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https://github.com/PrimeDecomp/retro-script-object-templates.git
synced 2026-03-31 14:23:32 -07:00
d3eb2828cb
with help from @MrMiguel211
84 lines
4.3 KiB
XML
84 lines
4.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<PropertyTemplate ArchiveVer="4" Game="Echoes">
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<PropertyArchetype Type="Choice">
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<Name>ControllerActionCommand</Name>
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<Values>
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<Element Name="None" ID="0x0"/>
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<Element Name="Forward" ID="0x1"/>
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<Element Name="Backward" ID="0x2"/>
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<Element Name="Turn Left" ID="0x3"/>
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<Element Name="Turn Right" ID="0x4"/>
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<Element Name="Strafe Left" ID="0x5"/>
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<Element Name="Strafe Right" ID="0x6"/>
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<Element Name="Look Left" ID="0x7"/>
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<Element Name="Look Right" ID="0x8"/>
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<Element Name="Look Up" ID="0x9"/>
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<Element Name="Look Down" ID="0xA"/>
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<Element Name="Jump" ID="0xB"/>
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<Element Name="Jump 2" ID="0xC"/>
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<Element Name="Fire Beam" ID="0xD"/>
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<Element Name="Fire Beam 2" ID="0xE"/>
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<Element Name="Auto Fire Beam (Deprecated)" ID="0xF"/>
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<Element Name="Charge Beam" ID="0x10"/>
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<Element Name="Charge Beam 2" ID="0x11"/>
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<Element Name="Use Item" ID="0x12"/>
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<Element Name="Aim Up (Deprecated)" ID="0x13"/>
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<Element Name="Aim Down (Deprecated)" ID="0x14"/>
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<Element Name="Cycle Beam Up (Deprecated)" ID="0x15"/>
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<Element Name="Cycle Beam Down (Deprecated)" ID="0x16"/>
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<Element Name="Cycle Item (Deprecated)" ID="0x17"/>
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<Element Name="Select Power Beam" ID="0x18"/>
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<Element Name="Select Dark Beam" ID="0x19"/>
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<Element Name="Select Light Beam" ID="0x1A"/>
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<Element Name="Select Annihilator Beam" ID="0x1B"/>
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<Element Name="Gun Toggle Holster (Deprecated)" ID="0x1C"/>
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<Element Name="Orbit Close (Deprecated)" ID="0x1D"/>
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<Element Name="Orbit Far" ID="0x1E"/>
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<Element Name="Orbit Object" ID="0x1F"/>
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<Element Name="Orbit Select (Deprecated)" ID="0x20"/>
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<Element Name="Orbit Confirm (Deprecated)" ID="0x21"/>
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<Element Name="Orbit Left" ID="0x22"/>
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<Element Name="Orbit Right" ID="0x23"/>
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<Element Name="Orbit Up" ID="0x24"/>
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<Element Name="Orbit Down" ID="0x25"/>
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<Element Name="Hold Look 1" ID="0x26"/>
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<Element Name="Hold Look 2 (Deprecated)" ID="0x27"/>
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<Element Name="Look Zoom In" ID="0x28"/>
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<Element Name="Look Zoom Out" ID="0x29"/>
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<Element Name="Hold Aim (Deprecated)" ID="0x2A"/>
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<Element Name="Map Circle Up" ID="0x2B"/>
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<Element Name="Map Circle Down" ID="0x2C"/>
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<Element Name="Map Circle Left" ID="0x2D"/>
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<Element Name="Map Circle Right" ID="0x2E"/>
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<Element Name="Map Move Forward" ID="0x2F"/>
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<Element Name="Map Move Back" ID="0x30"/>
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<Element Name="Map Move Left" ID="0x31"/>
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<Element Name="Map Move Right" ID="0x32"/>
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<Element Name="Map Zoom In" ID="0x33"/>
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<Element Name="Map Zoom Out" ID="0x34"/>
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<Element Name="Spider Ball" ID="0x35"/>
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<Element Name="Chase Camera" ID="0x36"/>
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<Element Name="Echo Visor" ID="0x37"/>
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<Element Name="Dark Visor" ID="0x38"/>
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<Element Name="Scan Visor" ID="0x39"/>
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<Element Name="Combat Visor" ID="0x3A"/>
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<Element Name="Visor Menu (Deprecated)" ID="0x3B"/>
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<Element Name="Cycle Visor Up (Deprecated)" ID="0x3C"/>
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<Element Name="Cycle Visor Down (Deprecated)" ID="0x3D"/>
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<Element Name="Dark Visor Toggle (Deprecated)" ID="0x3E"/>
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<Element Name="Crosshairs" ID="0x3F"/>
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<Element Name="Unknown 1 (Deprecated)" ID="0x40"/>
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<Element Name="Use Shield (Deprecated)" ID="0x41"/>
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<Element Name="Scan Item" ID="0x42"/>
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<Element Name="Inventory Screen" ID="0x43"/>
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<Element Name="Map Screen" ID="0x44"/>
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<Element Name="Options Screen" ID="0x45"/>
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<Element Name="Log Screen" ID="0x46"/>
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<Element Name="Unknown 2" ID="0x47"/>
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<Element Name="Unknown 3" ID="0x48"/>
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<Element Name="Boost Ball" ID="0x49"/>
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<Element Name="Morph" ID="0x4A"/>
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<Element Name="Unmorph" ID="0x4B"/>
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</Values>
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</PropertyArchetype>
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</PropertyTemplate> |