802A45E4),
GEO_ASM(0, geo_offset_klepto_held_object),
GEO_TRANSLATE_ROTATE_WITH_DL(LAYER_ALPHA, 0, 100, 0, 180, 270, 0, star_seg3_dl_0302BA18),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
@@ -49,7 +49,7 @@ const GeoLayout klepto_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 16384),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802A45E4),
GEO_ASM(0, geo_offset_klepto_held_object),
GEO_TRANSLATE_ROTATE_WITH_DL(LAYER_OPAQUE, 0, 100, 0, 180, 270, 0, transparent_star_seg3_dl_0302C620),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),

View File

@@ -23,7 +23,7 @@ const GeoLayout enemy_lakitu_geo[] = {
GEO_ANIMATED_PART(LAYER_OPAQUE, 87, 18, -72, NULL),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, lakitu_enemy_seg5_dl_050134A8),
GEO_ASM(0, Geo18_8029D890),
GEO_ASM(0, geo_update_projectile_pos_from_parent),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),

View File

@@ -105,7 +105,7 @@ const GeoLayout mario_geo_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, mario_butt), // starts sharing solid color with mario_torso (blue)
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),
@@ -222,7 +222,7 @@ const GeoLayout mario_geo_medium_poly_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, mario_medium_poly_butt), // starts sharing solid color with mario_torso (blue)
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),
@@ -389,7 +389,7 @@ const GeoLayout mario_geo_low_poly_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, mario_low_poly_butt), // starts sharing solid color with mario_torso (blue)
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),
@@ -560,7 +560,7 @@ const GeoLayout mario_vanish_geo_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, mario_butt),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),
@@ -677,7 +677,7 @@ const GeoLayout mario_vanish_geo_medium_poly_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, mario_medium_poly_butt),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),
@@ -844,7 +844,7 @@ const GeoLayout mario_vanish_geo_low_poly_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, mario_low_poly_butt),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),
@@ -995,7 +995,7 @@ const GeoLayout mario_metal_geo_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, mario_metal_butt), // starts sharing metal texture with the dls below
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),
@@ -1112,7 +1112,7 @@ const GeoLayout mario_metal_geo_medium_poly_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, mario_metal_medium_poly_butt),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),
@@ -1259,7 +1259,7 @@ const GeoLayout mario_metal_geo_low_poly_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, mario_metal_low_poly_butt),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),
@@ -1410,7 +1410,7 @@ const GeoLayout mario_metal_vanish_geo_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, mario_metal_butt),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),
@@ -1527,7 +1527,7 @@ const GeoLayout mario_metal_vanish_geo_medium_poly_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, mario_metal_medium_poly_butt),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),
@@ -1677,7 +1677,7 @@ const GeoLayout mario_metal_vanish_geo_low_poly_body[] = {
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, mario_metal_low_poly_butt),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_802B1BB0),
GEO_ASM(0, geo_move_mario_part_from_parent),
GEO_ASM(0, geo_mario_tilt_torso),
GEO_ROTATION_NODE(0x00, 0, 0, 0),
GEO_OPEN_NODE(),

View File

@@ -4,7 +4,7 @@ const GeoLayout marios_cap_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 16384),
GEO_OPEN_NODE(),
GEO_ASM(10, Geo18_8029D924),
GEO_ASM(10, geo_update_layer_transparency),
GEO_SWITCH_CASE(2, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, mario_cap_seg3_dl_03022F48),
@@ -21,7 +21,7 @@ const GeoLayout marios_metal_cap_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 16384),
GEO_OPEN_NODE(),
GEO_ASM(10, Geo18_8029D924),
GEO_ASM(10, geo_update_layer_transparency),
GEO_SWITCH_CASE(2, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, mario_cap_seg3_dl_03022FF8),
@@ -38,7 +38,7 @@ const GeoLayout marios_wing_cap_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 16384),
GEO_OPEN_NODE(),
GEO_ASM(10, Geo18_8029D924),
GEO_ASM(10, geo_update_layer_transparency),
GEO_SWITCH_CASE(2, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_NODE_START(),
@@ -62,7 +62,7 @@ const GeoLayout marios_winged_metal_cap_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 16384),
GEO_OPEN_NODE(),
GEO_ASM(10, Geo18_8029D924),
GEO_ASM(10, geo_update_layer_transparency),
GEO_SWITCH_CASE(2, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_NODE_START(),

View File

@@ -2,7 +2,7 @@
const GeoLayout mist_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_8029D924),
GEO_ASM(0, geo_update_layer_transparency),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, mist_seg3_dl_03000880),
GEO_CLOSE_NODE(),
GEO_END(),
@@ -12,7 +12,7 @@ const GeoLayout mist_geo[] = {
const GeoLayout white_puff_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_8029D924),
GEO_ASM(0, geo_update_layer_transparency),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, mist_seg3_dl_03000920),
GEO_CLOSE_NODE(),
GEO_END(),

View File

@@ -44,7 +44,7 @@ const GeoLayout moneybag_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 16384),
GEO_OPEN_NODE(),
GEO_ASM(0, Geo18_8029D924),
GEO_ASM(0, geo_update_layer_transparency),
GEO_SWITCH_CASE(2, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_BRANCH(1, moneybag_geo_000000),

View File

@@ -30,7 +30,7 @@ const GeoLayout monty_mole_geo[] = {
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, monty_mole_seg5_dl_050039D0),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 80, 0, 0, monty_mole_seg5_dl_05003F50),
GEO_ASM(0, Geo18_8029D890),
GEO_ASM(0, geo_update_projectile_pos_from_parent),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),

View File

@@ -140,7 +140,7 @@ const GeoLayout peach_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 16384),
GEO_OPEN_NODE(),
GEO_ASM(10, Geo18_8029D924),
GEO_ASM(10, geo_update_layer_transparency),
GEO_SWITCH_CASE(2, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_BRANCH(1, peach_geo_000098),

View File

@@ -37,7 +37,7 @@ const GeoLayout mr_blizzard_hidden_geo[] = {
GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, snowman_seg5_dl_0500C500),
GEO_OPEN_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 68, 0, 0, snowman_seg5_dl_0500CAA8),
GEO_ASM(0, Geo18_8029D890),
GEO_ASM(0, geo_update_projectile_pos_from_parent),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ANIMATED_PART(LAYER_OPAQUE, 356, 0, 0, NULL),

Some files were not shown because too many files have changed in this diff Show More